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Searched refs:SHADERTYPE_MESH (Results 1 - 25 of 25) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/
H A DvktDynamicStateVPTests.cpp139 : ViewportStateBaseCase (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in ViewportParamTestInstance()
186 : ViewportStateBaseCase (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in ScissorParamTestInstance()
239 : DynamicStateBaseClass (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in ViewportArrayTestInstance()
466 basePaths[glu::SHADERTYPE_MESH] = nullptr; in init()
478 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init()
496 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetchViewportArray.mesh"; in init()
H A DvktDynamicStateCBTests.cpp53 : DynamicStateBaseClass (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in BlendConstantsTestInstance()
223 pathsBase[glu::SHADERTYPE_MESH] = nullptr; in init()
234 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init()
H A DvktDynamicStateGeneralTests.cpp62 : DynamicStateBaseClass (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in StateSwitchTestInstance()
173 : DynamicStateBaseClass (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in BindOrderTestInstance()
294 : DynamicStateBaseClass (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in StatePersistenceTestInstance()
466 basePaths[glu::SHADERTYPE_MESH] = nullptr; in init()
479 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init()
H A DvktDynamicStateTestCaseUtil.hpp99 << ((i->first == glu::SHADERTYPE_TASK || i->first == glu::SHADERTYPE_MESH) ? spv14Options : defaultOptions); in initPrograms()
H A DvktDynamicStateRSTests.cpp483 : DepthBiasBaseCase (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in DepthBiasParamTestInstance()
601 : DepthBiasBaseCase (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in DepthBiasClampParamTestInstance()
709 : DynamicStateBaseClass (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in LineWidthParamTestInstance()
1246 basePaths[glu::SHADERTYPE_MESH] = nullptr; in init()
1258 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init()
1271 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetchLines.mesh"; in init()
H A DvktDynamicStateDSTests.cpp530 : DepthStencilBaseCase (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in DepthBoundsParamTestInstance()
676 : DynamicStateBaseClass (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in DepthBoundsTestInstance()
1152 : DepthStencilBaseCase (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in StencilParamsAdvancedTestInstance()
1319 basePaths[glu::SHADERTYPE_MESH] = nullptr; in init()
1333 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/dynamic_state/
H A DvktDynamicStateVPTests.cpp137 : ViewportStateBaseCase (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in ViewportParamTestInstance()
184 : ViewportStateBaseCase (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in ScissorParamTestInstance()
237 : DynamicStateBaseClass (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in ViewportArrayTestInstance()
464 basePaths[glu::SHADERTYPE_MESH] = nullptr; in init()
477 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init()
496 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetchViewportArray.mesh"; in init()
H A DvktDynamicStateCBTests.cpp51 : DynamicStateBaseClass (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in BlendConstantsTestInstance()
221 pathsBase[glu::SHADERTYPE_MESH] = nullptr; in init()
231 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init()
H A DvktDynamicStateGeneralTests.cpp60 : DynamicStateBaseClass (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in StateSwitchTestInstance()
171 : DynamicStateBaseClass (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in BindOrderTestInstance()
292 : DynamicStateBaseClass (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in StatePersistenceTestInstance()
463 basePaths[glu::SHADERTYPE_MESH] = nullptr; in init()
477 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init()
H A DvktDynamicStateTestCaseUtil.hpp97 << ((i->first == glu::SHADERTYPE_TASK || i->first == glu::SHADERTYPE_MESH) ? spv14Options : defaultOptions); in initPrograms()
H A DvktDynamicStateRSTests.cpp454 : DepthBiasBaseCase (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in DepthBiasParamTestInstance()
572 : DepthBiasBaseCase (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in DepthBiasClampParamTestInstance()
680 : DynamicStateBaseClass (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in LineWidthParamTestInstance()
1203 basePaths[glu::SHADERTYPE_MESH] = nullptr; in init()
1217 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init()
1230 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetchLines.mesh"; in init()
H A DvktDynamicStateDSTests.cpp502 : DepthStencilBaseCase (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in DepthBoundsParamTestInstance()
648 : DynamicStateBaseClass (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in DepthBoundsTestInstance()
1124 : DepthStencilBaseCase (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in StencilParamsAdvancedTestInstance()
1290 basePaths[glu::SHADERTYPE_MESH] = nullptr; in init()
1305 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
H A DvktAtomicOperationTests.cpp85 || type == glu::SHADERTYPE_MESH); in AtomicShaderType()
94 bool isMeshShadingStage (void) const { return (m_type == glu::SHADERTYPE_TASK || m_type == glu::SHADERTYPE_MESH); } in isMeshShadingStage()
1479 { glu::SHADERTYPE_MESH, "mesh" }, in addAtomicOperationTests()
1560 && shaderTypes[shaderTypeNdx].type != glu::SHADERTYPE_MESH) in addAtomicOperationTests()
H A DvktShaderExecutor.cpp3727 case glu::SHADERTYPE_MESH: MeshTaskShaderExecutor::generateSources (shaderSpec, dst, false/*useTask*/); break; in generateSources()
3746 case glu::SHADERTYPE_MESH: return new MeshTaskShaderExecutor (context, shaderSpec, extraResourcesLayout); in createExecutor()
3764 case glu::SHADERTYPE_MESH: in executorSupported()
3787 case glu::SHADERTYPE_MESH: in checkSupportShader()
3816 case glu::SHADERTYPE_MESH: in checkSupportShader()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/
H A DvktAtomicOperationTests.cpp85 || type == glu::SHADERTYPE_MESH); in AtomicShaderType()
94 bool isMeshShadingStage (void) const { return (m_type == glu::SHADERTYPE_TASK || m_type == glu::SHADERTYPE_MESH); } in isMeshShadingStage()
1481 { glu::SHADERTYPE_MESH, "mesh" }, in addAtomicOperationTests()
1556 && shaderTypes[shaderTypeNdx].type != glu::SHADERTYPE_MESH) in addAtomicOperationTests()
H A DvktShaderExecutor.cpp3727 case glu::SHADERTYPE_MESH: MeshTaskShaderExecutor::generateSources (shaderSpec, dst, false/*useTask*/); break; in generateSources()
3746 case glu::SHADERTYPE_MESH: return new MeshTaskShaderExecutor (context, shaderSpec, extraResourcesLayout); in createExecutor()
3764 case glu::SHADERTYPE_MESH: in executorSupported()
3788 case glu::SHADERTYPE_MESH: in checkSupportShader()
3813 case glu::SHADERTYPE_MESH: in checkSupportShader()
/third_party/vk-gl-cts/executor/tools/
H A DxeExtractShaderPrograms.cpp70 case xe::ri::Shader::SHADERTYPE_MESH: return "mesh"; in getShaderTypeSuffix()
/third_party/vk-gl-cts/executor/
H A DxeTestCaseResult.hpp331 SHADERTYPE_MESH, enumerator
H A DxeTestLogWriter.cpp310 case ri::Shader::SHADERTYPE_MESH: tagName = "MeshShader"; break; in writeResultItem()
H A DxeTestResultParser.cpp168 { 0x925c7349, "MeshShader", ri::Shader::SHADERTYPE_MESH },
/third_party/vk-gl-cts/framework/opengl/
H A DgluShaderProgram.hpp347 MeshSource(const std::string& source_) : ShaderSource(glu::SHADERTYPE_MESH, source_) {} in MeshSource()
H A DgluShaderUtil.hpp86 SHADERTYPE_MESH, enumerator
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fProgramInterfaceDefinition.cpp63 glu::SHADERTYPE_MESH,
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ycbcr/
H A DvktYCbCrImageQueryTests.cpp136 const bool isMeshShadingStage = (params.shaderType == glu::SHADERTYPE_MESH || params.shaderType == glu::SHADERTYPE_TASK); in getShaderSpec()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ycbcr/
H A DvktYCbCrImageQueryTests.cpp136 const bool isMeshShadingStage = (params.shaderType == glu::SHADERTYPE_MESH || params.shaderType == glu::SHADERTYPE_TASK); in getShaderSpec()

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