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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DBlendFuncExtendedTest.cpp399 makeProgram(essl1_shaders::vs::Simple(), kFragColorShader); in TEST_P()
426 makeProgram(essl1_shaders::vs::Simple(), kFragColorShader); in TEST_P()
448 makeProgram(essl3_shaders::vs::Simple(), kFragColorShader); in TEST_P()
473 mProgram = CompileProgram(essl3_shaders::vs::Simple(), kFS, [](GLuint program) { in TEST_P()
504 mProgram = CompileProgram(essl3_shaders::vs::Simple(), kFS, [](GLuint program) { in TEST_P()
540 mProgram = CompileProgram(essl3_shaders::vs::Simple(), kFS, [](GLuint program) { in TEST_P()
622 CompileProgram(essl3_shaders::vs::Simple(), kFragColorShader, [&](GLuint program) { in TEST_P()
661 mProgram = CompileProgram(essl3_shaders::vs::Simple(), kFragDataShader, [](GLuint program) { in TEST_P()
696 GLuint vs = CompileShader(GL_VERTEX_SHADER, essl3_shaders::vs::Simple()); in TEST_P()
734 GLuint vs = CompileShader(GL_VERTEX_SHADER, essl3_shaders::vs::Simple()); in TEST_P()
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H A DGLSLTest.cpp553 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), kFS); in TEST_P()
572 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P()
612 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P()
654 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P()
698 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P()
738 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P()
780 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P()
848 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P()
895 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P()
956 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), kF in TEST_P()
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H A DAtomicCounterBufferTest.cpp163 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
201 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
250 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
298 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
601 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS);
627 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS);
H A DUniformBufferTest.cpp40 mProgram = CompileProgram(essl3_shaders::vs::Simple(), mkFS);
64 TEST_P(UniformBufferTest, Simple) in TEST_P()
721 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
816 ANGLE_GL_PROGRAM(verifyUbo, essl31_shaders::vs::Simple(), kVerifyUBO); in TEST_P()
889 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P()
938 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P()
996 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P()
1048 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P()
1089 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P()
1122 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kF in TEST_P()
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H A DGeometryShaderTest.cpp213 GLuint vertexShader = CompileShader(GL_VERTEX_SHADER, essl31_shaders::vs::Simple()); in TEST_P()
246 GLuint program = CompileProgramWithGS(essl3_shaders::vs::Simple(), emptyGeometryShader.c_str(), in TEST_P()
264 GLuint program = CompileProgramWithGS(essl31_shaders::vs::Simple(), in TEST_P()
272 program = CompileProgramWithGS(essl31_shaders::vs::Simple(), gsWithoutInputPrimitive.c_str(), in TEST_P()
276 program = CompileProgramWithGS(essl31_shaders::vs::Simple(), gsWithoutOutputPrimitive.c_str(), in TEST_P()
280 program = CompileProgramWithGS(essl31_shaders::vs::Simple(), gsWithoutMaxVertices.c_str(), in TEST_P()
410 GLuint program = CompileProgramWithGS(essl31_shaders::vs::Simple(), stream.str().c_str(), in TEST_P()
449 GLuint program = CompileProgramWithGS(essl31_shaders::vs::Simple(), stream.str().c_str(), in TEST_P()
543 GLuint program = CompileProgramWithGS(essl31_shaders::vs::Simple(), kGS, kFS); in TEST_P()
564 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kF in TEST_P()
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H A DShaderNonConstGlobalInitializerTest.cpp110 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), fragSrc); in TEST_P()
156 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), fragSrc); in TEST_P()
H A DPackUnpackTest.cpp71 mSNormProgram = CompileProgram(essl3_shaders::vs::Simple(), kSNormFS);
72 mUNormProgram = CompileProgram(essl3_shaders::vs::Simple(), kUNormFS);
73 mHalfProgram = CompileProgram(essl3_shaders::vs::Simple(), kHalfFS);
H A DMultisampledRenderToTextureTest.cpp86 *programOut = CompileProgram(essl1_shaders::vs::Simple(), fs.str().c_str()); in setupUniformColorProgramMultiRenderTarget()
639 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Green()); in colorAttachmentMultisampleDrawTestCommon()
656 ANGLE_GL_PROGRAM(program2, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in colorAttachmentMultisampleDrawTestCommon()
709 ANGLE_GL_PROGRAM(drawGreen, essl1_shaders::vs::Simple(), essl1_shaders::fs::Green()); in TEST_P()
723 ANGLE_GL_PROGRAM(drawRed, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
789 ANGLE_GL_PROGRAM_TRANSFORM_FEEDBACK(drawColor, essl1_shaders::vs::Simple(), in TEST_P()
865 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Green()); in TEST_P()
884 ANGLE_GL_PROGRAM(program2, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
1124 ANGLE_GL_PROGRAM(drawRed, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in blitFramebufferTestCommon()
1236 ANGLE_GL_PROGRAM(drawColor, essl1_shaders::vs::Simple(), essl1_shader in drawCopyThenBlendCommon()
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H A DBindUniformLocationTest.cpp61 mProgram = CompileProgram(essl1_shaders::vs::Simple(), kFS, [&](GLuint program) { in TEST_P()
102 mProgram = CompileProgram(essl1_shaders::vs::Simple(), kFS, [&](GLuint program) { in TEST_P()
150 GLuint vs = CompileShader(GL_VERTEX_SHADER, essl1_shaders::vs::Simple()); in TEST_P()
284 mProgram = CompileProgram(essl1_shaders::vs::Simple(), kFS, [&](GLuint program) { in TEST_P()
404 mProgram = CompileProgram(essl1_shaders::vs::Simple(), kFS, [&](GLuint program) { in TEST_P()
563 linkProgramWithUniformLocation(essl31_shaders::vs::Simple(), kFS, "sourceColor[1]", location); in TEST_P()
H A DVulkanPerformanceCounterTest.cpp465 ANGLE_GL_PROGRAM(redProgram, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
557 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
604 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
651 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
709 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
747 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
787 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
830 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
880 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
933 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shader in TEST_P()
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H A DDepthStencilTest.cpp231 ANGLE_GL_PROGRAM(redProgram, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in prepareSingleEmulatedWithPacked()
304 ANGLE_GL_PROGRAM(drawRed, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
387 ANGLE_GL_PROGRAM(depthTestProgram, essl3_shaders::vs::Simple(), essl3_shaders::fs::Green()); in TEST_P()
425 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::UniformColor()); in TEST_P()
475 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::UniformColor()); in TEST_P()
523 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::UniformColor()); in TEST_P()
570 ANGLE_GL_PROGRAM(drawColor, essl1_shaders::vs::Simple(), essl1_shaders::fs::UniformColor()); in TEST_P()
H A DViewportTest.cpp127 mProgram = CompileProgram(essl1_shaders::vs::Simple(), essl1_shaders::fs::Red());
253 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Green()); in TEST_P()
294 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Green()); in TEST_P()
328 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Green()); in TEST_P()
H A DBlitFramebufferANGLETest.cpp70 mBlueProgram = CompileProgram(essl1_shaders::vs::Simple(), essl1_shaders::fs::Blue());
71 mRedProgram = CompileProgram(essl1_shaders::vs::Simple(), essl1_shaders::fs::Red());
1290 ANGLE_GL_PROGRAM(drawRed, essl3_shaders::vs::Simple(), essl3_shaders::fs::Red()); in TEST_P()
1301 ANGLE_GL_PROGRAM(drawBlue, essl3_shaders::vs::Simple(), essl3_shaders::fs::Blue()); in TEST_P()
1345 ANGLE_GL_PROGRAM(drawRed, essl3_shaders::vs::Simple(), essl3_shaders::fs::Red()); in TEST_P()
1360 ANGLE_GL_PROGRAM(drawGreen, essl3_shaders::vs::Simple(), essl3_shaders::fs::Green()); in TEST_P()
1366 ANGLE_GL_PROGRAM(drawBlue, essl3_shaders::vs::Simple(), essl3_shaders::fs::Blue()); in TEST_P()
1417 ANGLE_GL_PROGRAM(drawRed, essl3_shaders::vs::Simple(), essl3_shaders::fs::Red()); in TEST_P()
1451 ANGLE_GL_PROGRAM(drawRed, essl3_shaders::vs::Simple(), essl3_shaders::fs::Red()); in TEST_P()
1538 ANGLE_GL_PROGRAM(drawRed, essl3_shaders::vs::Simple(), essl3_shader in TEST_P()
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H A DDepthStencilFormatsTest.cpp97 ANGLE_GL_PROGRAM(programRed, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in verifyDepthRenderBuffer()
111 ANGLE_GL_PROGRAM(programGreen, essl1_shaders::vs::Simple(), essl1_shaders::fs::Green()); in verifyDepthRenderBuffer()
120 ANGLE_GL_PROGRAM(programBlue, essl1_shaders::vs::Simple(), essl1_shaders::fs::Blue()); in verifyDepthRenderBuffer()
824 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
889 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
998 ANGLE_GL_PROGRAM(programRed, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
1023 ANGLE_GL_PROGRAM(programGreen, essl1_shaders::vs::Simple(), essl1_shaders::fs::Green()); in TEST_P()
1032 ANGLE_GL_PROGRAM(programBlue, essl1_shaders::vs::Simple(), essl1_shaders::fs::Blue()); in TEST_P()
1071 ANGLE_GL_PROGRAM(programRed, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
1096 ANGLE_GL_PROGRAM(programGreen, essl1_shaders::vs::Simple(), essl1_shader in TEST_P()
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H A DMultisampleTest.cpp240 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
289 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
335 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
419 ANGLE_GL_PROGRAM(transparentRedProgram, essl1_shaders::vs::Simple(), kFS); in TEST_P()
442 ANGLE_GL_PROGRAM(blueProgram, essl1_shaders::vs::Simple(), essl1_shaders::fs::Blue()); in TEST_P()
H A DContextNoErrorTest.cpp125 GLuint vs = CompileShader(GL_VERTEX_SHADER, essl1_shaders::vs::Simple()); in TEST_P()
155 const GLchar *vertString = essl31_shaders::vs::Simple(); in TEST_P()
H A DStateChangeTest.cpp288 ANGLE_GL_PROGRAM(greenProgram, essl1_shaders::vs::Simple(), essl1_shaders::fs::Green()); in TEST_P()
420 ANGLE_GL_PROGRAM_TRANSFORM_FEEDBACK(program1, essl1_shaders::vs::Simple(), in TEST_P()
436 ANGLE_GL_PROGRAM(program2, essl1_shaders::vs::Simple(), essl1_shaders::fs::Blue()); in TEST_P()
839 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), kFragCoordShader); in TEST_P()
976 ANGLE_GL_PROGRAM(drawColor, essl1_shaders::vs::Simple(), essl1_shaders::fs::UniformColor()); in TEST_P()
1305 // Simple state change tests for line loop drawing. There is some very specific handling of line
1349 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Blue()); in TEST_P()
1390 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Blue()); in TEST_P()
1428 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Blue()); in TEST_P()
1486 // Simple stat
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/third_party/node/deps/openssl/openssl/util/perl/OpenSSL/Test/
H A DSimple.pm8 package OpenSSL::Test::Simple;
21 OpenSSL::Test::Simple - a few very simple test functions
25 use OpenSSL::Test::Simple;
49 use OpenSSL::Test::Simple;
/third_party/openssl/util/perl/OpenSSL/Test/
H A DSimple.pm8 package OpenSSL::Test::Simple;
21 OpenSSL::Test::Simple - a few very simple test functions
25 use OpenSSL::Test::Simple;
49 use OpenSSL::Test::Simple;
/third_party/skia/third_party/externals/sfntly/java/src/com/google/typography/font/sfntly/table/truetype/
H A DGlyph.java11 Simple, enum constant
52 return GlyphType.Simple; in glyphType()
56 return GlyphType.Simple; in glyphType()
65 // if (type == GlyphType.Simple) {
74 if (type == GlyphType.Simple) { in getGlyph()
183 if (type == GlyphType.Simple) { in getBuilder()
/third_party/skia/third_party/externals/angle2/util/
H A Dshader_utils.h71 ANGLE_UTIL_EXPORT const char *Simple();
127 ANGLE_UTIL_EXPORT const char *Simple();
169 ANGLE_UTIL_EXPORT const char *Simple();
H A Dshader_utils.cpp408 const char *Simple() in Simple() function
579 const char *Simple() in Simple() function
700 const char *Simple() in Simple() function
/third_party/lzma/CS/7zip/Compress/LzmaAlone/
H A DLzmaAlone.cs131 kSwitchForms[sw++] = new SwitchForm("?", SwitchType.Simple, false); in Main2()
132 kSwitchForms[sw++] = new SwitchForm("H", SwitchType.Simple, false); in Main2()
140 kSwitchForms[sw++] = new SwitchForm("EOS", SwitchType.Simple, false); in Main2()
141 kSwitchForms[sw++] = new SwitchForm("SI", SwitchType.Simple, false); in Main2()
142 kSwitchForms[sw++] = new SwitchForm("SO", SwitchType.Simple, false); in Main2()
/third_party/python/Lib/test/
H A Dtest_finalization.py120 class Simple(SimpleBase): class
170 s = Simple()
238 class SimpleSelfCycle(SelfCycleBase, Simple):
244 class SuicidalSelfCycle(SelfCycleBase, Simple):
335 class SimpleChained(ChainedBase, Simple):
341 class SuicidalChained(ChainedBase, Simple):
/third_party/spirv-tools/test/link/
H A Dids_limit_test.cpp50 static_cast<uint32_t>(spv::MemoryModel::Simple),
88 // OpMemoryModel Logical Simple in CreateBinary()
91 static_cast<uint32_t>(spv::MemoryModel::Simple) in CreateBinary()

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