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Help
Searched
refs:STATE_MEASURE
(Results
1 - 7
of
7
) sorted by relevance
/third_party/vk-gl-cts/modules/gles2/performance/
H
A
D
es2pTextureUploadTests.cpp
342
if (state == gls::TheilSenCalibrator::
STATE_MEASURE
)
in iterate()
434
if (m_lastIterationRender && (m_calibrator.getState() == gls::TheilSenCalibrator::
STATE_MEASURE
))
in iterate()
442
if (state == gls::TheilSenCalibrator::
STATE_MEASURE
)
in iterate()
H
A
D
es2pShaderOperatorTests.cpp
910
else if (calibratorState == TheilSenCalibrator::
STATE_MEASURE
)
/third_party/vk-gl-cts/modules/glshared/
H
A
D
glsCalibration.hpp
141
STATE_MEASURE
,
enumerator
160
// Should be called when getState() returns
STATE_MEASURE
H
A
D
glsCalibration.cpp
249
return m_measureState.isDone() ? STATE_RECOMPUTE_PARAMS :
STATE_MEASURE
;
in getState()
H
A
D
glsShaderPerformanceMeasurer.cpp
287
else if (calibratorState == TheilSenCalibrator::
STATE_MEASURE
)
/third_party/vk-gl-cts/modules/gles3/performance/
H
A
D
es3pDepthTests.cpp
858
case TheilSenCalibrator::
STATE_MEASURE
:
in calibrate()
937
case TheilSenCalibrator::
STATE_MEASURE
:
in calibrate()
H
A
D
es3pShaderOperatorTests.cpp
910
else if (calibratorState == TheilSenCalibrator::
STATE_MEASURE
)
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