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Searched refs:SetIndices (Results 1 - 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/imgui/backends/
H A Dimgui_impl_dx9.cpp223 bd->pd3dDevice->SetIndices(bd->pIB); in ImGui_ImplDX9_RenderDrawData()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A DRenderer9.cpp1390 mDevice->SetIndices(indexBuffer->getBuffer()); in applyIndexBuffer()
1421 mDevice->SetIndices(indexBuffer->getBuffer()); in drawArraysImpl()
1642 mDevice->SetIndices(indexBuffer->getBuffer()); in drawLineLoop()
/third_party/mesa3d/include/D3D9/
H A Dd3d9.h262 virtual HRESULT WINAPI SetIndices(IDirect3DIndexBuffer9 *pIndexData) = 0;
850 HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); member
977 #define IDirect3DDevice9_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
1101 HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); member
1244 #define IDirect3DDevice9Ex_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)

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