Searched refs:SetRenderState (Results 1 - 7 of 7) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
H A D | StateManager9.cpp | 544 mRenderer9->getDevice()->SetRenderState(D3DRS_SCISSORTESTENABLE, scissorEnabled ? TRUE : FALSE); in setScissorEnabled() 568 device->SetRenderState(D3DRS_ZENABLE, D3DZB_TRUE); in setDepthFunc() 569 device->SetRenderState(D3DRS_ZFUNC, gl_d3d9::ConvertComparison(depthFunc)); in setDepthFunc() 573 mRenderer9->getDevice()->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE); in setDepthFunc() 588 device->SetRenderState(frontFaceCCW ? D3DRS_STENCILFAIL : D3DRS_CCW_STENCILFAIL, in setStencilOpsFront() 590 device->SetRenderState(frontFaceCCW ? D3DRS_STENCILZFAIL : D3DRS_CCW_STENCILZFAIL, in setStencilOpsFront() 592 device->SetRenderState(frontFaceCCW ? D3DRS_STENCILPASS : D3DRS_CCW_STENCILPASS, in setStencilOpsFront() 606 device->SetRenderState(!frontFaceCCW ? D3DRS_STENCILFAIL : D3DRS_CCW_STENCILFAIL, in setStencilOpsBack() 608 device->SetRenderState(!frontFaceCCW ? D3DRS_STENCILZFAIL : D3DRS_CCW_STENCILZFAIL, in setStencilOpsBack() 610 device->SetRenderState(!frontFaceCC in setStencilOpsBack() [all...] |
H A D | SwapChain9.cpp | 288 device->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE); in swapRect() 289 device->SetRenderState(D3DRS_FILLMODE, D3DFILL_SOLID); in swapRect() 290 device->SetRenderState(D3DRS_ALPHATESTENABLE, FALSE); in swapRect() 291 device->SetRenderState(D3DRS_ALPHABLENDENABLE, FALSE); in swapRect() 292 device->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE); in swapRect() 293 device->SetRenderState(D3DRS_STENCILENABLE, FALSE); in swapRect() 294 device->SetRenderState(D3DRS_CLIPPLANEENABLE, 0); in swapRect() 295 device->SetRenderState(D3DRS_COLORWRITEENABLE, in swapRect() 298 device->SetRenderState(D3DRS_SRGBWRITEENABLE, FALSE); in swapRect() 299 device->SetRenderState(D3DRS_SCISSORTESTENABL in swapRect() [all...] |
H A D | Renderer9.cpp | 381 mDevice->SetRenderState(D3DRS_POINTSPRITEENABLE, TRUE); in initializeDevice() 382 mDevice->SetRenderState(D3DRS_LASTPIXEL, FALSE); in initializeDevice() 386 mDevice->SetRenderState(D3DRS_POINTSIZE_MAX, (DWORD &)mDeviceCaps.MaxPointSize); in initializeDevice() 390 mDevice->SetRenderState(D3DRS_POINTSIZE_MAX, 0x3F800000); // 1.0f in initializeDevice() 1124 mDevice->SetRenderState(D3DRS_SRGBWRITEENABLE, in updateState() 1993 mDevice->SetRenderState(D3DRS_ZWRITEENABLE, FALSE); in clear() 1994 mDevice->SetRenderState(D3DRS_ZFUNC, D3DCMP_ALWAYS); in clear() 1995 mDevice->SetRenderState(D3DRS_ZENABLE, FALSE); in clear() 1996 mDevice->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE); in clear() 1997 mDevice->SetRenderState(D3DRS_FILLMOD in clear() [all...] |
H A D | Blit9.cpp | 653 device->SetRenderState(D3DRS_FILLMODE, D3DFILL_SOLID); in setCommonBlitState() 654 device->SetRenderState(D3DRS_ALPHATESTENABLE, FALSE); in setCommonBlitState() 655 device->SetRenderState(D3DRS_ALPHABLENDENABLE, FALSE); in setCommonBlitState() 656 device->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE); in setCommonBlitState() 657 device->SetRenderState(D3DRS_CLIPPLANEENABLE, 0); in setCommonBlitState() 658 device->SetRenderState(D3DRS_COLORWRITEENABLE, in setCommonBlitState() 661 device->SetRenderState(D3DRS_SRGBWRITEENABLE, FALSE); in setCommonBlitState() 662 device->SetRenderState(D3DRS_SCISSORTESTENABLE, FALSE); in setCommonBlitState()
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/third_party/skia/third_party/externals/imgui/backends/ |
H A D | imgui_impl_dx9.cpp | 90 bd->pd3dDevice->SetRenderState(D3DRS_FILLMODE, D3DFILL_SOLID); in ImGui_ImplDX9_SetupRenderState() 91 bd->pd3dDevice->SetRenderState(D3DRS_SHADEMODE, D3DSHADE_GOURAUD); in ImGui_ImplDX9_SetupRenderState() 92 bd->pd3dDevice->SetRenderState(D3DRS_ZWRITEENABLE, FALSE); in ImGui_ImplDX9_SetupRenderState() 93 bd->pd3dDevice->SetRenderState(D3DRS_ALPHATESTENABLE, FALSE); in ImGui_ImplDX9_SetupRenderState() 94 bd->pd3dDevice->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE); in ImGui_ImplDX9_SetupRenderState() 95 bd->pd3dDevice->SetRenderState(D3DRS_ZENABLE, FALSE); in ImGui_ImplDX9_SetupRenderState() 96 bd->pd3dDevice->SetRenderState(D3DRS_ALPHABLENDENABLE, TRUE); in ImGui_ImplDX9_SetupRenderState() 97 bd->pd3dDevice->SetRenderState(D3DRS_BLENDOP, D3DBLENDOP_ADD); in ImGui_ImplDX9_SetupRenderState() 98 bd->pd3dDevice->SetRenderState(D3DRS_SRCBLEND, D3DBLEND_SRCALPHA); in ImGui_ImplDX9_SetupRenderState() 99 bd->pd3dDevice->SetRenderState(D3DRS_DESTBLEN in ImGui_ImplDX9_SetupRenderState() [all...] |
/third_party/skia/third_party/externals/imgui/examples/example_win32_directx9/ |
H A D | main.cpp | 142 g_pd3dDevice->SetRenderState(D3DRS_ZENABLE, FALSE); in main() 143 g_pd3dDevice->SetRenderState(D3DRS_ALPHABLENDENABLE, FALSE); in main() 144 g_pd3dDevice->SetRenderState(D3DRS_SCISSORTESTENABLE, FALSE); in main()
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/third_party/mesa3d/include/D3D9/ |
H A D | d3d9.h | 215 virtual HRESULT WINAPI SetRenderState(D3DRENDERSTATETYPE State, DWORD Value) = 0; 803 HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); member 930 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) 1054 HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); member 1197 #define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
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