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Searched refs:SetCurrentContext (Results 1 - 10 of 10) sorted by relevance

/third_party/node/deps/v8/src/builtins/
H A Dbuiltins-microtask-queue-gen.cc43 void SetCurrentContext(TNode<Context> context);
115 SetCurrentContext(native_context); in PrepareForContext()
161 SetCurrentContext(current_context); in RunSingleMicrotask()
218 SetCurrentContext(current_context); in RunSingleMicrotask()
271 SetCurrentContext(current_context); in RunSingleMicrotask()
324 SetCurrentContext(current_context); in RunSingleMicrotask()
337 SetCurrentContext(current_context); in RunSingleMicrotask()
362 void MicrotaskQueueBuiltinsAssembler::SetCurrentContext( in SetCurrentContext() function in v8::internal::MicrotaskQueueBuiltinsAssembler
/third_party/mesa3d/src/gallium/targets/haiku-softpipe/
H A DGalliumContext.h35 status_t SetCurrentContext(bool set, context_id contextID);
H A DSoftwareRenderer.cpp201 fContextObj->SetCurrentContext(true, fContextID); in LockGL()
212 fContextObj->SetCurrentContext(false, fContextID); in UnlockGL()
H A DGalliumContext.cpp283 GalliumContext::SetCurrentContext(bool set, context_id contextID) in SetCurrentContext() function in GalliumContext
/third_party/mesa3d/src/gallium/frontends/glx/xlib/
H A Dglx_api.c110 SetCurrentContext(GLXContext c) in SetCurrentContext() function
1227 SetCurrentContext(ctx); in glXMakeContextCurrent()
1237 SetCurrentContext(NULL); in glXMakeContextCurrent()
/third_party/mesa3d/src/vulkan/overlay-layer/
H A Doverlay.cpp930 ImGui::SetCurrentContext(data->imgui_context); in compute_swapchain_display()
1688 ImGui::SetCurrentContext(data->imgui_context); in setup_swapchain_data()
/third_party/mesa3d/src/imgui/
H A Dimgui.h204 IMGUI_API void SetCurrentContext(ImGuiContext* ctx);
679 // - If you reload the contents of imgui.cpp at runtime, you may need to call SetCurrentContext() + SetAllocatorFunctions() again.
H A Dimgui.cpp472 - 2016/05/07 (1.49) - removed confusing set of GetInternalState(), GetInternalStateSize(), SetInternalState() functions. Now using CreateContext(), DestroyContext(), GetCurrentContext(), SetCurrentContext().
1043 // ImGui::CreateContext() will automatically set this pointer if it is NULL. Change to a different context by calling ImGui::SetCurrentContext().
1045 // SetCurrentContext() (with the pointer you got from CreateContext) from each unique static/DLL boundary, and after each hot-reloading.
2991 void ImGui::SetCurrentContext(ImGuiContext* ctx) in SetCurrentContext() function in ImGui
3025 SetCurrentContext(ctx); in CreateContext()
3036 SetCurrentContext(NULL); in DestroyContext()
3042 IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() or ImGui::SetCurrentContext()?"); in GetIO()
3048 IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() or ImGui::SetCurrentContext()?"); in GetStyle()
3359 IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() or ImGui::SetCurrentContext()?"); in NewFrame()
3580 SetCurrentContext(contex in Shutdown()
[all...]
/third_party/skia/third_party/externals/imgui/
H A Dimgui.cpp599 - 2016/05/07 (1.49) - removed confusing set of GetInternalState(), GetInternalStateSize(), SetInternalState() functions. Now using CreateContext(), DestroyContext(), GetCurrentContext(), SetCurrentContext().
955 // - You will need to call SetCurrentContext() + SetAllocatorFunctions() for each static/DLL boundary you are calling from.
962 // Change to a different context by calling ImGui::SetCurrentContext().
2465 IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() and ImGui::SetCurrentContext() ?"); in GetStyle()
3403 void ImGui::SetCurrentContext(ImGuiContext* ctx) in SetCurrentContext() function in ImGui
3431 SetCurrentContext(ctx); in CreateContext()
3442 SetCurrentContext(NULL); in DestroyContext()
3478 IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() and ImGui::SetCurrentContext() ?"); in GetIO()
3955 IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() and ImGui::SetCurrentContext() ?"); in NewFrame()
4218 SetCurrentContext( in Shutdown()
[all...]
H A Dimgui.h292 // - DLL users: heaps and globals are not shared across DLL boundaries! You will need to call SetCurrentContext() + SetAllocatorFunctions()
297 IMGUI_API void SetCurrentContext(ImGuiContext* ctx);
935 // - DLL users: heaps and globals are not shared across DLL boundaries! You will need to call SetCurrentContext() + SetAllocatorFunctions()

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