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Searched refs:TEST_ASSERT_EACH_EQUAL_FLOAT (Results 1 - 4 of 4) sorted by relevance

/third_party/unity/test/tests/
H A Dtest_unity_floats.c1076 TEST_ASSERT_EACH_EQUAL_FLOAT(1.0f, p0, 1); in testEqualFloatEachEqual()
1077 TEST_ASSERT_EACH_EQUAL_FLOAT(1.0f, p0, 4); in testEqualFloatEachEqual()
1078 TEST_ASSERT_EACH_EQUAL_FLOAT(-0.123f, p1, 4); in testEqualFloatEachEqual()
1079 TEST_ASSERT_EACH_EQUAL_FLOAT(25.4f, p2, 3); in testEqualFloatEachEqual()
1080 TEST_ASSERT_EACH_EQUAL_FLOAT(1.0f, p3, 1); in testEqualFloatEachEqual()
1092 TEST_ASSERT_EACH_EQUAL_FLOAT(5, p0, 4); in testNotEqualFloatEachEqualActualNull()
1105 TEST_ASSERT_EACH_EQUAL_FLOAT(0.253f, p0, 4); in testNotEqualFloatEachEqual1()
1118 TEST_ASSERT_EACH_EQUAL_FLOAT(8.0f, p0, 4); in testNotEqualFloatEachEqual2()
1131 TEST_ASSERT_EACH_EQUAL_FLOAT(1.0f, p0, 4); in testNotEqualFloatEachEqual3()
1144 TEST_ASSERT_EACH_EQUAL_FLOAT( in testNotEqualFloatEachEqualNegative1()
[all...]
/third_party/cJSON/tests/unity/test/tests/
H A Dtestunity.c4325 TEST_ASSERT_EACH_EQUAL_FLOAT(1.0f, p0, 1); in testEqualFloatEachEqual()
4326 TEST_ASSERT_EACH_EQUAL_FLOAT(1.0f, p0, 4); in testEqualFloatEachEqual()
4327 TEST_ASSERT_EACH_EQUAL_FLOAT(-0.123f, p1, 4); in testEqualFloatEachEqual()
4328 TEST_ASSERT_EACH_EQUAL_FLOAT(25.4f, p2, 3); in testEqualFloatEachEqual()
4329 TEST_ASSERT_EACH_EQUAL_FLOAT(1.0f, p3, 1); in testEqualFloatEachEqual()
4341 TEST_ASSERT_EACH_EQUAL_FLOAT(5, p0, 4); in testNotEqualFloatEachEqualActualNull()
4354 TEST_ASSERT_EACH_EQUAL_FLOAT(0.253f, p0, 4); in testNotEqualFloatEachEqual1()
4367 TEST_ASSERT_EACH_EQUAL_FLOAT(8.0f, p0, 4); in testNotEqualFloatEachEqual2()
4380 TEST_ASSERT_EACH_EQUAL_FLOAT(1.0f, p0, 4); in testNotEqualFloatEachEqual3()
4393 TEST_ASSERT_EACH_EQUAL_FLOAT( in testNotEqualFloatEachEqualNegative1()
[all...]
/third_party/cJSON/tests/unity/src/
H A Dunity.h283 #define TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT((expected), (actual), (num_elements), __LINE__, NULL) macro
/third_party/unity/src/
H A Dunity.h355 #define TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT((expected), (actual), (num_elements), __LINE__, NULL) macro

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