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Searched refs:STBRP_ASSERT (Results 1 - 5 of 5) sorted by relevance

/third_party/mesa3d/src/imgui/
H A Dimstb_rectpack.h22 // Can override those by defining STBRP_SORT and STBRP_ASSERT.
50 // 0.05: added STBRP_ASSERT to allow replacing assert
209 #ifndef STBRP_ASSERT
211 #define STBRP_ASSERT assert macro
232 STBRP_ASSERT(heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight || heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight); in stbrp_setup_heuristic()
236 STBRP_ASSERT(0); in stbrp_setup_heuristic()
264 STBRP_ASSERT(width <= 0xffff && height <= 0xffff); in stbrp_init_target()
301 STBRP_ASSERT(first->x <= x0); in stbrp__skyline_find_min_y()
308 STBRP_ASSERT(node->next->x > x0); // we ended up handling this in the caller for efficiency in stbrp__skyline_find_min_y()
311 STBRP_ASSERT(nod in stbrp__skyline_find_min_y()
[all...]
H A Dimgui_draw.cpp119 #define STBRP_ASSERT(x) IM_ASSERT(x) macro
/third_party/skia/third_party/externals/imgui/
H A Dimstb_rectpack.h22 // Can override those by defining STBRP_SORT and STBRP_ASSERT.
52 // 0.05: added STBRP_ASSERT to allow replacing assert
211 #ifndef STBRP_ASSERT
213 #define STBRP_ASSERT assert macro
234 STBRP_ASSERT(heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight || heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight); in stbrp_setup_heuristic()
238 STBRP_ASSERT(0); in stbrp_setup_heuristic()
266 STBRP_ASSERT(width <= 0xffff && height <= 0xffff); in stbrp_init_target()
303 STBRP_ASSERT(first->x <= x0); in stbrp__skyline_find_min_y()
310 STBRP_ASSERT(node->next->x > x0); // we ended up handling this in the caller for efficiency in stbrp__skyline_find_min_y()
313 STBRP_ASSERT(nod in stbrp__skyline_find_min_y()
[all...]
H A Dimgui_draw.cpp133 #define STBRP_ASSERT(x) do { IM_ASSERT(x); } while (0) macro
/third_party/skia/third_party/externals/imgui/misc/freetype/
H A Dimgui_freetype.cpp348 #define STBRP_ASSERT(x) do { IM_ASSERT(x); } while (0) macro

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