/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
H A D | CopyTextureForBrowserTests.cpp | 77 wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::RenderAttachment); in TEST_F() 133 wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::RenderAttachment); in TEST_F() 141 16, 16, 5, 2, wgpu::TextureFormat::RGBA8Unorm, wgpu::TextureUsage::RenderAttachment); in TEST_F() 167 wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::RenderAttachment); in TEST_F() 227 wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::RenderAttachment); in TEST_F() 241 wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::RenderAttachment, 1); in TEST_F() 247 wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::RenderAttachment, 4); in TEST_F()
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H A D | TextureSubresourceTests.cpp | 112 wgpu::TextureUsage::RenderAttachment | in TEST_F() 126 wgpu::TextureUsage::RenderAttachment | in TEST_F()
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H A D | ResourceUsageTrackingTests.cpp | 825 wgpu::TextureUsage::RenderAttachment); in TEST_F() 892 CreateTexture(wgpu::TextureUsage::TextureBinding | wgpu::TextureUsage::RenderAttachment, in TEST_F() 935 wgpu::TextureUsage::RenderAttachment); in TEST_F() 1006 descriptor.usage = wgpu::TextureUsage::RenderAttachment; in TEST_F() 1070 wgpu::TextureUsage::RenderAttachment); in TEST_F() 1073 wgpu::TextureUsage::RenderAttachment); in TEST_F() 1309 wgpu::TextureUsage::RenderAttachment); in TEST_F() 1354 wgpu::TextureUsage::RenderAttachment); in TEST_F() 1357 wgpu::TextureUsage::RenderAttachment); in TEST_F() 1506 wgpu::TextureUsage::RenderAttachment); in TEST_F() [all...] |
H A D | LabelTests.cpp | 227 wgpu::TextureUsage::TextureBinding | wgpu::TextureUsage::RenderAttachment; in TEST_F() 362 textureDescriptor.usage = wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::RenderAttachment; in TEST_F() 434 descriptor.usage = wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::TextureBinding; in TEST_F() 471 descriptor.usage = wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::TextureBinding; in TEST_F()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
H A D | DepthStencilCopyTests.cpp | 159 width, height, wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc, in CreateInitializeDepthStencilTextureAndCopyT2T() 194 kWidth, kHeight, wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc); in TEST_P() 219 kWidth, kHeight, wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc); in TEST_P() 244 9, 9, wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc, 2); in TEST_P() 262 9, 9, wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc, 2); in TEST_P() 281 // Maybe has to do with the RenderAttachment usage. Notably, a later test in TEST_P() 282 // T2TBothAspectsThenCopyNonRenderableStencil does not use RenderAttachment and works correctly. in TEST_P() 293 wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::RenderAttachment); in TEST_P() 361 0.1f, 0.3f, 1u, 3u, kWidth, kHeight, wgpu::TextureUsage::RenderAttachment); in TEST_P() 377 0.1f, 0.3f, 1u, 3u, 8, 8, wgpu::TextureUsage::RenderAttachment, in TEST_P() [all...] |
H A D | TextureZeroInitTests.cpp | 131 1, 1, wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc, kColorFormat); in TEST_P() 148 1, kArrayLayers, wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc, in TEST_P() 191 levelCount, layerCount, wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc, in TEST_P() 236 levelCount, layerCount, wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc, in TEST_P() 384 wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopyDst | in TEST_P() 440 wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopyDst | in TEST_P() 472 wgpu::TextureUsage::RenderAttachment, in TEST_P() 477 1, 1, wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc, in TEST_P() 514 wgpu::TextureUsage::RenderAttachment, in TEST_P() 519 1, 1, wgpu::TextureUsage::RenderAttachment | wgp in TEST_P() [all...] |
H A D | ReadOnlyDepthStencilAttachmentTests.cpp | 131 format, wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::TextureBinding); in DoTest() 204 wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc); in TEST_P() 235 wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc); in TEST_P()
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H A D | ExternalTextureTests.cpp | 86 wgpu::TextureUsage::TextureBinding | wgpu::TextureUsage::RenderAttachment); in TEST_P() 89 wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::RenderAttachment); in TEST_P()
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H A D | NonzeroTextureCreationTests.cpp | 318 {wgpu::TextureUsage(wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc), 382 {wgpu::TextureUsage(wgpu::TextureUsage::RenderAttachment | 406 {wgpu::TextureUsage(wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc | 430 {wgpu::TextureUsage(wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::TextureBinding),
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H A D | MultisampledSamplingTests.cpp | 134 desc.usage = wgpu::TextureUsage::TextureBinding | wgpu::TextureUsage::RenderAttachment; in TEST_P() 144 desc.usage = wgpu::TextureUsage::TextureBinding | wgpu::TextureUsage::RenderAttachment; in TEST_P()
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H A D | TextureSubresourceTests.cpp | 147 wgpu::TextureUsage::TextureBinding | wgpu::TextureUsage::RenderAttachment | in TEST_P() 175 wgpu::TextureUsage::TextureBinding | wgpu::TextureUsage::RenderAttachment | in TEST_P()
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H A D | PrimitiveStateTests.cpp | 33 wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc; 42 depthDescriptor.usage = wgpu::TextureUsage::RenderAttachment;
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H A D | IOSurfaceWrappingTests.cpp | 126 descriptor.usage = wgpu::TextureUsage::RenderAttachment; in IOSurfaceValidationTests() 347 textureDescriptor.usage = wgpu::TextureUsage::RenderAttachment; in DoClearTest() 471 textureDescriptor.usage = wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc; in TEST_P()
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H A D | RenderAttachmentTests.cpp | 64 textureDesc.usage = wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc; in TEST_P()
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H A D | ClipSpaceTests.cpp | 57 wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc; in Create2DTextureForTest()
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H A D | RenderPassLoadOpTests.cpp | 67 descriptor.usage = wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc; 110 wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc; in TestIntegerClearColor()
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H A D | VertexOnlyRenderPipelineTests.cpp | 47 descriptor.usage = wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc; 57 descriptor.usage = wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc;
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H A D | DepthBiasTests.cpp | 80 descriptor.usage = wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc; in RunDepthBiasTest() 88 descriptor.usage = wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc; in RunDepthBiasTest()
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H A D | SwapChainValidationTests.cpp | 49 goodDescriptor.usage = wgpu::TextureUsage::RenderAttachment; 72 // Checks that a RenderAttachment view is an error by trying to create a render pass on it. 77 // Checks that a RenderAttachment view is an error by trying to submit a render pass on it. 82 // Checks that a RenderAttachment view is valid by submitting a render pass on it. 153 // Checks that the creation usage must be RenderAttachment 251 textureDesc.usage = wgpu::TextureUsage::RenderAttachment; in TEST_P() 263 // RenderAttachment in TEST_P()
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H A D | CreatePipelineAsyncTests.cpp | 78 wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc; in ValidateCreateRenderPipelineAsync() 291 textureDescriptor.usage = wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc; in TEST_P() 629 textureDescriptor.usage = wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc; in TEST_P() 719 textureDescriptor.usage = wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc; in TEST_P() 792 textureDescriptor.usage = wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc; in TEST_P() 865 wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc; in TEST_P()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
H A D | PassResourceUsageTracker.cpp | 51 if ((*storedUsage & wgpu::TextureUsage::RenderAttachment) != 0 && in TextureViewUsedAs() 52 (usage & wgpu::TextureUsage::RenderAttachment) != 0) { in TextureViewUsedAs() 77 ASSERT((addedUsage & wgpu::TextureUsage::RenderAttachment) == 0); in AddRenderBundleTextureUsage()
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H A D | SwapChain.cpp | 83 DAWN_INVALID_IF(descriptor->usage != wgpu::TextureUsage::RenderAttachment, in ValidateSwapChainDescriptor() 85 descriptor->usage, wgpu::TextureUsage::RenderAttachment); in ValidateSwapChainDescriptor()
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H A D | CommandEncoder.cpp | 171 wgpu::TextureUsage::RenderAttachment)); in ValidateResolveTarget() 223 ValidateCanUseAs(attachment->GetTexture(), wgpu::TextureUsage::RenderAttachment)); in ValidateRenderPassColorAttachment() 263 ValidateCanUseAs(attachment->GetTexture(), wgpu::TextureUsage::RenderAttachment)); in ValidateRenderPassDepthStencilAttachment() 581 usageTracker.TextureViewUsedAs(view, wgpu::TextureUsage::RenderAttachment); in APIBeginRenderPass() 585 wgpu::TextureUsage::RenderAttachment); in APIBeginRenderPass() 620 usageTracker.TextureViewUsedAs(view, wgpu::TextureUsage::RenderAttachment); in APIBeginRenderPass()
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/third_party/skia/src/gpu/dawn/ |
H A D | GrDawnAttachment.cpp | 31 desc.usage = wgpu::TextureUsage::RenderAttachment; in MakeStencil()
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/third_party/skia/third_party/externals/dawn/examples/ |
H A D | ManualSwapChainTest.cpp | 115 descriptor.usage = wgpu::TextureUsage::RenderAttachment; in AddWindow() 169 ASSERT(desc.usage == wgpu::TextureUsage::RenderAttachment); in operator <<() 170 o << "RenderAttachment "; in operator <<()
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