Searched refs:SI32 (Results 1 - 1 of 1) sorted by relevance
/third_party/vk-gl-cts/framework/common/ |
H A D | tcuTexture.cpp | 1132 #define SI32(OFFS, COUNT) signExtend(UI32(OFFS, COUNT), (COUNT)) in getPixel() macro 1157 case TextureFormat::SIGNED_INT_1010102_REV: return swizzleGe( UVec4(SI32(0, 10), SI32(10, 10), SI32(20, 10), SI32(30, 2)), m_format.order, TextureFormat::RGBA).cast<float>(); in getPixel() 1171 #undef SI32 in getPixel() macro
|
Completed in 7 milliseconds