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Searched refs:Radius (Results 1 - 10 of 10) sorted by relevance

/third_party/skia/modules/svg/include/
H A DSkSVGFeMorphology.h16 struct Radius { struct in SkSVGFeMorphology
31 SVG_ATTR(Radius , Radius , Radius({0, 0}))
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtc/
H A Drandom.hpp65 /// @param Radius
69 T Radius);
73 /// @param Radius
77 T Radius);
81 /// @param Radius
85 T Radius);
89 /// @param Radius
93 T Radius);
/third_party/skia/modules/svg/src/
H A DSkSVGFeMorphology.cpp19 this->setRadius(SkSVGAttributeParser::parse<SkSVGFeMorphology::Radius>( in parseAndSetAttribute()
52 bool SkSVGAttributeParser::parse<SkSVGFeMorphology::Radius>(SkSVGFeMorphology::Radius* radius) { in parse()
/third_party/skia/third_party/externals/dng_sdk/source/
H A Ddng_resample.h129 uint32 Radius () const in Radius() function in dng_resample_weights
213 uint32 Radius () const in Radius() function in dng_resample_weights_2d
H A Ddng_lens_correction.cpp1203 const int32 pad = ConvertUint32ToInt32(fWeights.Radius());
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/
H A Dgradient_paint.hpp33 T const & Radius,
/third_party/skia/modules/skottie/src/effects/
H A DBuldgeEffect.cpp80 SG_ATTRIBUTE(Radius , SkVector , fRadius)
H A DSphereEffect.cpp165 SG_ATTRIBUTE(Radius , float , fRadius)
/third_party/skia/modules/sksg/include/
H A DSkSGGeometryEffect.h131 SG_ATTRIBUTE(Radius, SkScalar, fRadius)
/third_party/skia/experimental/skrive/include/
H A DSkRive.h235 ACTOR_ATTR(Radius, float, 0)

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