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Searched refs:SHADERTYPE_ALL (Results 1 - 1 of 1) sorted by relevance

/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fLayoutBindingTests.cpp77 SHADERTYPE_ALL, enumerator
100 case SHADERTYPE_ALL: in generateVertexShader()
163 case SHADERTYPE_ALL: in generateFragmentShader()
207 case SHADERTYPE_ALL: in generateTessControlShader()
251 case SHADERTYPE_ALL: in generateTessEvaluationShader()
422 case SHADERTYPE_ALL: in init()
456 if ( ((m_shaderType == SHADERTYPE_VERTEX) || (m_shaderType == SHADERTYPE_ALL)) && (maxVertexUnits < m_numBindings) ) in init()
458 if ( ((m_shaderType == SHADERTYPE_FRAGMENT) || (m_shaderType == SHADERTYPE_ALL)) && (maxFragmentUnits < m_numBindings) ) in init()
460 if ( (m_shaderType == SHADERTYPE_ALL) && (maxCombinedUnits < m_numBindings*2) ) in init()
830 case SHADERTYPE_ALL in init()
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