Searched refs:ST_ATTACHMENT_DEPTH_STENCIL (Results 1 - 10 of 10) sorted by relevance
/third_party/mesa3d/src/gallium/frontends/dri/ |
H A D | dri_drawable.c | 332 case ST_ATTACHMENT_DEPTH_STENCIL: in dri_drawable_get_format() 397 struct pipe_resource *zsbuf = drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL]; in dri_postprocessing() 439 if (args->drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL]) in notify_before_flush_cb() 440 pipe->invalidate_resource(pipe, args->drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL]); in notify_before_flush_cb() 441 if (args->drawable->msaa_textures[ST_ATTACHMENT_DEPTH_STENCIL]) in notify_before_flush_cb() 442 pipe->invalidate_resource(pipe, args->drawable->msaa_textures[ST_ATTACHMENT_DEPTH_STENCIL]); in notify_before_flush_cb()
|
H A D | drisw.c | 253 pp_run(ctx->pp, ptex, ptex, drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL]); in drisw_swap_buffers() 290 if (ctx->pp && drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL]) in drisw_copy_sub_buffer() 291 pp_run(ctx->pp, ptex, ptex, drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL]); in drisw_copy_sub_buffer() 389 if (statts[i] != ST_ATTACHMENT_DEPTH_STENCIL && !screen->swrast_no_present) in drisw_allocate_textures()
|
H A D | kopper.c | 558 if (drawable->textures[i] && i < ST_ATTACHMENT_DEPTH_STENCIL && !is_pixmap) { in kopper_allocate_textures() 609 statts[i] == ST_ATTACHMENT_DEPTH_STENCIL || in kopper_allocate_textures() 621 if (statts[i] < ST_ATTACHMENT_DEPTH_STENCIL && is_window) { in kopper_allocate_textures()
|
H A D | dri2.c | 476 if (statts[i] == ST_ATTACHMENT_DEPTH_STENCIL) { in dri2_allocate_textures() 485 if (i == ST_ATTACHMENT_DEPTH_STENCIL && alloc_depthstencil) in dri2_allocate_textures() 491 if (i != ST_ATTACHMENT_DEPTH_STENCIL && drawable->textures[i]) { in dri2_allocate_textures() 630 if (statt == ST_ATTACHMENT_DEPTH_STENCIL) in dri2_allocate_textures() 677 enum st_attachment_type statt = ST_ATTACHMENT_DEPTH_STENCIL; in dri2_allocate_textures()
|
/third_party/mesa3d/src/gallium/include/frontend/ |
H A D | api.h | 124 ST_ATTACHMENT_DEPTH_STENCIL, enumerator 136 #define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL)
|
/third_party/mesa3d/src/gallium/frontends/osmesa/ |
H A D | osmesa.c | 405 osmesa_read_buffer(osmesa, osbuffer->textures[ST_ATTACHMENT_DEPTH_STENCIL], in osmesa_st_framebuffer_flush_front() 454 else if (statts[i] == ST_ATTACHMENT_DEPTH_STENCIL) { in osmesa_st_framebuffer_validate() 924 struct pipe_resource *res = osbuffer->textures[ST_ATTACHMENT_DEPTH_STENCIL]; in OSMesaGetDepthBuffer()
|
/third_party/mesa3d/src/gallium/frontends/wgl/ |
H A D | stw_st.c | 221 case ST_ATTACHMENT_DEPTH_STENCIL: in stw_st_framebuffer_validate_locked() 247 i < ST_ATTACHMENT_DEPTH_STENCIL && in stw_st_framebuffer_validate_locked()
|
/third_party/mesa3d/src/gallium/frontends/glx/xlib/ |
H A D | xm_st.c | 165 case ST_ATTACHMENT_DEPTH_STENCIL: in xmesa_st_framebuffer_validate_textures()
|
/third_party/mesa3d/src/gallium/frontends/hgl/ |
H A D | hgl.c | 122 case ST_ATTACHMENT_DEPTH_STENCIL: in hgl_st_framebuffer_validate_textures()
|
/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_manager.c | 112 case ST_ATTACHMENT_DEPTH_STENCIL: in attachment_to_buffer_index() 149 statt = ST_ATTACHMENT_DEPTH_STENCIL; in buffer_index_to_attachment()
|
Completed in 13 milliseconds