Searched refs:RENDERBITS_AS_FRAGMENT_TEXTURE (Results 1 - 3 of 3) sorted by relevance
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fTextureBufferTests.cpp | 66 { RENDERBITS_AS_FRAGMENT_TEXTURE, "as_fragment_texture" } in toTestName() 601 RENDERBITS_AS_FRAGMENT_TEXTURE, in createTextureBufferTests() 602 RENDERBITS_AS_VERTEX_ARRAY | RENDERBITS_AS_FRAGMENT_TEXTURE, in createTextureBufferTests() 603 RENDERBITS_AS_INDEX_ARRAY | RENDERBITS_AS_FRAGMENT_TEXTURE, in createTextureBufferTests() 604 RENDERBITS_AS_VERTEX_ARRAY | RENDERBITS_AS_INDEX_ARRAY | RENDERBITS_AS_FRAGMENT_TEXTURE, in createTextureBufferTests() 605 RENDERBITS_AS_VERTEX_TEXTURE | RENDERBITS_AS_FRAGMENT_TEXTURE, in createTextureBufferTests() 606 RENDERBITS_AS_VERTEX_ARRAY | RENDERBITS_AS_VERTEX_TEXTURE | RENDERBITS_AS_FRAGMENT_TEXTURE, in createTextureBufferTests() 607 RENDERBITS_AS_INDEX_ARRAY | RENDERBITS_AS_VERTEX_TEXTURE | RENDERBITS_AS_FRAGMENT_TEXTURE, in createTextureBufferTests() 608 RENDERBITS_AS_VERTEX_ARRAY | RENDERBITS_AS_INDEX_ARRAY | RENDERBITS_AS_VERTEX_TEXTURE | RENDERBITS_AS_FRAGMENT_TEXTURE in createTextureBufferTests() 711 modifyTypeGroup->addChild(new TextureBufferCase(context.getTestContext(), context.getRenderContext(), GL_RGBA8, size, 0, 0, RENDERBITS_NONE, modifyType, RENDERBITS_AS_FRAGMENT_TEXTURE, nam in createTextureBufferTests() [all...] |
/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsTextureBufferCase.cpp | 338 if (renderBits & RENDERBITS_AS_FRAGMENT_TEXTURE) in generateFragmentShaderTemplate() 345 if (renderBits & RENDERBITS_AS_FRAGMENT_TEXTURE) in generateFragmentShaderTemplate() 353 if (renderBits & RENDERBITS_AS_FRAGMENT_TEXTURE) in generateFragmentShaderTemplate() 617 if (renderBits & RENDERBITS_AS_FRAGMENT_TEXTURE) in renderGL() 636 if (renderBits & RENDERBITS_AS_FRAGMENT_TEXTURE) in renderGL() 672 const rr::FragmentShader* const fragmentShader = (renderBits & RENDERBITS_AS_FRAGMENT_TEXTURE ? static_cast<const rr::FragmentShader*>(&textureFragmentShader) : &coordFragmmentShader); in renderReference() 727 { RENDERBITS_AS_FRAGMENT_TEXTURE, "fragment texture" } in logRendering()
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H A D | glsTextureBufferCase.hpp | 58 RENDERBITS_AS_FRAGMENT_TEXTURE = (0x1<<3) enumerator
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