/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
H A D | DepthStencilStateTests.cpp | 107 stencilFace.failOp = wgpu::StencilOperation::Keep; in CheckDepthCompareFunction() 108 stencilFace.depthFailOp = wgpu::StencilOperation::Keep; in CheckDepthCompareFunction() 109 stencilFace.passOp = wgpu::StencilOperation::Keep; in CheckDepthCompareFunction() 157 baseStencilFaceDescriptor.failOp = wgpu::StencilOperation::Keep; in CheckStencilCompareFunction() 158 baseStencilFaceDescriptor.depthFailOp = wgpu::StencilOperation::Keep; in CheckStencilCompareFunction() 159 baseStencilFaceDescriptor.passOp = wgpu::StencilOperation::Replace; in CheckStencilCompareFunction() 170 stencilFaceDescriptor.failOp = wgpu::StencilOperation::Keep; in CheckStencilCompareFunction() 171 stencilFaceDescriptor.depthFailOp = wgpu::StencilOperation::Keep; in CheckStencilCompareFunction() 172 stencilFaceDescriptor.passOp = wgpu::StencilOperation::Keep; in CheckStencilCompareFunction() 204 void CheckStencilOperation(wgpu::StencilOperation stencilOperatio [all...] |
H A D | VertexOnlyRenderPipelineTests.cpp | 76 CreateRenderPipeline(wgpu::CompareFunction::Always, wgpu::StencilOperation::Keep, 79 CreateRenderPipeline(wgpu::CompareFunction::Always, wgpu::StencilOperation::Keep, 85 CreateRenderPipeline(wgpu::CompareFunction::Always, wgpu::StencilOperation::Replace, 88 CreateRenderPipeline(wgpu::CompareFunction::Always, wgpu::StencilOperation::Replace, 94 CreateRenderPipeline(wgpu::CompareFunction::Equal, wgpu::StencilOperation::Keep, 100 wgpu::StencilOperation stencilPassOp = wgpu::StencilOperation::Keep, in CreateRenderPipeline()
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H A D | DepthStencilCopyTests.cpp | 134 renderPipelineDesc.cDepthStencil.stencilFront.passOp = wgpu::StencilOperation::Replace; in InitializeDepthStencilTextureRegion() 535 depthStencil->stencilFront.passOp = wgpu::StencilOperation::DecrementClamp; in TEST_P()
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
H A D | PixelProcessor.hpp | 49 StencilOperation stencilFailOperation : BITS(OPERATION_LAST); 50 StencilOperation stencilPassOperation : BITS(OPERATION_LAST); 51 StencilOperation stencilZFailOperation : BITS(OPERATION_LAST); 57 StencilOperation stencilFailOperationCCW : BITS(OPERATION_LAST); 58 StencilOperation stencilPassOperationCCW : BITS(OPERATION_LAST); 59 StencilOperation stencilZFailOperationCCW : BITS(OPERATION_LAST); 268 void setStencilFailOperation(StencilOperation stencilFailOperation); 269 void setStencilPassOperation(StencilOperation stencilPassOperation); 270 void setStencilZFailOperation(StencilOperation stencilZFailOperation); 276 void setStencilFailOperationCCW(StencilOperation stencilFailOperatio [all...] |
H A D | Context.hpp | 146 enum StencilOperation ENUM_UNDERLYING_TYPE_UNSIGNED_INT 414 StencilOperation stencilFailOperation; 415 StencilOperation stencilPassOperation; 416 StencilOperation stencilZFailOperation; 423 StencilOperation stencilFailOperationCCW; 424 StencilOperation stencilPassOperationCCW; 425 StencilOperation stencilZFailOperationCCW;
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H A D | PixelProcessor.cpp | 643 void PixelProcessor::setStencilFailOperation(StencilOperation stencilFailOperation) in setStencilFailOperation() 648 void PixelProcessor::setStencilPassOperation(StencilOperation stencilPassOperation) in setStencilPassOperation() 653 void PixelProcessor::setStencilZFailOperation(StencilOperation stencilZFailOperation) in setStencilZFailOperation() 680 void PixelProcessor::setStencilFailOperationCCW(StencilOperation stencilFailOperation) in setStencilFailOperationCCW() 685 void PixelProcessor::setStencilPassOperationCCW(StencilOperation stencilPassOperation) in setStencilPassOperationCCW() 690 void PixelProcessor::setStencilZFailOperationCCW(StencilOperation stencilZFailOperation) in setStencilZFailOperationCCW()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
H A D | RenderPipelineD3D12.cpp | 248 D3D12_STENCIL_OP StencilOp(wgpu::StencilOperation op) { in StencilOp() 250 case wgpu::StencilOperation::Keep: in StencilOp() 252 case wgpu::StencilOperation::Zero: in StencilOp() 254 case wgpu::StencilOperation::Replace: in StencilOp() 256 case wgpu::StencilOperation::IncrementClamp: in StencilOp() 258 case wgpu::StencilOperation::DecrementClamp: in StencilOp() 260 case wgpu::StencilOperation::Invert: in StencilOp() 262 case wgpu::StencilOperation::IncrementWrap: in StencilOp() 264 case wgpu::StencilOperation::DecrementWrap: in StencilOp()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
H A D | RenderPipelineGL.cpp | 153 GLuint OpenGLStencilOperation(wgpu::StencilOperation stencilOperation) { in OpenGLStencilOperation() 155 case wgpu::StencilOperation::Keep: in OpenGLStencilOperation() 157 case wgpu::StencilOperation::Zero: in OpenGLStencilOperation() 159 case wgpu::StencilOperation::Replace: in OpenGLStencilOperation() 161 case wgpu::StencilOperation::Invert: in OpenGLStencilOperation() 163 case wgpu::StencilOperation::IncrementClamp: in OpenGLStencilOperation() 165 case wgpu::StencilOperation::DecrementClamp: in OpenGLStencilOperation() 167 case wgpu::StencilOperation::IncrementWrap: in OpenGLStencilOperation() 169 case wgpu::StencilOperation::DecrementWrap: in OpenGLStencilOperation()
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/third_party/skia/third_party/externals/swiftshader/src/Shader/ |
H A D | PixelRoutine.hpp | 72 void stencilOperation(Byte8 &newValue, Byte8 &bufferValue, StencilOperation stencilPassOperation, StencilOperation stencilZFailOperation, StencilOperation stencilFailOperation, bool CCW, Int &zMask, Int &sMask); 73 void stencilOperation(Byte8 &output, Byte8 &bufferValue, StencilOperation operation, bool CCW);
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H A D | PixelRoutine.cpp | 796 void PixelRoutine::stencilOperation(Byte8 &newValue, Byte8 &bufferValue, StencilOperation stencilPassOperation, StencilOperation stencilZFailOperation, StencilOperation stencilFailOperation, bool CCW, Int &zMask, Int &sMask) in stencilOperation() 829 void PixelRoutine::stencilOperation(Byte8 &output, Byte8 &bufferValue, StencilOperation operation, bool CCW) in stencilOperation()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
H A D | RenderPipeline.cpp | 556 depthStencil->stencilBack.failOp != wgpu::StencilOperation::Keep || in StencilTestEnabled() 557 depthStencil->stencilBack.depthFailOp != wgpu::StencilOperation::Keep || in StencilTestEnabled() 558 depthStencil->stencilBack.passOp != wgpu::StencilOperation::Keep || in StencilTestEnabled() 560 depthStencil->stencilFront.failOp != wgpu::StencilOperation::Keep || in StencilTestEnabled() 561 depthStencil->stencilFront.depthFailOp != wgpu::StencilOperation::Keep || in StencilTestEnabled() 562 depthStencil->stencilFront.passOp != wgpu::StencilOperation::Keep; in StencilTestEnabled() 633 (mDepthStencil.stencilFront.failOp != wgpu::StencilOperation::Keep || in RenderPipelineBase() 634 mDepthStencil.stencilFront.depthFailOp != wgpu::StencilOperation::Keep || in RenderPipelineBase() 635 mDepthStencil.stencilFront.passOp != wgpu::StencilOperation::Keep)) || in RenderPipelineBase() 637 (mDepthStencil.stencilBack.failOp != wgpu::StencilOperation in RenderPipelineBase() [all...] |
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
H A D | RenderPipelineVk.cpp | 259 VkStencilOp VulkanStencilOp(wgpu::StencilOperation op) { in VulkanStencilOp() 261 case wgpu::StencilOperation::Keep: in VulkanStencilOp() 263 case wgpu::StencilOperation::Zero: in VulkanStencilOp() 265 case wgpu::StencilOperation::Replace: in VulkanStencilOp() 267 case wgpu::StencilOperation::IncrementClamp: in VulkanStencilOp() 269 case wgpu::StencilOperation::DecrementClamp: in VulkanStencilOp() 271 case wgpu::StencilOperation::Invert: in VulkanStencilOp() 273 case wgpu::StencilOperation::IncrementWrap: in VulkanStencilOp() 275 case wgpu::StencilOperation::DecrementWrap: in VulkanStencilOp()
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/third_party/skia/src/gpu/dawn/ |
H A D | GrDawnProgramBuilder.cpp | 108 static wgpu::StencilOperation to_dawn_stencil_operation(GrStencilOp op) { in to_dawn_stencil_operation() 111 return wgpu::StencilOperation::Keep; in to_dawn_stencil_operation() 113 return wgpu::StencilOperation::Zero; in to_dawn_stencil_operation() 115 return wgpu::StencilOperation::Replace; in to_dawn_stencil_operation() 117 return wgpu::StencilOperation::Invert; in to_dawn_stencil_operation() 119 return wgpu::StencilOperation::IncrementClamp; in to_dawn_stencil_operation() 121 return wgpu::StencilOperation::DecrementClamp; in to_dawn_stencil_operation() 123 return wgpu::StencilOperation::IncrementWrap; in to_dawn_stencil_operation() 125 return wgpu::StencilOperation::DecrementWrap; in to_dawn_stencil_operation() 128 return wgpu::StencilOperation in to_dawn_stencil_operation() [all...] |
/third_party/skia/third_party/externals/dawn/src/utils/ |
H A D | ComboRenderPipelineDescriptor.cpp | 90 stencilFace.failOp = wgpu::StencilOperation::Keep; in ComboRenderPipelineDescriptor() 91 stencilFace.depthFailOp = wgpu::StencilOperation::Keep; in ComboRenderPipelineDescriptor() 92 stencilFace.passOp = wgpu::StencilOperation::Keep; in ComboRenderPipelineDescriptor()
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/third_party/skia/third_party/externals/dawn/examples/ |
H A D | CubeReflection.cpp | 217 depthStencil->stencilFront.passOp = wgpu::StencilOperation::Replace; in init() 218 depthStencil->stencilBack.passOp = wgpu::StencilOperation::Replace; in init() 238 depthStencil->stencilFront.passOp = wgpu::StencilOperation::Replace; in init() 239 depthStencil->stencilBack.passOp = wgpu::StencilOperation::Replace; in init()
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/third_party/vk-gl-cts/external/amber/src/src/dawn/ |
H A D | engine_dawn.cc | 663 ::dawn::StencilOperation GetDawnStencilOp(::amber::StencilOp op) { in GetDawnStencilOp() 666 return ::dawn::StencilOperation::Keep; in GetDawnStencilOp() 668 return ::dawn::StencilOperation::Zero; in GetDawnStencilOp() 670 return ::dawn::StencilOperation::Replace; in GetDawnStencilOp() 672 return ::dawn::StencilOperation::IncrementClamp; in GetDawnStencilOp() 674 return ::dawn::StencilOperation::DecrementClamp; in GetDawnStencilOp() 676 return ::dawn::StencilOperation::Invert; in GetDawnStencilOp() 678 return ::dawn::StencilOperation::IncrementWrap; in GetDawnStencilOp() 680 return ::dawn::StencilOperation::DecrementWrap; in GetDawnStencilOp() 682 return ::dawn::StencilOperation in GetDawnStencilOp() [all...] |
/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/ |
H A D | Converter.cpp | 663 bool Converter::Convert(wgpu::StencilOperation& out, const interop::GPUStencilOperation& in) { in Convert() 664 out = wgpu::StencilOperation::Zero; in Convert() 667 out = wgpu::StencilOperation::Keep; in Convert() 670 out = wgpu::StencilOperation::Zero; in Convert() 673 out = wgpu::StencilOperation::Replace; in Convert() 676 out = wgpu::StencilOperation::Invert; in Convert() 679 out = wgpu::StencilOperation::IncrementClamp; in Convert() 682 out = wgpu::StencilOperation::DecrementClamp; in Convert() 685 out = wgpu::StencilOperation::IncrementWrap; in Convert() 688 out = wgpu::StencilOperation in Convert() [all...] |
H A D | Converter.h | 185 [[nodiscard]] bool Convert(wgpu::StencilOperation& out,
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | utilities.h | 101 sw::StencilOperation ConvertStencilOp(GLenum stencilOp);
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H A D | utilities.cpp | 2100 sw::StencilOperation ConvertStencilOp(GLenum stencilOp) in ConvertStencilOp()
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
H A D | PipelineAndPassCompatibilityTests.cpp | 51 depthStencil->stencilFront.failOp = wgpu::StencilOperation::Replace; in CreatePipeline()
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H A D | RenderPipelineValidationTests.cpp | 130 depthStencil->stencilBack.failOp = wgpu::StencilOperation::Replace; in TEST_F() 154 depthStencil->stencilBack.failOp = wgpu::StencilOperation::Replace; in TEST_F()
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/third_party/rust/crates/libc/src/ |
H A D | psp.rs | 910 pub enum StencilOperation { enum 3572 pub fn sceGuStencilOp(fail: StencilOperation, zfail: StencilOperation, zpass: StencilOperation); in sceGuStencilOp()
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