/third_party/skia/third_party/externals/imgui/backends/ |
H A D | imgui_impl_dx10.cpp | 125 if (bd->pVB) { bd->pVB->Release(); bd->pVB = NULL; } in ImGui_ImplDX10_RenderDrawData() 140 if (bd->pIB) { bd->pIB->Release(); bd->pIB = NULL; } in ImGui_ImplDX10_RenderDrawData() 279 ctx->RSSetState(old.RS); if (old.RS) old.RS->Release(); in ImGui_ImplDX10_RenderDrawData() 280 ctx->OMSetBlendState(old.BlendState, old.BlendFactor, old.SampleMask); if (old.BlendState) old.BlendState->Release(); in ImGui_ImplDX10_RenderDrawData() 281 ctx->OMSetDepthStencilState(old.DepthStencilState, old.StencilRef); if (old.DepthStencilState) old.DepthStencilState->Release(); in ImGui_ImplDX10_RenderDrawData() 282 ctx->PSSetShaderResources(0, 1, &old.PSShaderResource); if (old.PSShaderResource) old.PSShaderResource->Release(); in ImGui_ImplDX10_RenderDrawData() 283 ctx->PSSetSamplers(0, 1, &old.PSSampler); if (old.PSSampler) old.PSSampler->Release(); in ImGui_ImplDX10_RenderDrawData() 284 ctx->PSSetShader(old.PS); if (old.PS) old.PS->Release(); in ImGui_ImplDX10_RenderDrawData() 285 ctx->VSSetShader(old.VS); if (old.VS) old.VS->Release(); in ImGui_ImplDX10_RenderDrawData() 286 ctx->GSSetShader(old.GS); if (old.GS) old.GS->Release(); in ImGui_ImplDX10_RenderDrawData() [all...] |
H A D | imgui_impl_dx11.cpp | 129 if (bd->pVB) { bd->pVB->Release(); bd->pVB = NULL; } in ImGui_ImplDX11_RenderDrawData() 143 if (bd->pIB) { bd->pIB->Release(); bd->pIB = NULL; } in ImGui_ImplDX11_RenderDrawData() 289 ctx->RSSetState(old.RS); if (old.RS) old.RS->Release(); in ImGui_ImplDX11_RenderDrawData() 290 ctx->OMSetBlendState(old.BlendState, old.BlendFactor, old.SampleMask); if (old.BlendState) old.BlendState->Release(); in ImGui_ImplDX11_RenderDrawData() 291 ctx->OMSetDepthStencilState(old.DepthStencilState, old.StencilRef); if (old.DepthStencilState) old.DepthStencilState->Release(); in ImGui_ImplDX11_RenderDrawData() 292 ctx->PSSetShaderResources(0, 1, &old.PSShaderResource); if (old.PSShaderResource) old.PSShaderResource->Release(); in ImGui_ImplDX11_RenderDrawData() 293 ctx->PSSetSamplers(0, 1, &old.PSSampler); if (old.PSSampler) old.PSSampler->Release(); in ImGui_ImplDX11_RenderDrawData() 294 ctx->PSSetShader(old.PS, old.PSInstances, old.PSInstancesCount); if (old.PS) old.PS->Release(); in ImGui_ImplDX11_RenderDrawData() 295 for (UINT i = 0; i < old.PSInstancesCount; i++) if (old.PSInstances[i]) old.PSInstances[i]->Release(); in ImGui_ImplDX11_RenderDrawData() 296 ctx->VSSetShader(old.VS, old.VSInstances, old.VSInstancesCount); if (old.VS) old.VS->Release(); in ImGui_ImplDX11_RenderDrawData() [all...] |
H A D | imgui_impl_dx9.cpp | 154 if (bd->pVB) { bd->pVB->Release(); bd->pVB = NULL; } in ImGui_ImplDX9_RenderDrawData() 161 if (bd->pIB) { bd->pIB->Release(); bd->pIB = NULL; } in ImGui_ImplDX9_RenderDrawData() 173 d3d9_state_block->Release(); in ImGui_ImplDX9_RenderDrawData() 188 d3d9_state_block->Release(); in ImGui_ImplDX9_RenderDrawData() 194 d3d9_state_block->Release(); in ImGui_ImplDX9_RenderDrawData() 276 d3d9_state_block->Release(); in ImGui_ImplDX9_RenderDrawData() 303 if (bd->pd3dDevice) { bd->pd3dDevice->Release(); } in ImGui_ImplDX9_Shutdown() 366 if (bd->pVB) { bd->pVB->Release(); bd->pVB = NULL; } in ImGui_ImplDX9_InvalidateDeviceObjects() 367 if (bd->pIB) { bd->pIB->Release(); bd->pIB = NULL; } in ImGui_ImplDX9_InvalidateDeviceObjects() 368 if (bd->FontTexture) { bd->FontTexture->Release(); b in ImGui_ImplDX9_InvalidateDeviceObjects() [all...] |
/third_party/skia/third_party/externals/dawn/src/tests/unittests/ |
H A D | RefCountedTests.cpp | 54 test->Release(); in TEST() 64 test->Release(); in TEST() 67 test->Release(); in TEST() 71 // Test that Reference and Release atomically change the refcount. 90 test->Release(); in TEST() 100 test->Release(); in TEST() 109 test->Release(); in TEST() 118 test->Release(); in TEST() 143 original->Release(); in TEST() 163 original->Release(); in TEST() [all...] |
H A D | ToBackendTests.cpp | 51 adapter->Release(); in TEST() 61 adapter->Release(); in TEST() 75 adapter->Release(); in TEST() 85 adapter->Release(); in TEST()
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/third_party/icu/icu4c/source/extra/uconv/ |
H A D | makedata.mak | 9 # nmake /f makedata.mak icup=<path_to_icu_instalation> [Debug|Release] 20 !IF "$(CFG)" != "Release" && "$(CFG)" != "release" && "$(CFG)" != "Debug" && "$(CFG)" != "debug" && "$(CFG)" != "x86\Release" && "$(CFG)" != "x86\Debug" && "$(CFG)" != "x64\Release" && "$(CFG)" != "x64\Debug" && "$(CFG)" != "ARM\Release" && "$(CFG)" != "ARM\Debug" && "$(CFG)" != "ARM64\Release" && "$(CFG)" != "ARM64\Debug" 29 !MESSAGE "Release" 64 !IF "$(CFG)" == "x64\Release" || "$(CFG)" == "x64\Debug" || "$(CFG)" == "ARM\Release" || "$(CFG)" == "ARM\Debug" || "$(CFG)" == "ARM64\Release" || " [all...] |
/third_party/skia/third_party/externals/icu/source/extra/uconv/ |
H A D | makedata.mak | 9 # nmake /f makedata.mak icup=<path_to_icu_instalation> [Debug|Release] 20 !IF "$(CFG)" != "Release" && "$(CFG)" != "release" && "$(CFG)" != "Debug" && "$(CFG)" != "debug" && "$(CFG)" != "x86\Release" && "$(CFG)" != "x86\Debug" && "$(CFG)" != "x64\Release" && "$(CFG)" != "x64\Debug" && "$(CFG)" != "ARM\Release" && "$(CFG)" != "ARM\Debug" && "$(CFG)" != "ARM64\Release" && "$(CFG)" != "ARM64\Debug" 29 !MESSAGE "Release" 56 !IF "$(CFG)" == "x64\Release" || "$(CFG)" == "x64\Debug" || "$(CFG)" == "ARM\Release" || "$(CFG)" == "ARM\Debug" || "$(CFG)" == "ARM64\Release" || " [all...] |
/third_party/python/PCbuild/ |
H A D | prepare_tcltk.bat | 49 %MSBUILD% "%PCBUILD%\tcl.vcxproj" /p:Configuration=Release /p:Platform=Win32
50 %MSBUILD% "%PCBUILD%\tk.vcxproj" /p:Configuration=Release /p:Platform=Win32
51 %MSBUILD% "%PCBUILD%\tix.vcxproj" /p:Configuration=Release /p:Platform=Win32
53 %MSBUILD% "%PCBUILD%\tcl.vcxproj" /p:Configuration=Release /p:Platform=x64
54 %MSBUILD% "%PCBUILD%\tk.vcxproj" /p:Configuration=Release /p:Platform=x64
55 %MSBUILD% "%PCBUILD%\tix.vcxproj" /p:Configuration=Release /p:Platform=x64
57 %MSBUILD% "%PCBUILD%\tcl.vcxproj" /p:Configuration=Release /p:Platform=ARM64
58 %MSBUILD% "%PCBUILD%\tk.vcxproj" /p:Configuration=Release /p:Platform=ARM64
59 %MSBUILD% "%PCBUILD%\tix.vcxproj" /p:Configuration=Release /p:Platform=ARM64
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/third_party/ffmpeg/libavdevice/ |
H A D | decklink_common.cpp | 95 api->Release(); in decklink_create_iterator() 110 attr->Release(); in decklink_get_attr_string() 193 profile->Release(); in ff_decklink_set_configs() 195 manager->Release(); in ff_decklink_set_configs() 321 mode->Release(); in ff_decklink_set_format() 325 itermode->Release(); in ff_decklink_set_format() 421 output_config->Release(); in ff_decklink_list_devices() 428 input_config->Release(); in ff_decklink_list_devices() 457 dl->Release(); in ff_decklink_list_devices() 459 iter->Release(); in ff_decklink_list_devices() [all...] |
/third_party/gn/src/base/memory/ |
H A D | ref_counted.h | 35 bool Release() const { in Release() function in base::subtle::RefCountedBase 90 // Release and AddRef are suitable for inlining on X86 because they generate 95 bool Release() const { return ReleaseImpl(); } in Release() function in base::subtle::RefCountedThreadSafeBase 99 bool Release() const; 210 void Release() const { in Release() function in base::RefCounted 211 if (subtle::RefCountedBase::Release()) { in Release() 278 void Release() const { in Release() function in base::RefCountedThreadSafe 279 if (subtle::RefCountedThreadSafeBase::Release()) { in Release()
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/third_party/skia/third_party/externals/dawn/src/common/ |
H A D | RefBase.h | 31 // static void Release(T value) { ... } 43 Release(mValue); in ~RefBase() 81 Release(mValue); in operator =() 108 Release(mValue); in operator =() 144 Release(mValue); in Acquire() 154 // Friend is needed so that instances of RefBase<U> can call Reference and Release on 164 static void Release(T value) { in Release() function in RefBase 166 Traits::Release(value); in Release() 175 Release(mValue); in Set()
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H A D | RefCounted.h | 31 void Release(); 51 static void Release(T* value) { in Release() function 52 value->Release(); in Release()
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/third_party/skia/third_party/externals/sfntly/cpp/src/sfntly/port/ |
H A D | refcount.h | 22 // type inherits from RefCounted<>, which have AddRef and Release just like 39 // obj.Release(); // ref count = 0, object destroyed 117 virtual size_t Release() const = 0; 150 virtual size_t Release() const { in Release() function in sfntly::RefCounted 193 Release(); in ~Ptr() 205 p->AddRef(); // always AddRef() before Release() in operator =() 207 Release(); in operator =() 247 size_t Release() const { in Release() function in sfntly::Ptr 252 ref_count = p->Release(); in Release() 261 Release(); in Attach() [all...] |
/third_party/skia/third_party/externals/imgui/examples/example_win32_directx12/ |
H A D | main.cpp | 276 pInfoQueue->Release(); in CreateDeviceD3D() 277 pdx12Debug->Release(); in CreateDeviceD3D() 341 swapChain1->Release(); in CreateDeviceD3D() 342 dxgiFactory->Release(); in CreateDeviceD3D() 354 if (g_pSwapChain) { g_pSwapChain->SetFullscreenState(false, NULL); g_pSwapChain->Release(); g_pSwapChain = NULL; } in CleanupDeviceD3D() 357 if (g_frameContext[i].CommandAllocator) { g_frameContext[i].CommandAllocator->Release(); g_frameContext[i].CommandAllocator = NULL; } in CleanupDeviceD3D() 358 if (g_pd3dCommandQueue) { g_pd3dCommandQueue->Release(); g_pd3dCommandQueue = NULL; } in CleanupDeviceD3D() 359 if (g_pd3dCommandList) { g_pd3dCommandList->Release(); g_pd3dCommandList = NULL; } in CleanupDeviceD3D() 360 if (g_pd3dRtvDescHeap) { g_pd3dRtvDescHeap->Release(); g_pd3dRtvDescHeap = NULL; } in CleanupDeviceD3D() 361 if (g_pd3dSrvDescHeap) { g_pd3dSrvDescHeap->Release(); g_pd3dSrvDescHea in CleanupDeviceD3D() [all...] |
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/ObjCARC/ |
H A D | ARCRuntimeEntryPoints.h | 43 Release, member in llvm::objcarc::ARCRuntimeEntryPointKind 62 Release = nullptr; in init() 79 case ARCRuntimeEntryPointKind::Release: in get() 80 return getIntrinsicEntryPoint(Release, Intrinsic::objc_release); in get() 111 Function *Release = nullptr; member in llvm::objcarc::ARCRuntimeEntryPoints
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H A D | ObjCARCContract.cpp | 99 Instruction *Release, inst_iterator &Iter, 209 Instruction *Release, in findSafeStoreForStoreStrongContraction() 231 if (Inst == Release) { in findSafeStoreForStoreStrongContraction() 251 // instruction in between Store and the Release conservatively can not use in findSafeStoreForStoreStrongContraction() 252 // the RCIdentityRoot of Release. If we can prove we can ignore Inst, so in findSafeStoreForStoreStrongContraction() 296 Instruction *Release, in findRetainForStoreStrongContraction() 307 if (CanDecrementRefCount(Inst, New, PA) && Inst != Release) in findRetainForStoreStrongContraction() 373 Instruction *Release, inst_iterator &Iter, in tryToContractReleaseIntoStoreStrong() 376 auto *Load = dyn_cast<LoadInst>(GetArgRCIdentityRoot(Release)); in tryToContractReleaseIntoStoreStrong() 381 BasicBlock *BB = Release in tryToContractReleaseIntoStoreStrong() 208 findSafeStoreForStoreStrongContraction(LoadInst *Load, Instruction *Release, ProvenanceAnalysis &PA, AliasAnalysis *AA) findSafeStoreForStoreStrongContraction() argument 295 findRetainForStoreStrongContraction(Value *New, StoreInst *Store, Instruction *Release, ProvenanceAnalysis &PA) findRetainForStoreStrongContraction() argument 372 tryToContractReleaseIntoStoreStrong( Instruction *Release, inst_iterator &Iter, const DenseMap<BasicBlock *, ColorVector> &BlockColors) tryToContractReleaseIntoStoreStrong() argument [all...] |
/third_party/mbedtls/scripts/ |
H A D | generate_visualc_files.pl | 90 {GUID}.Release|Win32.ActiveCfg = Release|Win32 91 {GUID}.Release|Win32.Build.0 = Release|Win32 92 {GUID}.Release|x64.ActiveCfg = Release|x64 93 {GUID}.Release|x64.Build.0 = Release|x64
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/third_party/curl/projects/ |
H A D | build-openssl.bat | 293 rem Configuring 64-bit Static Library Release Build
302 rem Configuring 64-bit Shared Library Release Build
340 rem Configuring 32-bit Static Library Release Build
349 rem Configuring 32-bit Shared Library Release Build
537 if exist "%OUTDIR%\LIB Release" (
538 copy /y out32\* "%OUTDIR%\LIB Release" 1>nul
541 move out32 "%OUTDIR%\LIB Release" 1>nul
545 move tmp32\lib.pdb "%OUTDIR%\LIB Release" 1>nul
550 if exist "%OUTDIR%\DLL Release" (
551 copy /y out32dll\* "%OUTDIR%\DLL Release" [all...] |
/third_party/skia/third_party/externals/swiftshader/src/Main/ |
H A D | FrameBufferDD.cpp | 68 backBuffer->Release(); in createSurfaces() 74 frontBuffer->Release(); in createSurfaces() 131 clipper->Release(); in createSurfaces() 173 clipper->Release(); in updateClipper() 383 gammaControl->Release(); in setGammaRamp() 400 gammaControl->Release(); in getGammaRamp() 493 backBuffer->Release(); in releaseAll() 499 frontBuffer->Release(); in releaseAll() 506 directDraw->Release(); in releaseAll()
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/third_party/mesa3d/src/gallium/drivers/d3d12/ |
H A D | d3d12_dxcore_screen.cpp | 84 adapter->Release(); in choose_dxcore_adapter() 90 adapter->Release(); in choose_dxcore_adapter() 96 adapter->Release(); in choose_dxcore_adapter() 105 adapter->Release(); in choose_dxcore_adapter() 119 adapter->Release(); in choose_dxcore_adapter() 162 screen->adapter->Release(); in d3d12_deinit_dxcore_screen() 166 screen->factory->Release(); in d3d12_deinit_dxcore_screen()
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/third_party/skia/third_party/externals/freetype/builds/cmake/ |
H A D | testbuild.sh | 66 -DCMAKE_BUILD_TYPE=Release) 68 --config Release \ 149 -DCMAKE_BUILD_TYPE=Release) 151 --config Release \ 153 (set -x; ctest -V -C Release)
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/third_party/mesa3d/src/microsoft/vulkan/ |
H A D | dzn_dxcore.cpp | 55 factory->Release(); in dzn_enumerate_physical_devices_dxcore() 87 adapter->Release(); in dzn_enumerate_physical_devices_dxcore() 91 list->Release(); in dzn_enumerate_physical_devices_dxcore() 92 factory->Release(); in dzn_enumerate_physical_devices_dxcore()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Analysis/ |
H A D | ObjCARCInstKind.cpp | 40 case ARCInstKind::Release: in operator <<() 41 return OS << "ARCInstKind::Release"; in operator <<() 113 return ARCInstKind::Release; in GetFunctionClass() 320 case ARCInstKind::Release: in IsUser() 353 case ARCInstKind::Release: in IsRetain() 390 case ARCInstKind::Release: in IsAutorelease() 426 case ARCInstKind::Release: in IsForwarding() 456 case ARCInstKind::Release: in IsNoopOnNull() 491 case ARCInstKind::Release: in IsNoopOnGlobal() 529 case ARCInstKind::Release in IsAlwaysTail() [all...] |
/third_party/skia/third_party/externals/imgui/examples/example_sdl_directx11/ |
H A D | main.cpp | 107 // Release all outstanding references to the swap chain's buffers before resizing. in main() 214 if (g_pSwapChain) { g_pSwapChain->Release(); g_pSwapChain = NULL; } in CleanupDeviceD3D() 215 if (g_pd3dDeviceContext) { g_pd3dDeviceContext->Release(); g_pd3dDeviceContext = NULL; } in CleanupDeviceD3D() 216 if (g_pd3dDevice) { g_pd3dDevice->Release(); g_pd3dDevice = NULL; } in CleanupDeviceD3D() 224 pBackBuffer->Release(); in CreateRenderTarget() 229 if (g_mainRenderTargetView) { g_mainRenderTargetView->Release(); g_mainRenderTargetView = NULL; } in CleanupRenderTarget()
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/third_party/protobuf/kokoro/release/python/windows/ |
H A D | build_single_artifact.bat | 53 msbuild protobuf.sln /p:Platform=%vcplatform% /p:Configuration=Release || goto :error 56 copy vcprojects\Release\libprotobuf.lib src\.libs\libprotobuf.a 57 copy vcprojects\Release\libprotobuf-lite.lib src\.libs\libprotobuf-lite.a 58 SET PATH=%cd%\vcprojects\Release;%PATH% 59 dir vcprojects\Release
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