/third_party/skia/third_party/externals/harfbuzz/src/ |
H A D | hb-gdi.cc | 57 ReleaseDC (nullptr, hdc); in _hb_gdi_reference_table() 64 ReleaseDC (nullptr, hdc); in _hb_gdi_reference_table()
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/third_party/mesa3d/src/glx/windows/ |
H A D | windowsgl.c | 113 ReleaseDC(hwnd, hdc); in windows_create_context() 174 ReleaseDC(hwnd, hdc); in windows_create_context_attribs() 255 ReleaseDC(draw->hWnd, drawDc); in windows_swap_buffers() 330 ReleaseDC(hwnd, hdc); in windows_call_with_context()
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H A D | windows_drawable.c | 44 ReleaseDC(d->hWnd, dc); in window_releasedc()
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/third_party/skia/tools/gpu/gl/win/ |
H A D | CreatePlatformGLTestContext_win.cpp | 126 ReleaseDC(fWindow, fDeviceContext); 177 ReleaseDC(fWindow, fDeviceContext);
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/third_party/vk-gl-cts/framework/platform/win32/ |
H A D | tcuWin32EGLNativeDisplayFactory.cpp | 354 ReleaseDC(DE_NULL, screenDC); in readScreenPixels() 357 ReleaseDC(m_window.getHandle(), windowDC); in readScreenPixels() 366 ReleaseDC(DE_NULL, screenDC); in readScreenPixels() 369 ReleaseDC(m_window.getHandle(), windowDC); in readScreenPixels()
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/third_party/icu/icu4c/source/samples/layout/ |
H A D | layout.cpp | 145 ReleaseDC(hwnd, hdc); in WndProc() 158 ReleaseDC(hwnd, hdc); in WndProc() 318 //ReleaseDC(hwnd, hdc); in WndProc()
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H A D | clayout.c | 148 ReleaseDC(hwnd, hdc); in WndProc() 161 ReleaseDC(hwnd, hdc); in WndProc() 323 //ReleaseDC(hwnd, hdc); in WndProc()
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/third_party/skia/third_party/externals/icu/source/samples/layout/ |
H A D | clayout.c | 147 ReleaseDC(hwnd, hdc); in WndProc() 160 ReleaseDC(hwnd, hdc); in WndProc() 322 //ReleaseDC(hwnd, hdc); in WndProc()
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H A D | layout.cpp | 145 ReleaseDC(hwnd, hdc); in WndProc() 158 ReleaseDC(hwnd, hdc); in WndProc() 318 //ReleaseDC(hwnd, hdc); in WndProc()
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/third_party/skia/third_party/externals/angle2/util/windows/win32/ |
H A D | Win32Window.cpp | 589 ReleaseDC(mNativeWindow, mNativeDisplay); in destroy() 704 ReleaseDC(nullptr, screenDC); in takeScreenshot() 708 ReleaseDC(mNativeWindow, windowDC); in takeScreenshot()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/wgl/ |
H A D | WindowSurfaceWGL.cpp | 37 ReleaseDC(mWindow, mDeviceContext); in ~WindowSurfaceWGL()
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H A D | DisplayWGL.cpp | 221 ReleaseDC(placeholderWindow, placeholderDeviceContext); in initializeImpl() 363 ReleaseDC(mWindow, mDeviceContext); in destroy()
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/third_party/skia/third_party/externals/swiftshader/src/WSI/ |
H A D | Win32SurfaceKHR.cpp | 53 ReleaseDC(hwnd, windowContext); in destroySurface()
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/third_party/skia/tools/sk_app/win/ |
H A D | GLWindowContext_win.cpp | 140 ReleaseDC((HWND)fHWND, dc);
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H A D | RasterWindowContext_win.cpp | 82 ReleaseDC(fWnd, dc); in swapBuffers()
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/third_party/skia/third_party/externals/swiftshader/src/Main/ |
H A D | FrameBufferGDI.cpp | 159 ReleaseDC(bitmapWindow, windowContext); in release()
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H A D | FrameBufferDD.cpp | 463 backBuffer->ReleaseDC(hdc); in drawText()
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/third_party/mesa3d/src/gallium/frontends/wgl/ |
H A D | stw_ext_pbuffer.c | 303 return ReleaseDC(fb->hWnd, hDC); in wglReleasePbufferDCARB()
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H A D | stw_st.c | 488 ReleaseDC(stwfb->fb->hWnd, hDC); in stw_st_framebuffer_flush_front()
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/third_party/mesa3d/src/gallium/targets/libgl-gdi/tests/ |
H A D | wgl_tests.cpp | 129 ReleaseDC(_window, _hdc); in ~window()
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/third_party/mesa3d/src/gallium/frontends/d3d10umd/ |
H A D | DxgiFns.cpp | 178 ReleaseDC(hWnd, hDC); in _Present()
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/third_party/ffmpeg/libavdevice/ |
H A D | gdigrab.c | 439 ReleaseDC(hwnd, source_hdc); in gdigrab_read_header() 635 ReleaseDC(s->hwnd, s->source_hdc); in gdigrab_read_close()
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/third_party/skia/third_party/externals/angle2/util/windows/ |
H A D | WGLWindow.cpp | 302 ReleaseDC(mWindow, mDeviceContext); in destroyGL()
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/third_party/glfw/src/ |
H A D | win32_monitor.c | 339 ReleaseDC(NULL, dc); in _glfwGetHMONITORContentScaleWin32()
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/third_party/mesa3d/src/egl/drivers/wgl/ |
H A D | egl_wgl.c | 651 ReleaseDC(wgl_surf->fb->hWnd, hdc); in wgl_swap_buffers()
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