/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Instrumentation/ |
H A D | DataFlowSanitizer.cpp | 404 Value *Shadow; member 422 void setShadow(Instruction *I, Value *Shadow); 427 void storeShadow(Value *Addr, uint64_t Size, uint64_t Align, Value *Shadow, 1030 Value *&Shadow = ValShadowMap[V]; in getShadow() 1031 if (!Shadow) { in getShadow() 1042 Shadow = in getShadow() 1051 Shadow = &*i; in getShadow() 1052 assert(Shadow->getType() == DFS.ShadowTy); in getShadow() 1056 NonZeroChecks.push_back(Shadow); in getShadow() 1058 Shadow in getShadow() 1064 setShadow(Instruction *I, Value *Shadow) setShadow() argument 1290 PHINode *Shadow = PHINode::Create(DFS.ShadowTy, 2, "", &Tail->front()); loadShadow() local 1320 Value *Shadow = DFSF.loadShadow(LI.getPointerOperand(), Size, Align, &LI); visitLoadInst() local 1331 storeShadow(Value *Addr, uint64_t Size, uint64_t Align, Value *Shadow, Instruction *Pos) storeShadow() argument 1398 Value* Shadow = DFSF.getShadow(SI.getValueOperand()); visitStoreInst() local [all...] |
H A D | MemorySanitizer.cpp | 116 /// Shadow and origin values for a particular X-byte memory location 340 // Shadow = ShadowBase + Offset 1039 Value *Shadow; 1044 : Shadow(S), Origin(O), OrigIns(I) {} 1121 void storeOrigin(IRBuilder<> &IRB, Value *Addr, Value *Shadow, Value *Origin, 1125 unsigned StoreSize = DL.getTypeStoreSize(Shadow->getType()); 1126 if (Shadow->getType()->isAggregateType()) { 1130 Value *ConvertedShadow = convertToShadowTyNoVec(Shadow, IRB); 1165 Value *Shadow = SI->isAtomic() ? getCleanShadow(Val) : getShadow(Val); 1167 Type *ShadowTy = Shadow [all...] |
H A D | HWAddressSanitizer.cpp | 136 // Shadow = (Mem >> scale) + offset 209 Value *memToShadow(Value *Shadow, IRBuilder<> &IRB); 600 Value *Shadow = IRB.CreateLShr(Mem, Mapping.Scale); in memToShadow() local 602 return IRB.CreateIntToPtr(Shadow, Int8PtrTy); in memToShadow() 604 return IRB.CreateGEP(Int8Ty, shadowBase(), Shadow); in memToShadow() 629 Value *Shadow = memToShadow(AddrLong, IRB); in instrumentMemAccessInline() local 630 Value *MemTag = IRB.CreateLoad(Int8Ty, Shadow); in instrumentMemAccessInline()
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H A D | AddressSanitizer.cpp | 324 // Shadow = (Mem >> scale) + offset 641 Value *memToShadow(Value *Shadow, IRBuilder<> &IRB); 1285 Value *AddressSanitizer::memToShadow(Value *Shadow, IRBuilder<> &IRB) { in memToShadow() argument 1286 // Shadow >> scale in memToShadow() 1287 Shadow = IRB.CreateLShr(Shadow, Mapping.Scale); in memToShadow() 1288 if (Mapping.Offset == 0) return Shadow; in memToShadow() 1289 // (Shadow >> scale) | offset in memToShadow() 1296 return IRB.CreateOr(Shadow, ShadowBase); in memToShadow() 1298 return IRB.CreateAdd(Shadow, ShadowBas in memToShadow() [all...] |
/third_party/skia/third_party/externals/angle2/src/common/ |
H A D | uniform_type_info_autogen.cpp | 117 SamplerFormat::Shadow, 1, 1, 1, sizeof(GLint), sizeof(GLint) * 4, sizeof(GLint) * 1, true, 127 {GL_SAMPLER_2D_SHADOW, GL_INT, GL_TEXTURE_2D, GL_NONE, GL_NONE, SamplerFormat::Shadow, 1, 1, 1, 138 {GL_SAMPLER_CUBE_SHADOW, GL_INT, GL_TEXTURE_CUBE_MAP, GL_NONE, GL_NONE, SamplerFormat::Shadow, 140 {GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, GL_INT, GL_NONE, GL_NONE, GL_NONE, SamplerFormat::Shadow, 1,
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H A D | utilities.h | 134 Shadow = 3, member in gl::SamplerFormat
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/third_party/mesa3d/src/mesa/program/ |
H A D | program_parser.h | 213 unsigned Shadow:1; member
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H A D | program_parse_extra.c | 155 state->option.Shadow = 1; in _mesa_ARBfp_parse_option()
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/third_party/skia/src/sfnt/ |
H A D | SkOTTable_head.h | 99 Shadow,
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H A D | SkPanose.h | 401 Shadow = 6, member in SkPanose::Data::Decorative::Lining
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/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
H A D | SpirvShaderDebugger.cpp | 1038 // Shadow memory is used to construct a contiguous memory block 1041 // Shadow memory either contains SIMD-interleaved values for all components 1042 // in the object, or a SIMD-pointer (Shadow::Pointer). 1043 struct Shadow 1214 // * Shadow memory for keeping track of register-held values. 1298 // Shadow memory for all SpirvShader::Objects in the executing shader 1300 // See Debugger::Shadow for more information. 1371 std::shared_ptr<vk::dbg::Value> buildSpirvValue(State *state, Shadow::Memory memory, const SpirvShader::Type &type, int lane) const; 1940 // SpirvShader::Impl::Debugger::Shadow methods 1942 void SpirvShader::Impl::Debugger::Shadow [all...] |
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Hexagon/ |
H A D | RDFGraph.cpp | 103 if (Flags & NodeAttrs::Shadow) in operator <<() 1219 uint16_t Flags = RA.Addr->getFlags() | NodeAttrs::Shadow; in getNextShadow() 1229 NA.Addr->setFlags(Flags | NodeAttrs::Shadow); in getNextShadow() 1239 uint16_t Flags = RA.Addr->getFlags() | NodeAttrs::Shadow; in getNextShadow() 1597 TAP.Addr->setFlags(TAP.Addr->getFlags() | NodeAttrs::Shadow); in linkRefUp()
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H A D | RDFGraph.h | 172 // - Shadow: a reference that has duplicates holding additional reaching 201 // *** Shadow references 284 Shadow = 0x0001 << 5, // 0000001, Has extra reaching defs. member
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/third_party/skia/third_party/externals/sfntly/java/src/com/google/typography/font/sfntly/table/core/ |
H A D | FontHeaderTable.java | 276 Shadow, enum constant
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
H A D | renderer_utils.cpp | 60 // Note that for gl::SamplerFormat::Shadow, the clearColor datatype needs to be GLushort and as such 68 {gl::SamplerFormat::Shadow, 659 if (format == gl::SamplerFormat::Shadow) in getIncompleteTexture()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Texture.cpp | 301 return SamplerFormat::Shadow; in computeRequiredSamplerFormat()
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