Searched refs:STT_CALL (Results 1 - 2 of 2) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/ |
H A D | vktRayTracingShaderBindingTableTests.cpp | 66 STT_CALL = 2, enumerator 136 shaderCount[STT_CALL] = MAX_SBT_RECORD_OFFSET + HIT_INSTANCE_COUNT + 1; in getShaderCounts() 301 case STT_CALL: in initUniformBuffer() 376 case STT_CALL: in initRayTracingShaders() 382 for (deUint32 idx = 0; idx < shaderCount[STT_CALL]; ++idx) in initRayTracingShaders() 388 rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("miss_0"), 0), 1 + shaderCount[STT_CALL]); in initRayTracingShaders() 389 for (deUint32 idx = 0; idx < shaderCount[STT_CALL]; ++idx) in initRayTracingShaders() 390 rayTracingPipeline->addShader(VK_SHADER_STAGE_CALLABLE_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("call_shaderRecord"), 0), 2 + shaderCount[STT_CALL] + idx); in initRayTracingShaders() 396 for (deUint32 idx = 0; idx < shaderCount[STT_CALL]; ++idx) in initRayTracingShaders() 402 rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("miss_0"), 0), 1 + shaderCount[STT_CALL]); in initRayTracingShaders() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/ |
H A D | vktRayTracingShaderBindingTableTests.cpp | 66 STT_CALL = 2, enumerator 136 shaderCount[STT_CALL] = MAX_SBT_RECORD_OFFSET + HIT_INSTANCE_COUNT + 1; in getShaderCounts() 301 case STT_CALL: in initUniformBuffer() 376 case STT_CALL: in initRayTracingShaders() 382 for (deUint32 idx = 0; idx < shaderCount[STT_CALL]; ++idx) in initRayTracingShaders() 388 rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("miss_0"), 0), 1 + shaderCount[STT_CALL]); in initRayTracingShaders() 389 for (deUint32 idx = 0; idx < shaderCount[STT_CALL]; ++idx) in initRayTracingShaders() 390 rayTracingPipeline->addShader(VK_SHADER_STAGE_CALLABLE_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("call_shaderRecord"), 0), 2 + shaderCount[STT_CALL] + idx); in initRayTracingShaders() 396 for (deUint32 idx = 0; idx < shaderCount[STT_CALL]; ++idx) in initRayTracingShaders() 402 rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, createShaderModule(vkd, device, context.getBinaryCollection().get("miss_0"), 0), 1 + shaderCount[STT_CALL]); in initRayTracingShaders() [all...] |
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