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Searched refs:SHADER_PRIM_TRIANGLE_STRIP_ADJACENCY (Results 1 - 4 of 4) sorted by relevance

/third_party/mesa3d/src/intel/compiler/
H A Dbrw_vec4_gs_visitor.cpp564 static const GLuint gl_prim_to_hw_prim[SHADER_PRIM_TRIANGLE_STRIP_ADJACENCY+1] = {
578 [SHADER_PRIM_TRIANGLE_STRIP_ADJACENCY] = _3DPRIM_TRISTRIP_ADJ,
/third_party/mesa3d/src/compiler/
H A Dshader_enums.h1076 SHADER_PRIM_TRIANGLE_STRIP_ADJACENCY, enumerator
/third_party/mesa3d/src/gallium/drivers/zink/nir_to_spirv/
H A Dnir_to_spirv.c4011 case SHADER_PRIM_TRIANGLE_STRIP_ADJACENCY: in get_input_prim_type_mode()
4050 case SHADER_PRIM_TRIANGLE_STRIP_ADJACENCY: in get_output_prim_type_mode()
/third_party/mesa3d/src/amd/vulkan/
H A Dradv_pipeline.c1244 case SHADER_PRIM_TRIANGLE_STRIP_ADJACENCY: in si_conv_gl_prim_to_gs_out()

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