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Searched refs:Release (Results 1 - 25 of 414) sorted by relevance

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/third_party/skia/third_party/externals/imgui/backends/
H A Dimgui_impl_dx10.cpp125 if (bd->pVB) { bd->pVB->Release(); bd->pVB = NULL; } in ImGui_ImplDX10_RenderDrawData()
140 if (bd->pIB) { bd->pIB->Release(); bd->pIB = NULL; } in ImGui_ImplDX10_RenderDrawData()
279 ctx->RSSetState(old.RS); if (old.RS) old.RS->Release(); in ImGui_ImplDX10_RenderDrawData()
280 ctx->OMSetBlendState(old.BlendState, old.BlendFactor, old.SampleMask); if (old.BlendState) old.BlendState->Release(); in ImGui_ImplDX10_RenderDrawData()
281 ctx->OMSetDepthStencilState(old.DepthStencilState, old.StencilRef); if (old.DepthStencilState) old.DepthStencilState->Release(); in ImGui_ImplDX10_RenderDrawData()
282 ctx->PSSetShaderResources(0, 1, &old.PSShaderResource); if (old.PSShaderResource) old.PSShaderResource->Release(); in ImGui_ImplDX10_RenderDrawData()
283 ctx->PSSetSamplers(0, 1, &old.PSSampler); if (old.PSSampler) old.PSSampler->Release(); in ImGui_ImplDX10_RenderDrawData()
284 ctx->PSSetShader(old.PS); if (old.PS) old.PS->Release(); in ImGui_ImplDX10_RenderDrawData()
285 ctx->VSSetShader(old.VS); if (old.VS) old.VS->Release(); in ImGui_ImplDX10_RenderDrawData()
286 ctx->GSSetShader(old.GS); if (old.GS) old.GS->Release(); in ImGui_ImplDX10_RenderDrawData()
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H A Dimgui_impl_dx11.cpp129 if (bd->pVB) { bd->pVB->Release(); bd->pVB = NULL; } in ImGui_ImplDX11_RenderDrawData()
143 if (bd->pIB) { bd->pIB->Release(); bd->pIB = NULL; } in ImGui_ImplDX11_RenderDrawData()
289 ctx->RSSetState(old.RS); if (old.RS) old.RS->Release(); in ImGui_ImplDX11_RenderDrawData()
290 ctx->OMSetBlendState(old.BlendState, old.BlendFactor, old.SampleMask); if (old.BlendState) old.BlendState->Release(); in ImGui_ImplDX11_RenderDrawData()
291 ctx->OMSetDepthStencilState(old.DepthStencilState, old.StencilRef); if (old.DepthStencilState) old.DepthStencilState->Release(); in ImGui_ImplDX11_RenderDrawData()
292 ctx->PSSetShaderResources(0, 1, &old.PSShaderResource); if (old.PSShaderResource) old.PSShaderResource->Release(); in ImGui_ImplDX11_RenderDrawData()
293 ctx->PSSetSamplers(0, 1, &old.PSSampler); if (old.PSSampler) old.PSSampler->Release(); in ImGui_ImplDX11_RenderDrawData()
294 ctx->PSSetShader(old.PS, old.PSInstances, old.PSInstancesCount); if (old.PS) old.PS->Release(); in ImGui_ImplDX11_RenderDrawData()
295 for (UINT i = 0; i < old.PSInstancesCount; i++) if (old.PSInstances[i]) old.PSInstances[i]->Release(); in ImGui_ImplDX11_RenderDrawData()
296 ctx->VSSetShader(old.VS, old.VSInstances, old.VSInstancesCount); if (old.VS) old.VS->Release(); in ImGui_ImplDX11_RenderDrawData()
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H A Dimgui_impl_dx9.cpp154 if (bd->pVB) { bd->pVB->Release(); bd->pVB = NULL; } in ImGui_ImplDX9_RenderDrawData()
161 if (bd->pIB) { bd->pIB->Release(); bd->pIB = NULL; } in ImGui_ImplDX9_RenderDrawData()
173 d3d9_state_block->Release(); in ImGui_ImplDX9_RenderDrawData()
188 d3d9_state_block->Release(); in ImGui_ImplDX9_RenderDrawData()
194 d3d9_state_block->Release(); in ImGui_ImplDX9_RenderDrawData()
276 d3d9_state_block->Release(); in ImGui_ImplDX9_RenderDrawData()
303 if (bd->pd3dDevice) { bd->pd3dDevice->Release(); } in ImGui_ImplDX9_Shutdown()
366 if (bd->pVB) { bd->pVB->Release(); bd->pVB = NULL; } in ImGui_ImplDX9_InvalidateDeviceObjects()
367 if (bd->pIB) { bd->pIB->Release(); bd->pIB = NULL; } in ImGui_ImplDX9_InvalidateDeviceObjects()
368 if (bd->FontTexture) { bd->FontTexture->Release(); b in ImGui_ImplDX9_InvalidateDeviceObjects()
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/
H A DRefCountedTests.cpp54 test->Release(); in TEST()
64 test->Release(); in TEST()
67 test->Release(); in TEST()
71 // Test that Reference and Release atomically change the refcount.
90 test->Release(); in TEST()
100 test->Release(); in TEST()
109 test->Release(); in TEST()
118 test->Release(); in TEST()
143 original->Release(); in TEST()
163 original->Release(); in TEST()
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H A DToBackendTests.cpp51 adapter->Release(); in TEST()
61 adapter->Release(); in TEST()
75 adapter->Release(); in TEST()
85 adapter->Release(); in TEST()
/third_party/icu/icu4c/source/extra/uconv/
H A Dmakedata.mak9 # nmake /f makedata.mak icup=<path_to_icu_instalation> [Debug|Release]
20 !IF "$(CFG)" != "Release" && "$(CFG)" != "release" && "$(CFG)" != "Debug" && "$(CFG)" != "debug" && "$(CFG)" != "x86\Release" && "$(CFG)" != "x86\Debug" && "$(CFG)" != "x64\Release" && "$(CFG)" != "x64\Debug" && "$(CFG)" != "ARM\Release" && "$(CFG)" != "ARM\Debug" && "$(CFG)" != "ARM64\Release" && "$(CFG)" != "ARM64\Debug"
29 !MESSAGE "Release"
64 !IF "$(CFG)" == "x64\Release" || "$(CFG)" == "x64\Debug" || "$(CFG)" == "ARM\Release" || "$(CFG)" == "ARM\Debug" || "$(CFG)" == "ARM64\Release" || "
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/third_party/skia/third_party/externals/icu/source/extra/uconv/
H A Dmakedata.mak9 # nmake /f makedata.mak icup=<path_to_icu_instalation> [Debug|Release]
20 !IF "$(CFG)" != "Release" && "$(CFG)" != "release" && "$(CFG)" != "Debug" && "$(CFG)" != "debug" && "$(CFG)" != "x86\Release" && "$(CFG)" != "x86\Debug" && "$(CFG)" != "x64\Release" && "$(CFG)" != "x64\Debug" && "$(CFG)" != "ARM\Release" && "$(CFG)" != "ARM\Debug" && "$(CFG)" != "ARM64\Release" && "$(CFG)" != "ARM64\Debug"
29 !MESSAGE "Release"
56 !IF "$(CFG)" == "x64\Release" || "$(CFG)" == "x64\Debug" || "$(CFG)" == "ARM\Release" || "$(CFG)" == "ARM\Debug" || "$(CFG)" == "ARM64\Release" || "
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/third_party/python/PCbuild/
H A Dprepare_tcltk.bat49 %MSBUILD% "%PCBUILD%\tcl.vcxproj" /p:Configuration=Release /p:Platform=Win32
50 %MSBUILD% "%PCBUILD%\tk.vcxproj" /p:Configuration=Release /p:Platform=Win32
51 %MSBUILD% "%PCBUILD%\tix.vcxproj" /p:Configuration=Release /p:Platform=Win32
53 %MSBUILD% "%PCBUILD%\tcl.vcxproj" /p:Configuration=Release /p:Platform=x64
54 %MSBUILD% "%PCBUILD%\tk.vcxproj" /p:Configuration=Release /p:Platform=x64
55 %MSBUILD% "%PCBUILD%\tix.vcxproj" /p:Configuration=Release /p:Platform=x64
57 %MSBUILD% "%PCBUILD%\tcl.vcxproj" /p:Configuration=Release /p:Platform=ARM64
58 %MSBUILD% "%PCBUILD%\tk.vcxproj" /p:Configuration=Release /p:Platform=ARM64
59 %MSBUILD% "%PCBUILD%\tix.vcxproj" /p:Configuration=Release /p:Platform=ARM64
/third_party/ffmpeg/libavdevice/
H A Ddecklink_common.cpp95 api->Release(); in decklink_create_iterator()
110 attr->Release(); in decklink_get_attr_string()
193 profile->Release(); in ff_decklink_set_configs()
195 manager->Release(); in ff_decklink_set_configs()
321 mode->Release(); in ff_decklink_set_format()
325 itermode->Release(); in ff_decklink_set_format()
421 output_config->Release(); in ff_decklink_list_devices()
428 input_config->Release(); in ff_decklink_list_devices()
457 dl->Release(); in ff_decklink_list_devices()
459 iter->Release(); in ff_decklink_list_devices()
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/third_party/gn/src/base/memory/
H A Dref_counted.h35 bool Release() const { in Release() function in base::subtle::RefCountedBase
90 // Release and AddRef are suitable for inlining on X86 because they generate
95 bool Release() const { return ReleaseImpl(); } in Release() function in base::subtle::RefCountedThreadSafeBase
99 bool Release() const;
210 void Release() const { in Release() function in base::RefCounted
211 if (subtle::RefCountedBase::Release()) { in Release()
278 void Release() const { in Release() function in base::RefCountedThreadSafe
279 if (subtle::RefCountedThreadSafeBase::Release()) { in Release()
/third_party/skia/third_party/externals/dawn/src/common/
H A DRefBase.h31 // static void Release(T value) { ... }
43 Release(mValue); in ~RefBase()
81 Release(mValue); in operator =()
108 Release(mValue); in operator =()
144 Release(mValue); in Acquire()
154 // Friend is needed so that instances of RefBase<U> can call Reference and Release on
164 static void Release(T value) { in Release() function in RefBase
166 Traits::Release(value); in Release()
175 Release(mValue); in Set()
H A DRefCounted.h31 void Release();
51 static void Release(T* value) { in Release() function
52 value->Release(); in Release()
/third_party/skia/third_party/externals/sfntly/cpp/src/sfntly/port/
H A Drefcount.h22 // type inherits from RefCounted<>, which have AddRef and Release just like
39 // obj.Release(); // ref count = 0, object destroyed
117 virtual size_t Release() const = 0;
150 virtual size_t Release() const { in Release() function in sfntly::RefCounted
193 Release(); in ~Ptr()
205 p->AddRef(); // always AddRef() before Release() in operator =()
207 Release(); in operator =()
247 size_t Release() const { in Release() function in sfntly::Ptr
252 ref_count = p->Release(); in Release()
261 Release(); in Attach()
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/third_party/skia/third_party/externals/imgui/examples/example_win32_directx12/
H A Dmain.cpp276 pInfoQueue->Release(); in CreateDeviceD3D()
277 pdx12Debug->Release(); in CreateDeviceD3D()
341 swapChain1->Release(); in CreateDeviceD3D()
342 dxgiFactory->Release(); in CreateDeviceD3D()
354 if (g_pSwapChain) { g_pSwapChain->SetFullscreenState(false, NULL); g_pSwapChain->Release(); g_pSwapChain = NULL; } in CleanupDeviceD3D()
357 if (g_frameContext[i].CommandAllocator) { g_frameContext[i].CommandAllocator->Release(); g_frameContext[i].CommandAllocator = NULL; } in CleanupDeviceD3D()
358 if (g_pd3dCommandQueue) { g_pd3dCommandQueue->Release(); g_pd3dCommandQueue = NULL; } in CleanupDeviceD3D()
359 if (g_pd3dCommandList) { g_pd3dCommandList->Release(); g_pd3dCommandList = NULL; } in CleanupDeviceD3D()
360 if (g_pd3dRtvDescHeap) { g_pd3dRtvDescHeap->Release(); g_pd3dRtvDescHeap = NULL; } in CleanupDeviceD3D()
361 if (g_pd3dSrvDescHeap) { g_pd3dSrvDescHeap->Release(); g_pd3dSrvDescHea in CleanupDeviceD3D()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/ObjCARC/
H A DARCRuntimeEntryPoints.h43 Release, member in llvm::objcarc::ARCRuntimeEntryPointKind
62 Release = nullptr; in init()
79 case ARCRuntimeEntryPointKind::Release: in get()
80 return getIntrinsicEntryPoint(Release, Intrinsic::objc_release); in get()
111 Function *Release = nullptr; member in llvm::objcarc::ARCRuntimeEntryPoints
H A DObjCARCContract.cpp99 Instruction *Release, inst_iterator &Iter,
209 Instruction *Release, in findSafeStoreForStoreStrongContraction()
231 if (Inst == Release) { in findSafeStoreForStoreStrongContraction()
251 // instruction in between Store and the Release conservatively can not use in findSafeStoreForStoreStrongContraction()
252 // the RCIdentityRoot of Release. If we can prove we can ignore Inst, so in findSafeStoreForStoreStrongContraction()
296 Instruction *Release, in findRetainForStoreStrongContraction()
307 if (CanDecrementRefCount(Inst, New, PA) && Inst != Release) in findRetainForStoreStrongContraction()
373 Instruction *Release, inst_iterator &Iter, in tryToContractReleaseIntoStoreStrong()
376 auto *Load = dyn_cast<LoadInst>(GetArgRCIdentityRoot(Release)); in tryToContractReleaseIntoStoreStrong()
381 BasicBlock *BB = Release in tryToContractReleaseIntoStoreStrong()
208 findSafeStoreForStoreStrongContraction(LoadInst *Load, Instruction *Release, ProvenanceAnalysis &PA, AliasAnalysis *AA) findSafeStoreForStoreStrongContraction() argument
295 findRetainForStoreStrongContraction(Value *New, StoreInst *Store, Instruction *Release, ProvenanceAnalysis &PA) findRetainForStoreStrongContraction() argument
372 tryToContractReleaseIntoStoreStrong( Instruction *Release, inst_iterator &Iter, const DenseMap<BasicBlock *, ColorVector> &BlockColors) tryToContractReleaseIntoStoreStrong() argument
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/third_party/mbedtls/scripts/
H A Dgenerate_visualc_files.pl90 {GUID}.Release|Win32.ActiveCfg = Release|Win32
91 {GUID}.Release|Win32.Build.0 = Release|Win32
92 {GUID}.Release|x64.ActiveCfg = Release|x64
93 {GUID}.Release|x64.Build.0 = Release|x64
/third_party/curl/projects/
H A Dbuild-openssl.bat293 rem Configuring 64-bit Static Library Release Build
302 rem Configuring 64-bit Shared Library Release Build
340 rem Configuring 32-bit Static Library Release Build
349 rem Configuring 32-bit Shared Library Release Build
537 if exist "%OUTDIR%\LIB Release" (
538 copy /y out32\* "%OUTDIR%\LIB Release" 1>nul
541 move out32 "%OUTDIR%\LIB Release" 1>nul
545 move tmp32\lib.pdb "%OUTDIR%\LIB Release" 1>nul
550 if exist "%OUTDIR%\DLL Release" (
551 copy /y out32dll\* "%OUTDIR%\DLL Release"
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/third_party/skia/third_party/externals/swiftshader/src/Main/
H A DFrameBufferDD.cpp68 backBuffer->Release(); in createSurfaces()
74 frontBuffer->Release(); in createSurfaces()
131 clipper->Release(); in createSurfaces()
173 clipper->Release(); in updateClipper()
383 gammaControl->Release(); in setGammaRamp()
400 gammaControl->Release(); in getGammaRamp()
493 backBuffer->Release(); in releaseAll()
499 frontBuffer->Release(); in releaseAll()
506 directDraw->Release(); in releaseAll()
/third_party/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_dxcore_screen.cpp84 adapter->Release(); in choose_dxcore_adapter()
90 adapter->Release(); in choose_dxcore_adapter()
96 adapter->Release(); in choose_dxcore_adapter()
105 adapter->Release(); in choose_dxcore_adapter()
119 adapter->Release(); in choose_dxcore_adapter()
162 screen->adapter->Release(); in d3d12_deinit_dxcore_screen()
166 screen->factory->Release(); in d3d12_deinit_dxcore_screen()
/third_party/skia/third_party/externals/freetype/builds/cmake/
H A Dtestbuild.sh66 -DCMAKE_BUILD_TYPE=Release)
68 --config Release \
149 -DCMAKE_BUILD_TYPE=Release)
151 --config Release \
153 (set -x; ctest -V -C Release)
/third_party/mesa3d/src/microsoft/vulkan/
H A Ddzn_dxcore.cpp55 factory->Release(); in dzn_enumerate_physical_devices_dxcore()
87 adapter->Release(); in dzn_enumerate_physical_devices_dxcore()
91 list->Release(); in dzn_enumerate_physical_devices_dxcore()
92 factory->Release(); in dzn_enumerate_physical_devices_dxcore()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Analysis/
H A DObjCARCInstKind.cpp40 case ARCInstKind::Release: in operator <<()
41 return OS << "ARCInstKind::Release"; in operator <<()
113 return ARCInstKind::Release; in GetFunctionClass()
320 case ARCInstKind::Release: in IsUser()
353 case ARCInstKind::Release: in IsRetain()
390 case ARCInstKind::Release: in IsAutorelease()
426 case ARCInstKind::Release: in IsForwarding()
456 case ARCInstKind::Release: in IsNoopOnNull()
491 case ARCInstKind::Release: in IsNoopOnGlobal()
529 case ARCInstKind::Release in IsAlwaysTail()
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/third_party/skia/third_party/externals/imgui/examples/example_sdl_directx11/
H A Dmain.cpp107 // Release all outstanding references to the swap chain's buffers before resizing. in main()
214 if (g_pSwapChain) { g_pSwapChain->Release(); g_pSwapChain = NULL; } in CleanupDeviceD3D()
215 if (g_pd3dDeviceContext) { g_pd3dDeviceContext->Release(); g_pd3dDeviceContext = NULL; } in CleanupDeviceD3D()
216 if (g_pd3dDevice) { g_pd3dDevice->Release(); g_pd3dDevice = NULL; } in CleanupDeviceD3D()
224 pBackBuffer->Release(); in CreateRenderTarget()
229 if (g_mainRenderTargetView) { g_mainRenderTargetView->Release(); g_mainRenderTargetView = NULL; } in CleanupRenderTarget()
/third_party/protobuf/kokoro/release/python/windows/
H A Dbuild_single_artifact.bat53 msbuild protobuf.sln /p:Platform=%vcplatform% /p:Configuration=Release || goto :error
56 copy vcprojects\Release\libprotobuf.lib src\.libs\libprotobuf.a
57 copy vcprojects\Release\libprotobuf-lite.lib src\.libs\libprotobuf-lite.a
58 SET PATH=%cd%\vcprojects\Release;%PATH%
59 dir vcprojects\Release

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