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Help
Searched
refs:STBRP_ASSERT
(Results
1 - 5
of
5
) sorted by relevance
/third_party/mesa3d/src/imgui/
H
A
D
imstb_rectpack.h
22
// Can override those by defining STBRP_SORT and
STBRP_ASSERT
.
50
// 0.05: added
STBRP_ASSERT
to allow replacing assert
209
#ifndef
STBRP_ASSERT
211
#define
STBRP_ASSERT
assert
macro
232
STBRP_ASSERT
(heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight || heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight);
in stbrp_setup_heuristic()
236
STBRP_ASSERT
(0);
in stbrp_setup_heuristic()
264
STBRP_ASSERT
(width <= 0xffff && height <= 0xffff);
in stbrp_init_target()
301
STBRP_ASSERT
(first->x <= x0);
in stbrp__skyline_find_min_y()
308
STBRP_ASSERT
(node->next->x > x0); // we ended up handling this in the caller for efficiency
in stbrp__skyline_find_min_y()
311
STBRP_ASSERT
(nod
in stbrp__skyline_find_min_y()
[all...]
H
A
D
imgui_draw.cpp
119
#define
STBRP_ASSERT
(x) IM_ASSERT(x)
macro
/third_party/skia/third_party/externals/imgui/
H
A
D
imstb_rectpack.h
22
// Can override those by defining STBRP_SORT and
STBRP_ASSERT
.
52
// 0.05: added
STBRP_ASSERT
to allow replacing assert
211
#ifndef
STBRP_ASSERT
213
#define
STBRP_ASSERT
assert
macro
234
STBRP_ASSERT
(heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight || heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight);
in stbrp_setup_heuristic()
238
STBRP_ASSERT
(0);
in stbrp_setup_heuristic()
266
STBRP_ASSERT
(width <= 0xffff && height <= 0xffff);
in stbrp_init_target()
303
STBRP_ASSERT
(first->x <= x0);
in stbrp__skyline_find_min_y()
310
STBRP_ASSERT
(node->next->x > x0); // we ended up handling this in the caller for efficiency
in stbrp__skyline_find_min_y()
313
STBRP_ASSERT
(nod
in stbrp__skyline_find_min_y()
[all...]
H
A
D
imgui_draw.cpp
133
#define
STBRP_ASSERT
(x) do { IM_ASSERT(x); } while (0)
macro
/third_party/skia/third_party/externals/imgui/misc/freetype/
H
A
D
imgui_freetype.cpp
348
#define
STBRP_ASSERT
(x) do { IM_ASSERT(x); } while (0)
macro
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