Searched refs:TEST_ASSERT_HEX32_ARRAY_WITHIN (Results 1 - 2 of 2) sorted by relevance
/third_party/unity/test/tests/ |
H A D | test_unity_arrays.c | 1298 TEST_ASSERT_HEX32_ARRAY_WITHIN(1, expected, actualSmallDelta, 3); in testHEX32ArrayWithinDelta() 1299 TEST_ASSERT_HEX32_ARRAY_WITHIN(110, expected, actualBigDelta, 3); in testHEX32ArrayWithinDelta() 1307 TEST_ASSERT_HEX32_ARRAY_WITHIN(1, expected, actualBigDelta, 2); in testHEX32ArrayWithinDeltaShouldNotHaveSignIssues() 1326 TEST_ASSERT_HEX32_ARRAY_WITHIN(1, expected, actualBigDelta, 3); in testHEX32ArrayNotWithinDelta() 1346 TEST_ASSERT_HEX32_ARRAY_WITHIN(110, expected, actualBigDelta, 0); in testHEX32ArrayWithinDeltaPointless() 1365 TEST_ASSERT_HEX32_ARRAY_WITHIN(110, NULL, actualBigDelta, 3); in testHEX32ArrayWithinDeltaExpectedNull() 1383 TEST_ASSERT_HEX32_ARRAY_WITHIN(110, expected, NULL, 3); in testHEX32ArrayWithinDeltaActualNull() 1400 TEST_ASSERT_HEX32_ARRAY_WITHIN(110, expected, expected, 3); in testHEX32ArrayWithinDeltaSamePointer()
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/third_party/unity/src/ |
H A D | unity.h | 293 #define TEST_ASSERT_HEX32_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) macro
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