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Searched refs:Salt (Results 1 - 7 of 7) sorted by relevance

/third_party/typescript/tests/baselines/reference/
H A DmemberScope.js2 module Salt {
11 var Salt; variable
12 (function (Salt) {
18 Salt.Pepper = Pepper;
20 })(Salt || (Salt = {}));
/third_party/lzma/CPP/7zip/Crypto/
H A D7zAes.h25 Byte Salt[kSaltSizeMax]; member in NCrypto::N7z::CKeyInfo
37 for (unsigned i = 0; i < sizeof(Salt); i++) in ClearProps()
38 Salt[i] = 0; in ClearProps()
46 Z7_memset_0_ARRAY(Salt); in Wipe()
H A D7zAes.cpp34 if (Salt[i] != a.Salt[i]) in IsEqualTo()
45 Key[pos] = Salt[pos]; in CalcKey()
64 memcpy(buf, Salt, SaltSize); in CalcKey()
194 g_RandomGenerator.Generate(_key.Salt, _key.SaltSize);
210 Byte props[2 + sizeof(_key.Salt) + sizeof(_iv)]; in WriteCoderProperties()
222 memcpy(props + 2, _key.Salt, _key.SaltSize); in WriteCoderProperties()
233 // _key.SaltSize = 4; g_RandomGenerator.Generate(_key.Salt, _key.SaltSize); in CEncoder()
277 _key.Salt[i] = *data++; in SetDecoderProperties2()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Support/
H A DRandomNumberGenerator.cpp33 RandomNumberGenerator::RandomNumberGenerator(StringRef Salt) { in RandomNumberGenerator() argument
38 // Data: Seed-low, Seed-high, Salt in RandomNumberGenerator()
43 Data.resize(2 + Salt.size()); in RandomNumberGenerator()
47 llvm::copy(Salt, Data.begin() + 2); in RandomNumberGenerator()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Support/
H A DRandomNumberGenerator.h54 RandomNumberGenerator(StringRef Salt);
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/IR/
H A DModule.cpp93 SmallString<32> Salt(P->getPassName()); in createRNG()
105 Salt += sys::path::filename(getModuleIdentifier()); in createRNG()
107 return std::unique_ptr<RandomNumberGenerator>(new RandomNumberGenerator(Salt)); in createRNG()
/third_party/lzma/CPP/7zip/UI/Common/
H A DBench.cpp122 UInt32 Salt; member in CBaseRandomGenerator
124 CBaseRandomGenerator(UInt32 salt = 0): Salt(salt) { Init(); } in CBaseRandomGenerator()
129 return Salt ^ in GetRnd()
1027 UInt32 Salt;
1101 Salt(0),
1230 rg.GenerateSimpleRandom(Salt);
1236 rg.GenerateLz(generateDictBits, Salt);
1930 encoder.Salt = g_CrcTable[i & 0xFF];
1931 encoder.Salt ^= (g_CrcTable[(i >> 8) & 0xFF] << 3);
1932 // (g_CrcTable[0] == 0), and (encoder.Salt
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