Searched refs:STATE_LIGHTPROD (Results 1 - 6 of 6) sorted by relevance
/third_party/mesa3d/src/mesa/program/ |
H A D | prog_statevars.h | 63 STATE_LIGHTPROD, enumerator
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H A D | prog_statevars.c | 166 case STATE_LIGHTPROD: in fetch_state() 817 case STATE_LIGHTPROD: in _mesa_program_state_flags() 977 case STATE_LIGHTPROD: in append_token() 1253 case STATE_LIGHTPROD: in _mesa_program_state_string() 1604 case STATE_LIGHTPROD: { in _mesa_optimize_state_parameters() 1640 STATE_LIGHTPROD && in _mesa_optimize_state_parameters()
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H A D | program_parse.y | 1323 $$[0] = STATE_LIGHTPROD;
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/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_nir_lower_builtin.c | 127 case STATE_LIGHTPROD: in get_variable()
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/third_party/mesa3d/src/compiler/glsl/ |
H A D | builtin_variables.cpp | 125 {"ambient", {STATE_LIGHTPROD, 0, MAT_ATTRIB_FRONT_AMBIENT}, SWIZZLE_XYZW}, 126 {"diffuse", {STATE_LIGHTPROD, 0, MAT_ATTRIB_FRONT_DIFFUSE}, SWIZZLE_XYZW}, 127 {"specular", {STATE_LIGHTPROD, 0, MAT_ATTRIB_FRONT_SPECULAR}, SWIZZLE_XYZW}, 131 {"ambient", {STATE_LIGHTPROD, 0, MAT_ATTRIB_BACK_AMBIENT}, SWIZZLE_XYZW}, 132 {"diffuse", {STATE_LIGHTPROD, 0, MAT_ATTRIB_BACK_DIFFUSE}, SWIZZLE_XYZW}, 133 {"specular", {STATE_LIGHTPROD, 0, MAT_ATTRIB_BACK_SPECULAR}, SWIZZLE_XYZW},
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/third_party/mesa3d/src/mesa/main/ |
H A D | ffvertex_prog.c | 944 return register_param3(p, STATE_LIGHTPROD, light, attrib); in get_lightprod() 1239 /* Transform STATE_LIGHT into STATE_LIGHTPROD if needed. This isn't done in in build_lighting() 1306 /* Transform STATE_LIGHT into STATE_LIGHTPROD if needed. This isn't done in in build_lighting()
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