Searched refs:STATE_MODELVIEW_MATRIX (Results 1 - 6 of 6) sorted by relevance
/third_party/mesa3d/src/mesa/program/ |
H A D | prog_statevars.h | 79 STATE_MODELVIEW_MATRIX, enumerator
|
H A D | prog_statevars.c | 339 case STATE_MODELVIEW_MATRIX: { in fetch_state() 854 case STATE_MODELVIEW_MATRIX: in _mesa_program_state_flags() 1007 case STATE_MODELVIEW_MATRIX: in append_token() 1269 case STATE_MODELVIEW_MATRIX: in _mesa_program_state_string() 1425 case STATE_MODELVIEW_MATRIX: in _mesa_optimize_state_parameters()
|
H A D | program_parse.y | 1560 $$[0] = STATE_MODELVIEW_MATRIX; 2356 if (state_tokens[0] >= STATE_MODELVIEW_MATRIX &&
|
/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_nir_lower_builtin.c | 106 case STATE_MODELVIEW_MATRIX: in get_variable()
|
/third_party/mesa3d/src/mesa/main/ |
H A D | ffvertex_prog.c | 728 register_matrix_param5( p, STATE_MODELVIEW_MATRIX, 0, 0, 3, in get_eye_position() 756 register_matrix_param5( p, STATE_MODELVIEW_MATRIX, 0, 0, 3, in get_eye_position_z()
|
/third_party/mesa3d/src/compiler/glsl/ |
H A D | builtin_variables.cpp | 236 MATRIX(gl_ModelViewMatrixTranspose, STATE_MODELVIEW_MATRIX);
|
Completed in 10 milliseconds