Searched refs:SetGammaRamp (Results 1 - 5 of 5) sorted by relevance
/third_party/mesa3d/include/d3dadapter/ |
H A D | present.h | 89 HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); member 127 #define ID3DPresent_SetGammaRamp(p,a,b) (p)->lpVtbl->SetGammaRamp(p,a,b)
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/third_party/skia/third_party/externals/swiftshader/src/Main/ |
H A D | FrameBufferDD.cpp | 381 gammaControl->SetGammaRamp(calibrate ? DDSGR_CALIBRATE : 0, (DDGAMMARAMP*)gammaRamp); in setGammaRamp()
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/third_party/glfw/src/ |
H A D | x11_platform.h | 369 #define XF86VidModeSetGammaRamp _glfw.x11.vidmode.SetGammaRamp 837 PFN_XF86VidModeSetGammaRamp SetGammaRamp; member
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H A D | x11_init.c | 618 _glfw.x11.vidmode.SetGammaRamp = (PFN_XF86VidModeSetGammaRamp) in initExtensions()
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/third_party/mesa3d/include/D3D9/ |
H A D | d3d9.h | 179 virtual void WINAPI SetGammaRamp(UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp) = 0; 767 void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); member 894 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c) 1018 void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); member 1161 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
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