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Searched refs:Rounding (Results 1 - 12 of 12) sorted by relevance

/third_party/FreeBSD/contrib/gdtoa/
H A Dgdtoa_fltrnds.h2 int Rounding; variable
4 Rounding = Flt_Rounds;
6 Rounding = 1;
8 case FE_TOWARDZERO: Rounding = 0; break;
9 case FE_UPWARD: Rounding = 2; break;
10 case FE_DOWNWARD: Rounding = 3;
14 if (Rounding != 1) {
17 fpi1.rounding = Rounding;
H A Dstrtod.c59 #define Rounding Flt_Rounds macro
132 int Rounding; local
134 Rounding = Flt_Rounds;
136 Rounding = 1;
138 case FE_TOWARDZERO: Rounding = 0; break;
139 case FE_UPWARD: Rounding = 2; break;
140 case FE_DOWNWARD: Rounding = 3;
180 fpi1.rounding = Rounding;
443 if (Rounding >= 2) {
445 Rounding
[all...]
/third_party/mesa3d/src/util/tests/
H A Droundeven_test.cpp34 TEST(Rounding, RoundevenFloat) in TEST()
70 TEST(Rounding, RoundevenDouble) in TEST()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Support/
H A DAPInt.cpp2818 APInt::Rounding RM) {
2821 case APInt::Rounding::DOWN:
2822 case APInt::Rounding::TOWARD_ZERO:
2824 case APInt::Rounding::UP: {
2832 llvm_unreachable("Unknown APInt::Rounding enum");
2836 APInt::Rounding RM) {
2838 case APInt::Rounding::DOWN:
2839 case APInt::Rounding::UP: {
2849 if (RM == APInt::Rounding::DOWN) {
2859 case APInt::Rounding
[all...]
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/IR/
H A DConstantRange.cpp191 APInt::Rounding::UP), in makeExactMulNUWRegion()
193 APInt::Rounding::DOWN) + 1); in makeExactMulNUWRegion()
212 Lower = APIntOps::RoundingSDiv(MaxValue, V, APInt::Rounding::UP); in makeExactMulNSWRegion()
213 Upper = APIntOps::RoundingSDiv(MinValue, V, APInt::Rounding::DOWN); in makeExactMulNSWRegion()
215 Lower = APIntOps::RoundingSDiv(MinValue, V, APInt::Rounding::UP); in makeExactMulNSWRegion()
216 Upper = APIntOps::RoundingSDiv(MaxValue, V, APInt::Rounding::DOWN); in makeExactMulNSWRegion()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/ADT/
H A DAPInt.h81 enum class Rounding { class
2228 APInt RoundingUDiv(const APInt &A, const APInt &B, APInt::Rounding RM);
2231 APInt RoundingSDiv(const APInt &A, const APInt &B, APInt::Rounding RM);
/third_party/node/deps/v8/src/objects/
H A Dbigint.cc101 enum Rounding { kRoundDown, kTie, kRoundUp }; enum in v8::internal::MutableBigInt
102 static Rounding DecideRounding(Handle<BigIntBase> x, int mantissa_bits_unset,
1121 Rounding rounding = in ToDouble()
1145 MutableBigInt::Rounding MutableBigInt::DecideRounding(Handle<BigIntBase> x, in DecideRounding()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/IR/
H A DIRBuilder.h1172 Value *getConstrainedFPRounding(Optional<fp::RoundingMode> Rounding) { in getConstrainedFPRounding() argument
1175 if (Rounding.hasValue()) in getConstrainedFPRounding()
1176 UseRounding = Rounding.getValue(); in getConstrainedFPRounding()
1564 Optional<fp::RoundingMode> Rounding = None, in CreateConstrainedFPBinOp()
1566 Value *RoundingV = getConstrainedFPRounding(Rounding); in CreateConstrainedFPBinOp()
2203 Optional<fp::RoundingMode> Rounding = None, in CreateConstrainedFPCast()
2223 Value *RoundingV = getConstrainedFPRounding(Rounding); in CreateConstrainedFPCast()
2473 Optional<fp::RoundingMode> Rounding = None, in CreateConstrainedFPCall()
2490 UseArgs.push_back(getConstrainedFPRounding(Rounding)); in CreateConstrainedFPCall()
/third_party/skia/src/core/
H A DSkVM.h194 enum Rounding { NEAREST, FLOOR, CEIL, TRUNC, CURRENT }; enum in skvm::Assembler
195 void vroundps(Ymm dst, Operand x, Rounding);
207 void vcvtps2ph(Operand dst, Ymm x, Rounding);
H A DSkVM.cpp2123 void Assembler::vroundps(Ymm dst, Operand x, Rounding imm) {
2139 void Assembler::vcvtps2ph(Operand dst, Ymm x, Rounding imm) {
/third_party/ffmpeg/libavcodec/x86/
H A Dxvididct.asm39 ; Rounding trick Copyright(C) 2000 Michel Lespinasse <walken@zoy.org>
/third_party/python/Python/
H A Ddtoa.c276 #define Rounding Flt_Rounds macro

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