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Searched refs:SetWindowPos (Results 1 - 16 of 16) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Main/
H A DFrameBufferGDI.cpp27 SetWindowPos(windowHandle, HWND_TOPMOST, 0, 0, width, height, SWP_SHOWWINDOW); in FrameBufferGDI()
59 SetWindowPos(windowHandle, HWND_TOP, desktopWidth / 2 - windowWidth / 2, desktopHeight / 2 - windowHeight / 2, windowWidth, windowHeight, SWP_SHOWWINDOW); in ~FrameBufferGDI()
/third_party/skia/third_party/externals/swiftshader/src/Vulkan/
H A Dmain.cpp30 SetWindowPos(hwnd, HWND_TOP, rect.right / 2, rect.bottom / 2, 0, 0, SWP_NOSIZE); in DebuggerWaitDialogProc()
/third_party/glfw/src/
H A Dwin32_window.c364 SetWindowPos(window->win32.handle, HWND_TOP, in updateWindowStyles()
433 SetWindowPos(window->win32.handle, HWND_TOPMOST, in fitToMonitor()
524 SetWindowPos(window->win32.handle, HWND_TOP, in maximizeWindowManually()
1213 SetWindowPos(window->win32.handle, HWND_TOP, in windowProc()
1473 SetWindowPos(window->win32.handle, HWND_TOP, in createNativeWindow()
1660 SetWindowPos(window->win32.handle, NULL, rect.left, rect.top, 0, 0, in _glfwSetWindowPosWin32()
1701 SetWindowPos(window->win32.handle, HWND_TOP, in _glfwSetWindowSizeWin32()
1873 SetWindowPos(window->win32.handle, HWND_TOP, in _glfwSetWindowMonitorWin32()
1904 SetWindowPos(window->win32.handle, HWND_TOPMOST, in _glfwSetWindowMonitorWin32()
1944 SetWindowPos(windo in _glfwSetWindowMonitorWin32()
[all...]
/third_party/vk-gl-cts/framework/platform/win32/
H A DtcuWin32Window.cpp123 if (!SetWindowPos(m_window, NULL, 0, 0, in setSize()
126 TCU_THROW(TestError, "SetWindowPos() failed"); in setSize()
/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Dglobal_state.cpp265 ::SetWindowPos(hwnd, HWND_TOP, rect.right / 2, rect.bottom / 2, 0, 0, SWP_NOSIZE); in DebuggerWaitDialogProc()
/third_party/skia/tools/viewer/
H A DSkottieSlide.cpp339 ImGui::SetWindowPos(ImVec2(ui_area.x(), ui_area.y())); in renderUI()
/third_party/lame/ACM/
H A DAEncodeProperties.cpp504 SetWindowPos(ToolTipWnd,
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libEGL/
H A Dmain.cpp137 SetWindowPos(hwnd, HWND_TOP, rect.right / 2, rect.bottom / 2, 0, 0, SWP_NOSIZE); in DebuggerWaitDialogProc()
/third_party/skia/third_party/externals/libpng/contrib/visupng/
H A DVisualPng.c505 return SetWindowPos (hwndChild, NULL, xNew, yNew, 0, 0, SWP_NOSIZE | in CenterAbout()
/third_party/mesa3d/src/imgui/
H A Dimgui.h278 IMGUI_API void SetWindowPos(const ImVec2& pos, ImGuiCond cond = 0); // (not recommended) set current window position - call within Begin()/End(). prefer using SetNextWindowPos(), as this may incur tearing and side-effects.
283 IMGUI_API void SetWindowPos(const char* name, const ImVec2& pos, ImGuiCond cond = 0); // set named window position.
H A Dimgui.cpp3121 SetWindowPos(moving_window, pos, ImGuiCond_Always); in UpdateMouseMovingWindowNewFrame()
3963 // with SetWindowPos() and not SetNextWindowPos() will have that rectangle lagging by a frame at the time FindHoveredWindow() is
4949 SetWindowPos(window, g.NextWindowData.PosVal, g.NextWindowData.PosCond); in Begin()
5128 SetWindowPos(window, ImMax(style.DisplaySafeAreaPadding, window->SetWindowPosVal - window->SizeFull * window->SetWindowPosPivot), 0); // Position given a pivot (e.g. for centering) in Begin()
6048 void ImGui::SetWindowPos(ImGuiWindow* window, const ImVec2& pos, ImGuiCond cond) in SetWindowPos() function in ImGui
6065 void ImGui::SetWindowPos(const ImVec2& pos, ImGuiCond cond) in SetWindowPos() function in ImGui
6068 SetWindowPos(window, pos, cond); in SetWindowPos()
6071 void ImGui::SetWindowPos(const char* name, const ImVec2& pos, ImGuiCond cond) in SetWindowPos() function in ImGui
6074 SetWindowPos(window, pos, cond); in SetWindowPos()
H A Dimgui_internal.h1336 IMGUI_API void SetWindowPos(ImGuiWindow* window, const ImVec2& pos, ImGuiCond cond);
/third_party/skia/third_party/externals/imgui/
H A Dimgui.cpp3592 SetWindowPos(moving_window, pos, ImGuiCond_Always); in UpdateMouseMovingWindowNewFrame()
3780 SetWindowPos(window, window->Pos + offset, 0); in UpdateMouseWheel()
4591 // with SetWindowPos() and not SetNextWindowPos() will have that rectangle lagging by a frame at the time FindHoveredWindow() is
5867 SetWindowPos(window, g.NextWindowData.PosVal, g.NextWindowData.PosCond); in Begin()
6064 SetWindowPos(window, window->SetWindowPosVal - window->Size * window->SetWindowPosPivot, 0); // Position given a pivot (e.g. for centering) in Begin()
6827 void ImGui::SetWindowPos(ImGuiWindow* window, const ImVec2& pos, ImGuiCond cond) in SetWindowPos() function in ImGui
6847 void ImGui::SetWindowPos(const ImVec2& pos, ImGuiCond cond) in SetWindowPos() function in ImGui
6850 SetWindowPos(window, pos, cond); in SetWindowPos()
6853 void ImGui::SetWindowPos(const char* name, const ImVec2& pos, ImGuiCond cond) in SetWindowPos() function in ImGui
6856 SetWindowPos(windo in SetWindowPos()
[all...]
H A Dimgui.h371 IMGUI_API void SetWindowPos(const ImVec2& pos, ImGuiCond cond = 0); // (not recommended) set current window position - call within Begin()/End(). prefer using SetNextWindowPos(), as this may incur tearing and side-effects.
376 IMGUI_API void SetWindowPos(const char* name, const ImVec2& pos, ImGuiCond cond = 0); // set named window position.
H A Dimgui_internal.h2387 IMGUI_API void SetWindowPos(ImGuiWindow* window, const ImVec2& pos, ImGuiCond cond = 0);
/third_party/skia/samplecode/
H A DSampleVariableWidthStroker.cpp1310 ImGui::SetWindowPos(ImVec2(uiArea.x(), uiArea.y()));

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