/third_party/mesa3d/src/microsoft/vulkan/ |
H A D | dzn_pipeline.c | 1362 desc->FrontFace.StencilFunc = in dzn_graphics_pipeline_translate_zsa() 1370 desc->BackFace.StencilFunc = in dzn_graphics_pipeline_translate_zsa() 1787 if (ds_templ->FrontFace.StencilFunc != D3D12_COMPARISON_FUNC_NEVER && in dzn_graphics_pipeline_get_state() 1788 ds_templ->FrontFace.StencilFunc != D3D12_COMPARISON_FUNC_ALWAYS) in dzn_graphics_pipeline_get_state() 1790 if (ds_templ->BackFace.StencilFunc != D3D12_COMPARISON_FUNC_NEVER && in dzn_graphics_pipeline_get_state() 1791 ds_templ->BackFace.StencilFunc != D3D12_COMPARISON_FUNC_ALWAYS) in dzn_graphics_pipeline_get_state() 1835 if (ds->FrontFace.StencilFunc != D3D12_COMPARISON_FUNC_NEVER && in dzn_graphics_pipeline_get_state() 1836 ds->FrontFace.StencilFunc != D3D12_COMPARISON_FUNC_ALWAYS) { in dzn_graphics_pipeline_get_state() 1840 if (ds->BackFace.StencilFunc != D3D12_COMPARISON_FUNC_NEVER && in dzn_graphics_pipeline_get_state() 1841 ds->BackFace.StencilFunc ! in dzn_graphics_pipeline_get_state() [all...] |
H A D | dzn_meta.c | 678 desc.DepthStencilState.FrontFace.StencilFunc = D3D12_COMPARISON_FUNC_ALWAYS; in dzn_meta_blit_create()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | PixelTransfer11.cpp | 83 depthStencilDesc.FrontFace.StencilFunc = D3D11_COMPARISON_ALWAYS; in loadResources() 87 depthStencilDesc.BackFace.StencilFunc = D3D11_COMPARISON_ALWAYS; in loadResources()
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H A D | RenderStateCache.cpp | 247 dsDesc.FrontFace.StencilFunc = ConvertComparison(glState.stencilFunc); in getDepthStencilState() 251 dsDesc.BackFace.StencilFunc = ConvertComparison(glState.stencilBackFunc); in getDepthStencilState()
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H A D | Blit11.cpp | 667 depthStencilDesc.FrontFace.StencilFunc = D3D11_COMPARISON_ALWAYS; in initResources() 671 depthStencilDesc.BackFace.StencilFunc = D3D11_COMPARISON_ALWAYS; in initResources()
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/third_party/skia/src/gpu/gl/ |
H A D | GrGLAssembleWebGLInterfaceAutogen.cpp | 115 GET_PROC(StencilFunc); in GrGLMakeAssembledWebGLInterface()
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H A D | GrGLAssembleGLESInterfaceAutogen.cpp | 108 GET_PROC(StencilFunc); in GrGLMakeAssembledGLESInterface()
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H A D | GrGLAssembleGLInterfaceAutogen.cpp | 111 GET_PROC(StencilFunc); in GrGLMakeAssembledGLInterface()
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H A D | GrGLGpu.cpp | 2470 GR_GL_CALL(gl, StencilFunc(glFunc, ref, mask));
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/third_party/skia/third_party/externals/angle2/src/tests/gles1_conformance_tests/ |
H A D | CovglTests.cpp | 346 TEST_P(GLES1CovglTest, StencilFunc) in TEST_P()
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/third_party/mesa3d/src/gallium/frontends/d3d10umd/ |
H A D | OutputMerger.cpp | 913 face0->func = translateComparison(pDepthStencilDesc->FrontFace.StencilFunc); in CreateDepthStencilState() 921 face1->func = translateComparison(pDepthStencilDesc->BackFace.StencilFunc); in CreateDepthStencilState()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
H A D | RenderPipelineD3D12.cpp | 275 desc.StencilFunc = ToD3D12ComparisonFunc(descriptor.compare); in StencilOpDesc()
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/third_party/skia/src/gpu/d3d/ |
H A D | GrD3DPipelineStateBuilder.cpp | 447 desc->StencilFunc = stencil_test_to_d3d_func(stencilFace.fTest); in setup_stencilop_desc()
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/third_party/skia/third_party/externals/imgui/backends/ |
H A D | imgui_impl_dx10.cpp | 499 desc.FrontFace.StencilFunc = D3D10_COMPARISON_ALWAYS; in ImGui_ImplDX10_CreateDeviceObjects()
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H A D | imgui_impl_dx11.cpp | 511 desc.FrontFace.StencilFunc = D3D11_COMPARISON_ALWAYS; in ImGui_ImplDX11_CreateDeviceObjects()
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H A D | imgui_impl_dx12.cpp | 657 desc.FrontFace.StencilFunc = D3D12_COMPARISON_FUNC_ALWAYS; in ImGui_ImplDX12_CreateDeviceObjects()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | entry_points.cpp | 723 return gl::StencilFunc(func, ref, mask); in glStencilFunc() 1669 this->glStencilFunc = gl::StencilFunc; in LibGLESv2exports()
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H A D | entry_points.h | 151 void GL_APIENTRY StencilFunc(GLenum func, GLint ref, GLuint mask);
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H A D | libGLESv2.cpp | 4384 void GL_APIENTRY StencilFunc(GLenum func, GLint ref, GLuint mask) in StencilFunc() function 6492 FUNCTION(StencilFunc), in es2GetProcAddress()
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/third_party/mesa3d/src/mapi/glapi/tests/ |
H A D | check_table.cpp | 807 { "glStencilFunc", _O(StencilFunc) },
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/third_party/rust/crates/libc/src/ |
H A D | psp.rs | 823 pub enum StencilFunc { enum 3571 pub fn sceGuStencilFunc(func: StencilFunc, ref_: i32, mask: i32); in sceGuStencilFunc()
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/third_party/mesa3d/src/gallium/drivers/d3d12/ |
H A D | d3d12_context.cpp | 426 ret.StencilFunc = compare_op((pipe_compare_func) src->func); in stencil_op_state()
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/third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
H A D | entry_points_gles_2_0_autogen.cpp | 2750 ANGLE_CAPTURE(StencilFunc, isCallValid, context, func, ref, mask); in GL_StencilFunc()
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/third_party/skia/third_party/externals/angle2/src/libGL/ |
H A D | entry_points_gl_1_autogen.cpp | 5506 ANGLE_CAPTURE(StencilFunc, isCallValid, context, func, ref, mask); in GL_StencilFunc()
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