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Searched refs:SetTransform (Results 1 - 13 of 13) sorted by relevance

/third_party/skia/third_party/externals/imgui/backends/
H A Dimgui_impl_dx9.cpp137 bd->pd3dDevice->SetTransform(D3DTS_WORLD, &mat_identity); in ImGui_ImplDX9_SetupRenderState()
138 bd->pd3dDevice->SetTransform(D3DTS_VIEW, &mat_identity); in ImGui_ImplDX9_SetupRenderState()
139 bd->pd3dDevice->SetTransform(D3DTS_PROJECTION, &mat_projection); in ImGui_ImplDX9_SetupRenderState()
270 bd->pd3dDevice->SetTransform(D3DTS_WORLD, &last_world); in ImGui_ImplDX9_RenderDrawData()
271 bd->pd3dDevice->SetTransform(D3DTS_VIEW, &last_view); in ImGui_ImplDX9_RenderDrawData()
272 bd->pd3dDevice->SetTransform(D3DTS_PROJECTION, &last_projection); in ImGui_ImplDX9_RenderDrawData()
/third_party/skia/src/gpu/effects/
H A DGrBezierEffect.cpp23 SetTransform(pdman, shaderCaps, fViewMatrixUniform, ce.fViewMatrix, &fViewMatrix);
24 SetTransform(pdman, shaderCaps, fLocalMatrixUniform, ce.fLocalMatrix, &fLocalMatrix);
220 SetTransform(pdman, shaderCaps, fViewMatrixUniform, qe.fViewMatrix, &fViewMatrix);
221 SetTransform(pdman, shaderCaps, fLocalMatrixUniform, qe.fLocalMatrix, &fLocalMatrix);
H A DGrDistanceFieldGeoProc.cpp47 SetTransform(pdman, shaderCaps, fLocalMatrixUniform, dfa8gp.fLocalMatrix, &fLocalMatrix);
333 SetTransform(pdman, shaderCaps, fMatrixUniform, dfpgp.fMatrix, &fMatrix);
618 SetTransform(pdman, shaderCaps, fLocalMatrixUniform, dflcd.fLocalMatrix, &fLocalMatrix);
H A DGrBitmapTextGeoProc.cpp41 SetTransform(pdman, shaderCaps, fLocalMatrixUniform, btgp.fLocalMatrix, &fLocalMatrix);
/third_party/skia/src/gpu/
H A DGrDefaultGeoProcFactory.cpp85 SetTransform(pdman, shaderCaps, fViewMatrixUniform, dgp.fViewMatrix, &fViewMatrixPrev);
86 SetTransform(pdman,
H A DGrGeometryProcessor.h407 static void SetTransform(const GrGLSLProgramDataManager&,
H A DGrGeometryProcessor.cpp326 void ProgramImpl::SetTransform(const GrGLSLProgramDataManager& pdman, in SetTransform() function in ProgramImpl
/third_party/skia/tools/gpu/
H A DTestOps.cpp41 SetTransform(pdman, shaderCaps, fLocalMatrixUni, gp.fLocalMatrix);
/third_party/skia/src/gpu/ops/
H A DDashOp.cpp832 SetTransform(pdman, shaderCaps, fLocalMatrixUniform, dce.fLocalMatrix, &fLocalMatrix); in setData()
1056 SetTransform(pdman, shaderCaps, fLocalMatrixUniform, de.fLocalMatrix, &fLocalMatrix); in setData()
H A DGrOvalOpFactory.cpp136 SetTransform(pdman,
323 SetTransform(pdman,
595 SetTransform(pdman, shaderCaps, fLocalMatrixUniform, egp.fLocalMatrix, &fLocalMatrix);
802 SetTransform(pdman, shaderCaps, fViewMatrixUniform, diegp.fViewMatrix, &fViewMatrix);
H A DAAConvexPathRenderer.cpp610 SetTransform(pdman, shaderCaps, fLocalMatrixUniform, qe.fLocalMatrix, &fLocalMatrix); in makeProgramImpl()
H A DDrawVerticesOp.cpp90 SetTransform(pdman, shaderCaps, fViewMatrixUniform, vgp.fViewMatrix, &fViewMatrix);
/third_party/mesa3d/include/D3D9/
H A Dd3d9.h202 virtual HRESULT WINAPI SetTransform(D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix) = 0;
790 HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); member
917 #define IDirect3DDevice9_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1041 HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); member
1184 #define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)

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