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Searched refs:ReferenceContextBuffers (Results 1 - 23 of 23) sorted by relevance

/third_party/vk-gl-cts/modules/glshared/
H A DglsDrawTest.hpp38 class ReferenceContextBuffers;
268 sglr::ReferenceContextBuffers* m_refBuffers;
H A DglsVertexArrayTests.hpp42 class ReferenceContextBuffers;
435 sglr::ReferenceContextBuffers* m_refBuffers;
H A DglsFragOpInteractionCase.cpp426 sglr::ReferenceContextBuffers buffers;
H A DglsVertexArrayTests.cpp1710 m_refBuffers = new sglr::ReferenceContextBuffers(m_renderCtx.getRenderTarget().getPixelFormat(), 0, 0, renderTargetWidth, renderTargetHeight); in init()
H A DglsDrawTest.cpp3147 m_refBuffers = new sglr::ReferenceContextBuffers(m_renderCtx.getRenderTarget().getPixelFormat(), 0, 0, renderTargetWidth, renderTargetHeight, renderTargetSamples); in init()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fDepthTests.cpp159 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height); in iterate()
H A Des3fFboTestCase.cpp108 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height); in iterate()
H A Des3fStencilTests.cpp345 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height); in iterate()
H A Des3fClippingTests.cpp520 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples); in testRender()
657 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples); in testRender()
881 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples); in testRender()
1055 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples); in testRender()
H A Des3fFboRenderTest.cpp472 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height); in iterate()
H A Des3fTextureUnitTests.cpp1038 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), 0 /* depth */, 0 /* stencil */, viewportWidth, viewportHeight); in iterate()
H A Des3fTextureSpecificationTests.cpp198 sglr::ReferenceContextBuffers refBuffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), 0 /* depth */, 0 /* stencil */, width, height); in iterate()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fFboTestCase.cpp112 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height); in iterate()
H A Des31fTextureSpecificationTests.cpp155 sglr::ReferenceContextBuffers refBuffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), 0 /* depth */, 0 /* stencil */, width, height); in iterate()
H A Des31fGeometryShaderTests.cpp1846 sglr::ReferenceContextBuffers* m_refBuffers;
1896 m_refBuffers = new sglr::ReferenceContextBuffers(m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, m_viewportSize.x(), m_viewportSize.y()); in init()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fDepthTests.cpp156 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height); in iterate()
H A Des2fStencilTests.cpp342 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height); in iterate()
H A Des2fClippingTests.cpp517 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples); in testRender()
654 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples); in testRender()
877 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples); in testRender()
1051 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples); in testRender()
H A Des2fTextureUnitTests.cpp806 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), 0 /* depth */, 0 /* stencil */, viewportWidth, viewportHeight); in iterate()
H A Des2fFboRenderTest.cpp608 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height); in iterate()
H A Des2fTextureSpecificationTests.cpp435 sglr::ReferenceContextBuffers refBuffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), 0 /* depth */, 0 /* stencil */, width, height); in iterate()
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrReferenceContext.hpp590 class ReferenceContextBuffers class
593 ReferenceContextBuffers (const tcu::PixelFormat& colorBits, int depthBits, int stencilBits, int width, int height, int samples = 1);
H A DsglrReferenceContext.cpp306 ReferenceContextBuffers::ReferenceContextBuffers (const tcu::PixelFormat& colorBits, int depthBits, int stencilBits, int width, int height, int samples) in ReferenceContextBuffers() function in sglr::ReferenceContextBuffers

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