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Searched refs:STAGE (Results 1 - 5 of 5) sorted by relevance

/third_party/skia/src/opts/
H A DSkRasterPipeline_opts.h1112 #define STAGE(name, ...) \ macro
1125 #define STAGE(name, ...) \ macro
1279 STAGE(seed_shader, Ctx::None) {
1294 STAGE(dither, const float* rate) {
1327 STAGE(uniform_color, const SkRasterPipeline_UniformColorCtx* c) {
1333 STAGE(unbounded_uniform_color, const SkRasterPipeline_UniformColorCtx* c) {
1340 STAGE(uniform_color_dst, const SkRasterPipeline_UniformColorCtx* c) {
1348 STAGE(black_color, Ctx::None) {
1353 STAGE(white_color, Ctx::None) {
1358 STAGE(load_sr
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cShaderImageSizeTests.cpp570 template <typename T, int STAGE>
582 if (STAGE == 0 && !IsVSFSAvailable(4, 0)) in Run()
584 if (STAGE == 5 && !IsVSFSAvailable(0, 4)) in Run()
617 return machine.Run<T>(STAGE, res); in Run()
628 template <typename T, int STAGE>
640 if (STAGE == 0 && !IsVSFSAvailable(4, 0)) in Run()
642 if (STAGE == 5 && !IsVSFSAvailable(0, 4)) in Run()
675 return machine.Run<T>(STAGE, res); in Run()
/third_party/mesa3d/src/intel/compiler/
H A Dbrw_compiler.h1500 #define DEFINE_PROG_DATA_DOWNCAST(STAGE, CHECK) \
1501 static inline struct brw_##STAGE##_prog_data * \
1502 brw_##STAGE##_prog_data(struct brw_stage_prog_data *prog_data) \
1506 return (struct brw_##STAGE##_prog_data *) prog_data; \
1508 static inline const struct brw_##STAGE##_prog_data * \
1509 brw_##STAGE##_prog_data_const(const struct brw_stage_prog_data *prog_data) \
1513 return (const struct brw_##STAGE##_prog_data *) prog_data; \
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShaderImageSizeTests.cpp751 template <typename T, int STAGE>
766 if (!SupportedInStage(STAGE, 8)) in Run()
824 return machine.Run<T>(STAGE, false, res); in Run()
838 template <typename T, int STAGE>
851 if (!SupportedInStage(STAGE, 5)) in Run()
891 return machine.Run<T>(STAGE, true, res); in Run()
997 template <typename T, int STAGE>
1012 if (!SupportedInStage(STAGE, 8)) in Run()
1077 return machine.Run<T>(STAGE, false, res, true); in Run()
1090 template <typename T, int STAGE>
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
H A DvkRayTracingUtil.cpp3462 #define CHECKED_ASSIGN_SHADER(SHADER, STAGE) \
3464 SHADER = STAGE; \

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