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Searched refs:SamplerUnit (Results 1 - 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
H A DPipelineGL.h42 struct SamplerUnit { struct in dawn_native::opengl::PipelineGL
46 const std::vector<SamplerUnit>& GetTextureUnitsForSampler(GLuint index) const;
59 std::vector<std::vector<SamplerUnit>> mUnitsForSamplers;
H A DPipelineGL.cpp195 const std::vector<PipelineGL::SamplerUnit>& PipelineGL::GetTextureUnitsForSampler( in GetTextureUnitsForSampler()
H A DCommandBufferGL.cpp286 for (PipelineGL::SamplerUnit unit : in ApplyBindGroup()

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