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Searched refs:SHADER_OBJECT_MIN_PIPELINE (Results 1 - 1 of 1) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shader_object/
H A DvktShaderObjectPipelineInteractionTests.cpp53 SHADER_OBJECT_MIN_PIPELINE, enumerator
105 case SHADER_OBJECT_MIN_PIPELINE: in getDrawCount()
279 bool createDynamicPipeline = m_params.testType != MIN_PIPELINE_SHADER_OBJECT && m_params.testType != SHADER_OBJECT_MIN_PIPELINE && m_params.testType != COMPUTE_SHADER_OBJECT_MIN_PIPELINE && m_params.testType != RENDER_PASS_PIPELINE_SHADER_OBJECT && m_params.testType != RENDER_PASS_PIPELINE_SHADER_OBJECT_AFTER_BEGIN; in iterate()
537 else if (m_params.testType == SHADER_OBJECT_MIN_PIPELINE) in iterate()
1328 { SHADER_OBJECT_MIN_PIPELINE, "shader_object_min_pipeline" }, in createShaderObjectPipelineInteractionTests()

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