Searched refs:STT_HIT (Results 1 - 2 of 2) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/ |
H A D | vktRayTracingShaderBindingTableTests.cpp | 64 STT_HIT = 0, enumerator 134 shaderCount[STT_HIT] = HIT_INSTANCE_COUNT + HIT_GEOMETRY_COUNT * MAX_HIT_SBT_RECORD_STRIDE + MAX_SBT_RECORD_OFFSET + 1; in getShaderCounts() 291 case STT_HIT: in initUniformBuffer() 326 case STT_HIT: in initRayTracingShaders() 332 for (deUint32 idx = 0; idx < shaderCount[STT_HIT]; ++idx) in initRayTracingShaders() 334 rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("miss_0"), 0), 1 + shaderCount[STT_HIT]); in initRayTracingShaders() 340 for (deUint32 idx = 0; idx < shaderCount[STT_HIT]; ++idx) in initRayTracingShaders() 346 rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("miss_0"), 0), 1 + shaderCount[STT_HIT]); in initRayTracingShaders() 446 case STT_HIT: in initShaderBindingTables() 450 hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, shaderCount[STT_HIT], in initShaderBindingTables() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/ |
H A D | vktRayTracingShaderBindingTableTests.cpp | 64 STT_HIT = 0, enumerator 134 shaderCount[STT_HIT] = HIT_INSTANCE_COUNT + HIT_GEOMETRY_COUNT * MAX_HIT_SBT_RECORD_STRIDE + MAX_SBT_RECORD_OFFSET + 1; in getShaderCounts() 291 case STT_HIT: in initUniformBuffer() 326 case STT_HIT: in initRayTracingShaders() 332 for (deUint32 idx = 0; idx < shaderCount[STT_HIT]; ++idx) in initRayTracingShaders() 334 rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("miss_0"), 0), 1 + shaderCount[STT_HIT]); in initRayTracingShaders() 340 for (deUint32 idx = 0; idx < shaderCount[STT_HIT]; ++idx) in initRayTracingShaders() 346 rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("miss_0"), 0), 1 + shaderCount[STT_HIT]); in initRayTracingShaders() 446 case STT_HIT: in initShaderBindingTables() 450 hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, shaderCount[STT_HIT], in initShaderBindingTables() [all...] |
Completed in 4 milliseconds