/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/ |
H A D | vktDynamicStateVPTests.cpp | 139 : ViewportStateBaseCase (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in ViewportParamTestInstance() 186 : ViewportStateBaseCase (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in ScissorParamTestInstance() 239 : DynamicStateBaseClass (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in ViewportArrayTestInstance() 466 basePaths[glu::SHADERTYPE_MESH] = nullptr; in init() 478 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init() 496 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetchViewportArray.mesh"; in init()
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H A D | vktDynamicStateCBTests.cpp | 53 : DynamicStateBaseClass (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in BlendConstantsTestInstance() 223 pathsBase[glu::SHADERTYPE_MESH] = nullptr; in init() 234 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init()
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H A D | vktDynamicStateGeneralTests.cpp | 62 : DynamicStateBaseClass (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in StateSwitchTestInstance() 173 : DynamicStateBaseClass (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in BindOrderTestInstance() 294 : DynamicStateBaseClass (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in StatePersistenceTestInstance() 466 basePaths[glu::SHADERTYPE_MESH] = nullptr; in init() 479 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init()
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H A D | vktDynamicStateTestCaseUtil.hpp | 99 << ((i->first == glu::SHADERTYPE_TASK || i->first == glu::SHADERTYPE_MESH) ? spv14Options : defaultOptions); in initPrograms()
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H A D | vktDynamicStateRSTests.cpp | 483 : DepthBiasBaseCase (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in DepthBiasParamTestInstance() 601 : DepthBiasBaseCase (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in DepthBiasClampParamTestInstance() 709 : DynamicStateBaseClass (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in LineWidthParamTestInstance() 1246 basePaths[glu::SHADERTYPE_MESH] = nullptr; in init() 1258 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init() 1271 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetchLines.mesh"; in init()
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H A D | vktDynamicStateDSTests.cpp | 530 : DepthStencilBaseCase (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in DepthBoundsParamTestInstance() 676 : DynamicStateBaseClass (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in DepthBoundsTestInstance() 1152 : DepthStencilBaseCase (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in StencilParamsAdvancedTestInstance() 1319 basePaths[glu::SHADERTYPE_MESH] = nullptr; in init() 1333 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/dynamic_state/ |
H A D | vktDynamicStateVPTests.cpp | 137 : ViewportStateBaseCase (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in ViewportParamTestInstance() 184 : ViewportStateBaseCase (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in ScissorParamTestInstance() 237 : DynamicStateBaseClass (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in ViewportArrayTestInstance() 464 basePaths[glu::SHADERTYPE_MESH] = nullptr; in init() 477 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init() 496 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetchViewportArray.mesh"; in init()
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H A D | vktDynamicStateCBTests.cpp | 51 : DynamicStateBaseClass (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in BlendConstantsTestInstance() 221 pathsBase[glu::SHADERTYPE_MESH] = nullptr; in init() 231 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init()
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H A D | vktDynamicStateGeneralTests.cpp | 60 : DynamicStateBaseClass (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in StateSwitchTestInstance() 171 : DynamicStateBaseClass (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in BindOrderTestInstance() 292 : DynamicStateBaseClass (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in StatePersistenceTestInstance() 463 basePaths[glu::SHADERTYPE_MESH] = nullptr; in init() 477 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init()
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H A D | vktDynamicStateTestCaseUtil.hpp | 97 << ((i->first == glu::SHADERTYPE_TASK || i->first == glu::SHADERTYPE_MESH) ? spv14Options : defaultOptions); in initPrograms()
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H A D | vktDynamicStateRSTests.cpp | 454 : DepthBiasBaseCase (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in DepthBiasParamTestInstance() 572 : DepthBiasBaseCase (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in DepthBiasClampParamTestInstance() 680 : DynamicStateBaseClass (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in LineWidthParamTestInstance() 1203 basePaths[glu::SHADERTYPE_MESH] = nullptr; in init() 1217 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init() 1230 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetchLines.mesh"; in init()
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H A D | vktDynamicStateDSTests.cpp | 502 : DepthStencilBaseCase (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in DepthBoundsParamTestInstance() 648 : DynamicStateBaseClass (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in DepthBoundsTestInstance() 1124 : DepthStencilBaseCase (context, pipelineConstructionType, shaders.at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in StencilParamsAdvancedTestInstance() 1290 basePaths[glu::SHADERTYPE_MESH] = nullptr; in init() 1305 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/ |
H A D | vktAtomicOperationTests.cpp | 85 || type == glu::SHADERTYPE_MESH); in AtomicShaderType() 94 bool isMeshShadingStage (void) const { return (m_type == glu::SHADERTYPE_TASK || m_type == glu::SHADERTYPE_MESH); } in isMeshShadingStage() 1479 { glu::SHADERTYPE_MESH, "mesh" }, in addAtomicOperationTests() 1560 && shaderTypes[shaderTypeNdx].type != glu::SHADERTYPE_MESH) in addAtomicOperationTests()
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H A D | vktShaderExecutor.cpp | 3727 case glu::SHADERTYPE_MESH: MeshTaskShaderExecutor::generateSources (shaderSpec, dst, false/*useTask*/); break; in generateSources() 3746 case glu::SHADERTYPE_MESH: return new MeshTaskShaderExecutor (context, shaderSpec, extraResourcesLayout); in createExecutor() 3764 case glu::SHADERTYPE_MESH: in executorSupported() 3787 case glu::SHADERTYPE_MESH: in checkSupportShader() 3816 case glu::SHADERTYPE_MESH: in checkSupportShader()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/ |
H A D | vktAtomicOperationTests.cpp | 85 || type == glu::SHADERTYPE_MESH); in AtomicShaderType() 94 bool isMeshShadingStage (void) const { return (m_type == glu::SHADERTYPE_TASK || m_type == glu::SHADERTYPE_MESH); } in isMeshShadingStage() 1481 { glu::SHADERTYPE_MESH, "mesh" }, in addAtomicOperationTests() 1556 && shaderTypes[shaderTypeNdx].type != glu::SHADERTYPE_MESH) in addAtomicOperationTests()
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H A D | vktShaderExecutor.cpp | 3727 case glu::SHADERTYPE_MESH: MeshTaskShaderExecutor::generateSources (shaderSpec, dst, false/*useTask*/); break; in generateSources() 3746 case glu::SHADERTYPE_MESH: return new MeshTaskShaderExecutor (context, shaderSpec, extraResourcesLayout); in createExecutor() 3764 case glu::SHADERTYPE_MESH: in executorSupported() 3788 case glu::SHADERTYPE_MESH: in checkSupportShader() 3813 case glu::SHADERTYPE_MESH: in checkSupportShader()
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/third_party/vk-gl-cts/executor/tools/ |
H A D | xeExtractShaderPrograms.cpp | 70 case xe::ri::Shader::SHADERTYPE_MESH: return "mesh"; in getShaderTypeSuffix()
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/third_party/vk-gl-cts/executor/ |
H A D | xeTestCaseResult.hpp | 331 SHADERTYPE_MESH, enumerator
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H A D | xeTestLogWriter.cpp | 310 case ri::Shader::SHADERTYPE_MESH: tagName = "MeshShader"; break; in writeResultItem()
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H A D | xeTestResultParser.cpp | 168 { 0x925c7349, "MeshShader", ri::Shader::SHADERTYPE_MESH },
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluShaderProgram.hpp | 347 MeshSource(const std::string& source_) : ShaderSource(glu::SHADERTYPE_MESH, source_) {} in MeshSource()
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H A D | gluShaderUtil.hpp | 86 SHADERTYPE_MESH, enumerator
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fProgramInterfaceDefinition.cpp | 63 glu::SHADERTYPE_MESH,
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ycbcr/ |
H A D | vktYCbCrImageQueryTests.cpp | 136 const bool isMeshShadingStage = (params.shaderType == glu::SHADERTYPE_MESH || params.shaderType == glu::SHADERTYPE_TASK); in getShaderSpec()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ycbcr/ |
H A D | vktYCbCrImageQueryTests.cpp | 136 const bool isMeshShadingStage = (params.shaderType == glu::SHADERTYPE_MESH || params.shaderType == glu::SHADERTYPE_TASK); in getShaderSpec()
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