Searched refs:RedundantStateChangeCase (Results 1 - 2 of 2) sorted by relevance
/third_party/vk-gl-cts/modules/gles3/performance/ |
H A D | es3pRedundantStateChangeTests.cpp | 48 class RedundantStateChangeCase : public gls::StateChangePerformanceCase class 51 RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description); 52 ~RedundantStateChangeCase (void); 60 RedundantStateChangeCase::RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description) in RedundantStateChangeCase() function in deqp::gles3::Performance::__anon30789::RedundantStateChangeCase 69 RedundantStateChangeCase::~RedundantStateChangeCase (void) in ~RedundantStateChangeCase() 73 void RedundantStateChangeCase::renderTest (const glw::Functions& gl) in renderTest() 82 void RedundantStateChangeCase::renderReference (const glw::Functions& gl) in renderReference() 105 class RedundantStateChangeCase_ ## NAME : public RedundantStateChangeCase\ [all...] |
/third_party/vk-gl-cts/modules/gles2/performance/ |
H A D | es2pRedundantStateChangeTests.cpp | 48 class RedundantStateChangeCase : public gls::StateChangePerformanceCase class 51 RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description); 52 ~RedundantStateChangeCase (void); 60 RedundantStateChangeCase::RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description) in RedundantStateChangeCase() function in deqp::gles2::Performance::__anon30501::RedundantStateChangeCase 69 RedundantStateChangeCase::~RedundantStateChangeCase (void) in ~RedundantStateChangeCase() 73 void RedundantStateChangeCase::renderTest (const glw::Functions& gl) in renderTest() 82 void RedundantStateChangeCase::renderReference (const glw::Functions& gl) in renderReference() 105 class RedundantStateChangeCase_ ## NAME : public RedundantStateChangeCase\ [all...] |
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