/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsDrawTest.hpp | 38 class ReferenceContextBuffers; 268 sglr::ReferenceContextBuffers* m_refBuffers;
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H A D | glsVertexArrayTests.hpp | 42 class ReferenceContextBuffers; 435 sglr::ReferenceContextBuffers* m_refBuffers;
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H A D | glsFragOpInteractionCase.cpp | 426 sglr::ReferenceContextBuffers buffers;
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H A D | glsVertexArrayTests.cpp | 1710 m_refBuffers = new sglr::ReferenceContextBuffers(m_renderCtx.getRenderTarget().getPixelFormat(), 0, 0, renderTargetWidth, renderTargetHeight); in init()
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H A D | glsDrawTest.cpp | 3147 m_refBuffers = new sglr::ReferenceContextBuffers(m_renderCtx.getRenderTarget().getPixelFormat(), 0, 0, renderTargetWidth, renderTargetHeight, renderTargetSamples); in init()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fDepthTests.cpp | 159 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height); in iterate()
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H A D | es3fFboTestCase.cpp | 108 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height); in iterate()
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H A D | es3fStencilTests.cpp | 345 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height); in iterate()
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H A D | es3fClippingTests.cpp | 520 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples); in testRender() 657 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples); in testRender() 881 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples); in testRender() 1055 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples); in testRender()
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H A D | es3fFboRenderTest.cpp | 472 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height); in iterate()
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H A D | es3fTextureUnitTests.cpp | 1038 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), 0 /* depth */, 0 /* stencil */, viewportWidth, viewportHeight); in iterate()
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H A D | es3fTextureSpecificationTests.cpp | 198 sglr::ReferenceContextBuffers refBuffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), 0 /* depth */, 0 /* stencil */, width, height); in iterate()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fFboTestCase.cpp | 112 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height); in iterate()
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H A D | es31fTextureSpecificationTests.cpp | 155 sglr::ReferenceContextBuffers refBuffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), 0 /* depth */, 0 /* stencil */, width, height); in iterate()
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H A D | es31fGeometryShaderTests.cpp | 1846 sglr::ReferenceContextBuffers* m_refBuffers; 1896 m_refBuffers = new sglr::ReferenceContextBuffers(m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, m_viewportSize.x(), m_viewportSize.y()); in init()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fDepthTests.cpp | 156 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height); in iterate()
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H A D | es2fStencilTests.cpp | 342 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height); in iterate()
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H A D | es2fClippingTests.cpp | 517 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples); in testRender() 654 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples); in testRender() 877 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples); in testRender() 1051 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples); in testRender()
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H A D | es2fTextureUnitTests.cpp | 806 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), 0 /* depth */, 0 /* stencil */, viewportWidth, viewportHeight); in iterate()
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H A D | es2fFboRenderTest.cpp | 608 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height); in iterate()
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H A D | es2fTextureSpecificationTests.cpp | 435 sglr::ReferenceContextBuffers refBuffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), 0 /* depth */, 0 /* stencil */, width, height); in iterate()
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.hpp | 590 class ReferenceContextBuffers class 593 ReferenceContextBuffers (const tcu::PixelFormat& colorBits, int depthBits, int stencilBits, int width, int height, int samples = 1);
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H A D | sglrReferenceContext.cpp | 306 ReferenceContextBuffers::ReferenceContextBuffers (const tcu::PixelFormat& colorBits, int depthBits, int stencilBits, int width, int height, int samples) in ReferenceContextBuffers() function in sglr::ReferenceContextBuffers
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