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Searched refs:StencilOperation (Results 1 - 23 of 23) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/tests/end2end/
H A DDepthStencilStateTests.cpp107 stencilFace.failOp = wgpu::StencilOperation::Keep; in CheckDepthCompareFunction()
108 stencilFace.depthFailOp = wgpu::StencilOperation::Keep; in CheckDepthCompareFunction()
109 stencilFace.passOp = wgpu::StencilOperation::Keep; in CheckDepthCompareFunction()
157 baseStencilFaceDescriptor.failOp = wgpu::StencilOperation::Keep; in CheckStencilCompareFunction()
158 baseStencilFaceDescriptor.depthFailOp = wgpu::StencilOperation::Keep; in CheckStencilCompareFunction()
159 baseStencilFaceDescriptor.passOp = wgpu::StencilOperation::Replace; in CheckStencilCompareFunction()
170 stencilFaceDescriptor.failOp = wgpu::StencilOperation::Keep; in CheckStencilCompareFunction()
171 stencilFaceDescriptor.depthFailOp = wgpu::StencilOperation::Keep; in CheckStencilCompareFunction()
172 stencilFaceDescriptor.passOp = wgpu::StencilOperation::Keep; in CheckStencilCompareFunction()
204 void CheckStencilOperation(wgpu::StencilOperation stencilOperatio
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H A DVertexOnlyRenderPipelineTests.cpp76 CreateRenderPipeline(wgpu::CompareFunction::Always, wgpu::StencilOperation::Keep,
79 CreateRenderPipeline(wgpu::CompareFunction::Always, wgpu::StencilOperation::Keep,
85 CreateRenderPipeline(wgpu::CompareFunction::Always, wgpu::StencilOperation::Replace,
88 CreateRenderPipeline(wgpu::CompareFunction::Always, wgpu::StencilOperation::Replace,
94 CreateRenderPipeline(wgpu::CompareFunction::Equal, wgpu::StencilOperation::Keep,
100 wgpu::StencilOperation stencilPassOp = wgpu::StencilOperation::Keep, in CreateRenderPipeline()
H A DDepthStencilCopyTests.cpp134 renderPipelineDesc.cDepthStencil.stencilFront.passOp = wgpu::StencilOperation::Replace; in InitializeDepthStencilTextureRegion()
535 depthStencil->stencilFront.passOp = wgpu::StencilOperation::DecrementClamp; in TEST_P()
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
H A DPixelProcessor.hpp49 StencilOperation stencilFailOperation : BITS(OPERATION_LAST);
50 StencilOperation stencilPassOperation : BITS(OPERATION_LAST);
51 StencilOperation stencilZFailOperation : BITS(OPERATION_LAST);
57 StencilOperation stencilFailOperationCCW : BITS(OPERATION_LAST);
58 StencilOperation stencilPassOperationCCW : BITS(OPERATION_LAST);
59 StencilOperation stencilZFailOperationCCW : BITS(OPERATION_LAST);
268 void setStencilFailOperation(StencilOperation stencilFailOperation);
269 void setStencilPassOperation(StencilOperation stencilPassOperation);
270 void setStencilZFailOperation(StencilOperation stencilZFailOperation);
276 void setStencilFailOperationCCW(StencilOperation stencilFailOperatio
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H A DContext.hpp146 enum StencilOperation ENUM_UNDERLYING_TYPE_UNSIGNED_INT
414 StencilOperation stencilFailOperation;
415 StencilOperation stencilPassOperation;
416 StencilOperation stencilZFailOperation;
423 StencilOperation stencilFailOperationCCW;
424 StencilOperation stencilPassOperationCCW;
425 StencilOperation stencilZFailOperationCCW;
H A DPixelProcessor.cpp643 void PixelProcessor::setStencilFailOperation(StencilOperation stencilFailOperation) in setStencilFailOperation()
648 void PixelProcessor::setStencilPassOperation(StencilOperation stencilPassOperation) in setStencilPassOperation()
653 void PixelProcessor::setStencilZFailOperation(StencilOperation stencilZFailOperation) in setStencilZFailOperation()
680 void PixelProcessor::setStencilFailOperationCCW(StencilOperation stencilFailOperation) in setStencilFailOperationCCW()
685 void PixelProcessor::setStencilPassOperationCCW(StencilOperation stencilPassOperation) in setStencilPassOperationCCW()
690 void PixelProcessor::setStencilZFailOperationCCW(StencilOperation stencilZFailOperation) in setStencilZFailOperationCCW()
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
H A DRenderPipelineD3D12.cpp248 D3D12_STENCIL_OP StencilOp(wgpu::StencilOperation op) { in StencilOp()
250 case wgpu::StencilOperation::Keep: in StencilOp()
252 case wgpu::StencilOperation::Zero: in StencilOp()
254 case wgpu::StencilOperation::Replace: in StencilOp()
256 case wgpu::StencilOperation::IncrementClamp: in StencilOp()
258 case wgpu::StencilOperation::DecrementClamp: in StencilOp()
260 case wgpu::StencilOperation::Invert: in StencilOp()
262 case wgpu::StencilOperation::IncrementWrap: in StencilOp()
264 case wgpu::StencilOperation::DecrementWrap: in StencilOp()
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
H A DRenderPipelineGL.cpp153 GLuint OpenGLStencilOperation(wgpu::StencilOperation stencilOperation) { in OpenGLStencilOperation()
155 case wgpu::StencilOperation::Keep: in OpenGLStencilOperation()
157 case wgpu::StencilOperation::Zero: in OpenGLStencilOperation()
159 case wgpu::StencilOperation::Replace: in OpenGLStencilOperation()
161 case wgpu::StencilOperation::Invert: in OpenGLStencilOperation()
163 case wgpu::StencilOperation::IncrementClamp: in OpenGLStencilOperation()
165 case wgpu::StencilOperation::DecrementClamp: in OpenGLStencilOperation()
167 case wgpu::StencilOperation::IncrementWrap: in OpenGLStencilOperation()
169 case wgpu::StencilOperation::DecrementWrap: in OpenGLStencilOperation()
/third_party/skia/third_party/externals/swiftshader/src/Shader/
H A DPixelRoutine.hpp72 void stencilOperation(Byte8 &newValue, Byte8 &bufferValue, StencilOperation stencilPassOperation, StencilOperation stencilZFailOperation, StencilOperation stencilFailOperation, bool CCW, Int &zMask, Int &sMask);
73 void stencilOperation(Byte8 &output, Byte8 &bufferValue, StencilOperation operation, bool CCW);
H A DPixelRoutine.cpp796 void PixelRoutine::stencilOperation(Byte8 &newValue, Byte8 &bufferValue, StencilOperation stencilPassOperation, StencilOperation stencilZFailOperation, StencilOperation stencilFailOperation, bool CCW, Int &zMask, Int &sMask) in stencilOperation()
829 void PixelRoutine::stencilOperation(Byte8 &output, Byte8 &bufferValue, StencilOperation operation, bool CCW) in stencilOperation()
/third_party/skia/third_party/externals/dawn/src/dawn_native/
H A DRenderPipeline.cpp556 depthStencil->stencilBack.failOp != wgpu::StencilOperation::Keep || in StencilTestEnabled()
557 depthStencil->stencilBack.depthFailOp != wgpu::StencilOperation::Keep || in StencilTestEnabled()
558 depthStencil->stencilBack.passOp != wgpu::StencilOperation::Keep || in StencilTestEnabled()
560 depthStencil->stencilFront.failOp != wgpu::StencilOperation::Keep || in StencilTestEnabled()
561 depthStencil->stencilFront.depthFailOp != wgpu::StencilOperation::Keep || in StencilTestEnabled()
562 depthStencil->stencilFront.passOp != wgpu::StencilOperation::Keep; in StencilTestEnabled()
633 (mDepthStencil.stencilFront.failOp != wgpu::StencilOperation::Keep || in RenderPipelineBase()
634 mDepthStencil.stencilFront.depthFailOp != wgpu::StencilOperation::Keep || in RenderPipelineBase()
635 mDepthStencil.stencilFront.passOp != wgpu::StencilOperation::Keep)) || in RenderPipelineBase()
637 (mDepthStencil.stencilBack.failOp != wgpu::StencilOperation in RenderPipelineBase()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
H A DRenderPipelineVk.cpp259 VkStencilOp VulkanStencilOp(wgpu::StencilOperation op) { in VulkanStencilOp()
261 case wgpu::StencilOperation::Keep: in VulkanStencilOp()
263 case wgpu::StencilOperation::Zero: in VulkanStencilOp()
265 case wgpu::StencilOperation::Replace: in VulkanStencilOp()
267 case wgpu::StencilOperation::IncrementClamp: in VulkanStencilOp()
269 case wgpu::StencilOperation::DecrementClamp: in VulkanStencilOp()
271 case wgpu::StencilOperation::Invert: in VulkanStencilOp()
273 case wgpu::StencilOperation::IncrementWrap: in VulkanStencilOp()
275 case wgpu::StencilOperation::DecrementWrap: in VulkanStencilOp()
/third_party/skia/src/gpu/dawn/
H A DGrDawnProgramBuilder.cpp108 static wgpu::StencilOperation to_dawn_stencil_operation(GrStencilOp op) { in to_dawn_stencil_operation()
111 return wgpu::StencilOperation::Keep; in to_dawn_stencil_operation()
113 return wgpu::StencilOperation::Zero; in to_dawn_stencil_operation()
115 return wgpu::StencilOperation::Replace; in to_dawn_stencil_operation()
117 return wgpu::StencilOperation::Invert; in to_dawn_stencil_operation()
119 return wgpu::StencilOperation::IncrementClamp; in to_dawn_stencil_operation()
121 return wgpu::StencilOperation::DecrementClamp; in to_dawn_stencil_operation()
123 return wgpu::StencilOperation::IncrementWrap; in to_dawn_stencil_operation()
125 return wgpu::StencilOperation::DecrementWrap; in to_dawn_stencil_operation()
128 return wgpu::StencilOperation in to_dawn_stencil_operation()
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/third_party/skia/third_party/externals/dawn/src/utils/
H A DComboRenderPipelineDescriptor.cpp90 stencilFace.failOp = wgpu::StencilOperation::Keep; in ComboRenderPipelineDescriptor()
91 stencilFace.depthFailOp = wgpu::StencilOperation::Keep; in ComboRenderPipelineDescriptor()
92 stencilFace.passOp = wgpu::StencilOperation::Keep; in ComboRenderPipelineDescriptor()
/third_party/skia/third_party/externals/dawn/examples/
H A DCubeReflection.cpp217 depthStencil->stencilFront.passOp = wgpu::StencilOperation::Replace; in init()
218 depthStencil->stencilBack.passOp = wgpu::StencilOperation::Replace; in init()
238 depthStencil->stencilFront.passOp = wgpu::StencilOperation::Replace; in init()
239 depthStencil->stencilBack.passOp = wgpu::StencilOperation::Replace; in init()
/third_party/vk-gl-cts/external/amber/src/src/dawn/
H A Dengine_dawn.cc663 ::dawn::StencilOperation GetDawnStencilOp(::amber::StencilOp op) { in GetDawnStencilOp()
666 return ::dawn::StencilOperation::Keep; in GetDawnStencilOp()
668 return ::dawn::StencilOperation::Zero; in GetDawnStencilOp()
670 return ::dawn::StencilOperation::Replace; in GetDawnStencilOp()
672 return ::dawn::StencilOperation::IncrementClamp; in GetDawnStencilOp()
674 return ::dawn::StencilOperation::DecrementClamp; in GetDawnStencilOp()
676 return ::dawn::StencilOperation::Invert; in GetDawnStencilOp()
678 return ::dawn::StencilOperation::IncrementWrap; in GetDawnStencilOp()
680 return ::dawn::StencilOperation::DecrementWrap; in GetDawnStencilOp()
682 return ::dawn::StencilOperation in GetDawnStencilOp()
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/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/
H A DConverter.cpp663 bool Converter::Convert(wgpu::StencilOperation& out, const interop::GPUStencilOperation& in) { in Convert()
664 out = wgpu::StencilOperation::Zero; in Convert()
667 out = wgpu::StencilOperation::Keep; in Convert()
670 out = wgpu::StencilOperation::Zero; in Convert()
673 out = wgpu::StencilOperation::Replace; in Convert()
676 out = wgpu::StencilOperation::Invert; in Convert()
679 out = wgpu::StencilOperation::IncrementClamp; in Convert()
682 out = wgpu::StencilOperation::DecrementClamp; in Convert()
685 out = wgpu::StencilOperation::IncrementWrap; in Convert()
688 out = wgpu::StencilOperation in Convert()
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H A DConverter.h185 [[nodiscard]] bool Convert(wgpu::StencilOperation& out,
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A Dutilities.h101 sw::StencilOperation ConvertStencilOp(GLenum stencilOp);
H A Dutilities.cpp2100 sw::StencilOperation ConvertStencilOp(GLenum stencilOp) in ConvertStencilOp()
/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
H A DPipelineAndPassCompatibilityTests.cpp51 depthStencil->stencilFront.failOp = wgpu::StencilOperation::Replace; in CreatePipeline()
H A DRenderPipelineValidationTests.cpp130 depthStencil->stencilBack.failOp = wgpu::StencilOperation::Replace; in TEST_F()
154 depthStencil->stencilBack.failOp = wgpu::StencilOperation::Replace; in TEST_F()
/third_party/rust/crates/libc/src/
H A Dpsp.rs910 pub enum StencilOperation { enum
3572 pub fn sceGuStencilOp(fail: StencilOperation, zfail: StencilOperation, zpass: StencilOperation); in sceGuStencilOp()

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