Searched refs:STAGE (Results 1 - 5 of 5) sorted by relevance
/third_party/skia/src/opts/ |
H A D | SkRasterPipeline_opts.h | 1112 #define STAGE(name, ...) \ macro 1125 #define STAGE(name, ...) \ macro 1279 STAGE(seed_shader, Ctx::None) { 1294 STAGE(dither, const float* rate) { 1327 STAGE(uniform_color, const SkRasterPipeline_UniformColorCtx* c) { 1333 STAGE(unbounded_uniform_color, const SkRasterPipeline_UniformColorCtx* c) { 1340 STAGE(uniform_color_dst, const SkRasterPipeline_UniformColorCtx* c) { 1348 STAGE(black_color, Ctx::None) { 1353 STAGE(white_color, Ctx::None) { 1358 STAGE(load_sr [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cShaderImageSizeTests.cpp | 570 template <typename T, int STAGE> 582 if (STAGE == 0 && !IsVSFSAvailable(4, 0)) in Run() 584 if (STAGE == 5 && !IsVSFSAvailable(0, 4)) in Run() 617 return machine.Run<T>(STAGE, res); in Run() 628 template <typename T, int STAGE> 640 if (STAGE == 0 && !IsVSFSAvailable(4, 0)) in Run() 642 if (STAGE == 5 && !IsVSFSAvailable(0, 4)) in Run() 675 return machine.Run<T>(STAGE, res); in Run()
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/third_party/mesa3d/src/intel/compiler/ |
H A D | brw_compiler.h | 1500 #define DEFINE_PROG_DATA_DOWNCAST(STAGE, CHECK) \ 1501 static inline struct brw_##STAGE##_prog_data * \ 1502 brw_##STAGE##_prog_data(struct brw_stage_prog_data *prog_data) \ 1506 return (struct brw_##STAGE##_prog_data *) prog_data; \ 1508 static inline const struct brw_##STAGE##_prog_data * \ 1509 brw_##STAGE##_prog_data_const(const struct brw_stage_prog_data *prog_data) \ 1513 return (const struct brw_##STAGE##_prog_data *) prog_data; \
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cShaderImageSizeTests.cpp | 751 template <typename T, int STAGE> 766 if (!SupportedInStage(STAGE, 8)) in Run() 824 return machine.Run<T>(STAGE, false, res); in Run() 838 template <typename T, int STAGE> 851 if (!SupportedInStage(STAGE, 5)) in Run() 891 return machine.Run<T>(STAGE, true, res); in Run() 997 template <typename T, int STAGE> 1012 if (!SupportedInStage(STAGE, 8)) in Run() 1077 return machine.Run<T>(STAGE, false, res, true); in Run() 1090 template <typename T, int STAGE> [all...] |
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
H A D | vkRayTracingUtil.cpp | 3462 #define CHECKED_ASSIGN_SHADER(SHADER, STAGE) \ 3464 SHADER = STAGE; \
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