/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcShaderFunctionTests.cpp | 36 typedef void (*SetupUniformsFunc)(const glw::Functions& gl, deUint32 programID, const tcu::Vec4& constCoords); typedef 42 ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, 55 SetupUniformsFunc m_setupUniforms; 62 bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, in ShaderFunctionCase() 115 ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniforms, in createStructCase()
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H A D | glcShaderStructTests.cpp | 50 typedef void (*SetupUniformsFunc)(const glw::Functions& gl, deUint32 programID, const tcu::Vec4& constCoords); typedef 56 ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, 69 SetupUniformsFunc m_setupUniforms; 76 bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, in ShaderStructCase() 129 ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniforms, in createStructCase()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderFunctionTests.cpp | 39 typedef void (*SetupUniformsFunc) (const glw::Functions& gl, deUint32 programID, const tcu::Vec4& constCoords); typedef 44 ShaderFunctionCase (Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource); 56 SetupUniformsFunc m_setupUniforms; 62 ShaderFunctionCase::ShaderFunctionCase (Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource) in ShaderFunctionCase() 103 static ShaderFunctionCase* createStructCase (Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniforms, const LineStream& shaderSrc, const std::map<std::string, std::string>* additionalParams) in createStructCase()
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H A D | es3fShaderStructTests.cpp | 54 typedef void (*SetupUniformsFunc) (const glw::Functions& gl, deUint32 programID, const tcu::Vec4& constCoords); typedef 59 ShaderStructCase (Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource); 71 SetupUniformsFunc m_setupUniforms; 77 ShaderStructCase::ShaderStructCase (Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource) in ShaderStructCase() 118 static ShaderStructCase* createStructCase (Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniforms, const LineStream& shaderSrc, const std::map<std::string, std::string>* additionalParams) in createStructCase()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fShaderFunctionTests.cpp | 39 typedef void (*SetupUniformsFunc) (const glw::Functions& gl, deUint32 programID, const tcu::Vec4& constCoords); typedef 44 ShaderFunctionCase (Context& context, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource); 56 const SetupUniformsFunc m_setupUniforms; 61 ShaderFunctionCase::ShaderFunctionCase (Context& context, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource) in ShaderFunctionCase() 94 static ShaderFunctionCase* createStructCase (Context& context, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniforms, const LineStream& shaderSrc, const std::map<std::string, std::string>* additionalParams) in createStructCase()
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H A D | es2fShaderStructTests.cpp | 62 typedef void (*SetupUniformsFunc) (const glw::Functions& gl, deUint32 programID, const tcu::Vec4& constCoords); typedef 67 ShaderStructCase (Context& context, const char* name, const char* description, bool isVertexCase, deUint32 flags, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource); 79 const SetupUniformsFunc m_setupUniforms; 85 ShaderStructCase::ShaderStructCase (Context& context, const char* name, const char* description, bool isVertexCase, deUint32 flags, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource) in ShaderStructCase() 156 static ShaderStructCase* createStructCase (Context& context, const char* name, const char* description, bool isVertexCase, deUint32 flags, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniforms, const LineStream& shaderSrc, const std::map<std::string, std::string>* additionalParams) in createStructCase()
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