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Searched refs:Sampling (Results 1 - 11 of 11) sorted by relevance

/third_party/skia/src/gpu/effects/
H A DGrTextureEffect.cpp20 struct GrTextureEffect::Sampling { struct in GrTextureEffect
26 Sampling(Filter filter, MipmapMode mm) : fHWSampler(filter, mm) {} in Sampling() function
27 Sampling(const GrSurfaceProxy& proxy,
38 GrTextureEffect::Sampling::Sampling(const GrSurfaceProxy& proxy, in Sampling() function in GrTextureEffect::Sampling
143 bool GrTextureEffect::Sampling::hasBorderAlpha() const { in hasBorderAlpha()
159 Sampling sampling = Sampling(filter, mm); in Make()
172 Sampling sampling(*view.proxy(), in Make()
193 Sampling samplin in MakeSubset()
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H A DGrTextureEffect.h133 struct Sampling;
167 inline GrTextureEffect(GrSurfaceProxyView, SkAlphaType, const Sampling&);
/third_party/nghttp2/src/
H A Dh2load.h266 struct Sampling { struct
277 Sampling request_times_smp;
278 Sampling client_smp;
H A Dh2load.cc199 void sampling_init(Sampling &smp, size_t max_samples) { in sampling_init()
1662 void sample(Sampling &smp, Stats &stats, Stat *s) { in sample()
/third_party/node/deps/v8/tools/
H A Drun-perf.sh25 Sampling event is cycles in user space, call graphs are recorded.
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
H A DTexture3DTests.cpp26 TEST_P(Texture3DTests, Sampling) { in TEST_P()
/third_party/vk-gl-cts/modules/glshared/
H A DglsBuiltinPrecisionTests.cpp4190 class Sampling class
4199 class DefaultSampling<Void> : public Sampling<Void>
4206 class DefaultSampling<bool> : public Sampling<bool>
4217 class DefaultSampling<int> : public Sampling<int>
4252 class DefaultSampling<float> : public Sampling<float>
4369 class DefaultSampling<Vector<T, Size> > : public Sampling<Vector<T, Size> >
4401 class DefaultSampling<Matrix<T, Rows, Columns> > : public Sampling<Matrix<T, Rows, Columns> >
4541 Samplings (const Sampling<typename In::In0>& in0_, in Samplings()
4542 const Sampling<typename In::In1>& in1_, in Samplings()
4543 const Sampling<typenam in Samplings()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cTextureGatherTests.cpp296 virtual std::string Sampling() in Sampling() function in glcts::__anon27700::GatherGLSLCompile
316 " void main() { \n" + Sampling() + in VertexShader()
326 Uniforms() + " void main() { \n" + Sampling() + in FragmentShader()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
H A DvktShaderBuiltinPrecisionTests.cpp5646 class Sampling class
5655 class DefaultSampling<Void> : public Sampling<Void>
5662 class DefaultSampling<bool> : public Sampling<bool>
5673 class DefaultSampling<int> : public Sampling<int>
5707 class DefaultSampling<float> : public Sampling<float>
5716 class DefaultSampling<double> : public Sampling<double>
5902 class DefaultSampling<deFloat16> : public Sampling<deFloat16>
5984 class DefaultSampling<Vector<T, Size> > : public Sampling<Vector<T, Size> >
6011 class DefaultSampling<Matrix<T, Rows, Columns> > : public Sampling<Matrix<T, Rows, Columns> >
6155 Samplings (const Sampling<typenam
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/
H A DvktShaderBuiltinPrecisionTests.cpp5635 class Sampling class
5644 class DefaultSampling<Void> : public Sampling<Void>
5651 class DefaultSampling<bool> : public Sampling<bool>
5662 class DefaultSampling<int> : public Sampling<int>
5696 class DefaultSampling<float> : public Sampling<float>
5705 class DefaultSampling<double> : public Sampling<double>
5891 class DefaultSampling<deFloat16> : public Sampling<deFloat16>
5973 class DefaultSampling<Vector<T, Size> > : public Sampling<Vector<T, Size> >
6000 class DefaultSampling<Matrix<T, Rows, Columns> > : public Sampling<Matrix<T, Rows, Columns> >
6144 Samplings (const Sampling<typenam
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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cTextureGatherTests.cpp366 virtual std::string Sampling() in Sampling() function in gl4cts::__anon27655::GatherGLSLCompile
399 " void main() { \n" + Sampling() + in VertexShader()
408 Uniforms() + " void main() { \n" + Sampling() + in FragmentShader()

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