/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/ |
H A D | vktSpvAsmSpirvVersionTests.cpp | 71 static const ShaderElement vertFragPipelineStages[] = in initGraphicsInstanceContext() 73 ShaderElement("vert", "main", VK_SHADER_STAGE_VERTEX_BIT), in initGraphicsInstanceContext() 74 ShaderElement("frag", "main", VK_SHADER_STAGE_FRAGMENT_BIT), in initGraphicsInstanceContext() 76 static const ShaderElement tessPipelineStages[] = in initGraphicsInstanceContext() 78 ShaderElement("vert", "main", VK_SHADER_STAGE_VERTEX_BIT), in initGraphicsInstanceContext() 79 ShaderElement("tessc", "main", VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT), in initGraphicsInstanceContext() 80 ShaderElement("tesse", "main", VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT), in initGraphicsInstanceContext() 81 ShaderElement("frag", "main", VK_SHADER_STAGE_FRAGMENT_BIT), in initGraphicsInstanceContext() 83 static const ShaderElement geomPipelineStages[] = in initGraphicsInstanceContext() 85 ShaderElement("ver in initGraphicsInstanceContext() [all...] |
H A D | vktSpvAsmGraphicsShaderTestUtil.hpp | 341 struct ShaderElement struct 352 ShaderElement (const std::string& moduleName_, const std::string& entryPoint_, vk::VkShaderStageFlagBits shaderStage_); 385 InstanceContext createInstanceContext (const std::vector<ShaderElement>& elements, 401 inline InstanceContext createInstanceContext (const ShaderElement (&elements)[N], member 415 std::vector<ShaderElement> elementsVector(elements, elements + N); 421 InstanceContext createInstanceContext (const std::vector<ShaderElement>& elements, 428 inline InstanceContext createInstanceContext (const ShaderElement (&elements)[N], member 433 std::vector<ShaderElement> elementsVector(elements, elements + N); 438 InstanceContext createInstanceContext (const std::vector<ShaderElement>& elements, 443 inline InstanceContext createInstanceContext (const ShaderElement ( member [all...] |
H A D | vktSpvAsmVaryingNameTests.cpp | 197 const ShaderElement pipelineStages[] = in addGraphicsVaryingNameTest() 199 ShaderElement("vert", "main", VK_SHADER_STAGE_VERTEX_BIT), in addGraphicsVaryingNameTest() 200 ShaderElement("frag", "main", VK_SHADER_STAGE_FRAGMENT_BIT), in addGraphicsVaryingNameTest()
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H A D | vktSpvAsmGraphicsShaderTestUtil.cpp | 326 InstanceContext createInstanceContext (const std::vector<ShaderElement>& elements, in createInstanceContext() 352 InstanceContext createInstanceContext (const std::vector<ShaderElement>& elements, in createInstanceContext() 363 InstanceContext createInstanceContext (const std::vector<ShaderElement>& elements, in createInstanceContext() 378 std::vector<ShaderElement> elements; in createUnusedVariableContext() 382 elements.push_back(ShaderElement("vert", "main", vk::VK_SHADER_STAGE_VERTEX_BIT)); in createUnusedVariableContext() 383 elements.push_back(ShaderElement("frag", "main", vk::VK_SHADER_STAGE_FRAGMENT_BIT)); in createUnusedVariableContext() 386 elements.push_back(ShaderElement("geom", "main", vk::VK_SHADER_STAGE_GEOMETRY_BIT)); in createUnusedVariableContext() 389 elements.push_back(ShaderElement("tessc", "main", vk::VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT)); in createUnusedVariableContext() 392 elements.push_back(ShaderElement("tesse", "main", vk::VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)); in createUnusedVariableContext() 400 ShaderElement function in vkt::SpirVAssembly::ShaderElement [all...] |
H A D | vktSpvAsmVariableInitTests.cpp | 603 const ShaderElement pipelineStages[] = in addGraphicsVariableInitOutputTest() 605 ShaderElement("vert", "main", VK_SHADER_STAGE_VERTEX_BIT), in addGraphicsVariableInitOutputTest() 606 ShaderElement("frag", "main", VK_SHADER_STAGE_FRAGMENT_BIT), in addGraphicsVariableInitOutputTest()
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H A D | vktSpvAsmInstructionTests.cpp | 9380 const ShaderElement combinedPipeline[] = in createModuleTests() 9382 ShaderElement("module", "main", VK_SHADER_STAGE_VERTEX_BIT), in createModuleTests() 9383 ShaderElement("module", "main", VK_SHADER_STAGE_FRAGMENT_BIT) in createModuleTests() 9393 const ShaderElement combinedPipeline[] = in createModuleTests() 9395 ShaderElement("module", "main", VK_SHADER_STAGE_VERTEX_BIT), in createModuleTests() 9396 ShaderElement("module", "main", VK_SHADER_STAGE_GEOMETRY_BIT), in createModuleTests() 9397 ShaderElement("module", "main", VK_SHADER_STAGE_FRAGMENT_BIT) in createModuleTests() 9407 const ShaderElement combinedPipeline[] = in createModuleTests() 9409 ShaderElement("module", "main", VK_SHADER_STAGE_VERTEX_BIT), in createModuleTests() 9410 ShaderElement("modul in createModuleTests() [all...] |
H A D | vktSpvAsm16bitStorageTests.cpp | 4191 const ShaderElement pipelineStages[] = in addGraphics16BitStorageInputOutputFloat16To16x2Group() 4193 ShaderElement("vert", "main", VK_SHADER_STAGE_VERTEX_BIT), in addGraphics16BitStorageInputOutputFloat16To16x2Group() 4194 ShaderElement("frag", "main", VK_SHADER_STAGE_FRAGMENT_BIT), in addGraphics16BitStorageInputOutputFloat16To16x2Group() 4263 const ShaderElement pipelineStages[] = in addGraphics16BitStorageInputOutputInt16To16x2Group() 4265 ShaderElement("vert", "main", VK_SHADER_STAGE_VERTEX_BIT), in addGraphics16BitStorageInputOutputInt16To16x2Group() 4266 ShaderElement("frag", "main", VK_SHADER_STAGE_FRAGMENT_BIT), in addGraphics16BitStorageInputOutputInt16To16x2Group()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/ |
H A D | vktSpvAsmSpirvVersionTests.cpp | 71 static const ShaderElement vertFragPipelineStages[] = in initGraphicsInstanceContext() 73 ShaderElement("vert", "main", VK_SHADER_STAGE_VERTEX_BIT), in initGraphicsInstanceContext() 74 ShaderElement("frag", "main", VK_SHADER_STAGE_FRAGMENT_BIT), in initGraphicsInstanceContext() 76 static const ShaderElement tessPipelineStages[] = in initGraphicsInstanceContext() 78 ShaderElement("vert", "main", VK_SHADER_STAGE_VERTEX_BIT), in initGraphicsInstanceContext() 79 ShaderElement("tessc", "main", VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT), in initGraphicsInstanceContext() 80 ShaderElement("tesse", "main", VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT), in initGraphicsInstanceContext() 81 ShaderElement("frag", "main", VK_SHADER_STAGE_FRAGMENT_BIT), in initGraphicsInstanceContext() 83 static const ShaderElement geomPipelineStages[] = in initGraphicsInstanceContext() 85 ShaderElement("ver in initGraphicsInstanceContext() [all...] |
H A D | vktSpvAsmGraphicsShaderTestUtil.hpp | 341 struct ShaderElement struct 352 ShaderElement (const std::string& moduleName_, const std::string& entryPoint_, vk::VkShaderStageFlagBits shaderStage_); 385 InstanceContext createInstanceContext (const std::vector<ShaderElement>& elements, 401 inline InstanceContext createInstanceContext (const ShaderElement (&elements)[N], member 415 std::vector<ShaderElement> elementsVector(elements, elements + N); 421 InstanceContext createInstanceContext (const std::vector<ShaderElement>& elements, 428 inline InstanceContext createInstanceContext (const ShaderElement (&elements)[N], member 433 std::vector<ShaderElement> elementsVector(elements, elements + N); 438 InstanceContext createInstanceContext (const std::vector<ShaderElement>& elements, 443 inline InstanceContext createInstanceContext (const ShaderElement ( member [all...] |
H A D | vktSpvAsmVaryingNameTests.cpp | 197 const ShaderElement pipelineStages[] = in addGraphicsVaryingNameTest() 199 ShaderElement("vert", "main", VK_SHADER_STAGE_VERTEX_BIT), in addGraphicsVaryingNameTest() 200 ShaderElement("frag", "main", VK_SHADER_STAGE_FRAGMENT_BIT), in addGraphicsVaryingNameTest()
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H A D | vktSpvAsmGraphicsShaderTestUtil.cpp | 326 InstanceContext createInstanceContext (const std::vector<ShaderElement>& elements, in createInstanceContext() 352 InstanceContext createInstanceContext (const std::vector<ShaderElement>& elements, in createInstanceContext() 363 InstanceContext createInstanceContext (const std::vector<ShaderElement>& elements, in createInstanceContext() 378 std::vector<ShaderElement> elements; in createUnusedVariableContext() 382 elements.push_back(ShaderElement("vert", "main", vk::VK_SHADER_STAGE_VERTEX_BIT)); in createUnusedVariableContext() 383 elements.push_back(ShaderElement("frag", "main", vk::VK_SHADER_STAGE_FRAGMENT_BIT)); in createUnusedVariableContext() 386 elements.push_back(ShaderElement("geom", "main", vk::VK_SHADER_STAGE_GEOMETRY_BIT)); in createUnusedVariableContext() 389 elements.push_back(ShaderElement("tessc", "main", vk::VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT)); in createUnusedVariableContext() 392 elements.push_back(ShaderElement("tesse", "main", vk::VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)); in createUnusedVariableContext() 400 ShaderElement function in vkt::SpirVAssembly::ShaderElement [all...] |
H A D | vktSpvAsmVariableInitTests.cpp | 602 const ShaderElement pipelineStages[] = in addGraphicsVariableInitOutputTest() 604 ShaderElement("vert", "main", VK_SHADER_STAGE_VERTEX_BIT), in addGraphicsVariableInitOutputTest() 605 ShaderElement("frag", "main", VK_SHADER_STAGE_FRAGMENT_BIT), in addGraphicsVariableInitOutputTest()
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H A D | vktSpvAsmInstructionTests.cpp | 9334 const ShaderElement combinedPipeline[] = in createModuleTests() 9336 ShaderElement("module", "main", VK_SHADER_STAGE_VERTEX_BIT), in createModuleTests() 9337 ShaderElement("module", "main", VK_SHADER_STAGE_FRAGMENT_BIT) in createModuleTests() 9347 const ShaderElement combinedPipeline[] = in createModuleTests() 9349 ShaderElement("module", "main", VK_SHADER_STAGE_VERTEX_BIT), in createModuleTests() 9350 ShaderElement("module", "main", VK_SHADER_STAGE_GEOMETRY_BIT), in createModuleTests() 9351 ShaderElement("module", "main", VK_SHADER_STAGE_FRAGMENT_BIT) in createModuleTests() 9361 const ShaderElement combinedPipeline[] = in createModuleTests() 9363 ShaderElement("module", "main", VK_SHADER_STAGE_VERTEX_BIT), in createModuleTests() 9364 ShaderElement("modul in createModuleTests() [all...] |
H A D | vktSpvAsm16bitStorageTests.cpp | 4187 const ShaderElement pipelineStages[] = in addGraphics16BitStorageInputOutputFloat16To16x2Group() 4189 ShaderElement("vert", "main", VK_SHADER_STAGE_VERTEX_BIT), in addGraphics16BitStorageInputOutputFloat16To16x2Group() 4190 ShaderElement("frag", "main", VK_SHADER_STAGE_FRAGMENT_BIT), in addGraphics16BitStorageInputOutputFloat16To16x2Group() 4260 const ShaderElement pipelineStages[] = in addGraphics16BitStorageInputOutputInt16To16x2Group() 4262 ShaderElement("vert", "main", VK_SHADER_STAGE_VERTEX_BIT), in addGraphics16BitStorageInputOutputInt16To16x2Group() 4263 ShaderElement("frag", "main", VK_SHADER_STAGE_FRAGMENT_BIT), in addGraphics16BitStorageInputOutputInt16To16x2Group()
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