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Searched refs:RENDERBITS_AS_FRAGMENT_TEXTURE (Results 1 - 3 of 3) sorted by relevance

/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fTextureBufferTests.cpp66 { RENDERBITS_AS_FRAGMENT_TEXTURE, "as_fragment_texture" } in toTestName()
601 RENDERBITS_AS_FRAGMENT_TEXTURE, in createTextureBufferTests()
602 RENDERBITS_AS_VERTEX_ARRAY | RENDERBITS_AS_FRAGMENT_TEXTURE, in createTextureBufferTests()
603 RENDERBITS_AS_INDEX_ARRAY | RENDERBITS_AS_FRAGMENT_TEXTURE, in createTextureBufferTests()
604 RENDERBITS_AS_VERTEX_ARRAY | RENDERBITS_AS_INDEX_ARRAY | RENDERBITS_AS_FRAGMENT_TEXTURE, in createTextureBufferTests()
605 RENDERBITS_AS_VERTEX_TEXTURE | RENDERBITS_AS_FRAGMENT_TEXTURE, in createTextureBufferTests()
606 RENDERBITS_AS_VERTEX_ARRAY | RENDERBITS_AS_VERTEX_TEXTURE | RENDERBITS_AS_FRAGMENT_TEXTURE, in createTextureBufferTests()
607 RENDERBITS_AS_INDEX_ARRAY | RENDERBITS_AS_VERTEX_TEXTURE | RENDERBITS_AS_FRAGMENT_TEXTURE, in createTextureBufferTests()
608 RENDERBITS_AS_VERTEX_ARRAY | RENDERBITS_AS_INDEX_ARRAY | RENDERBITS_AS_VERTEX_TEXTURE | RENDERBITS_AS_FRAGMENT_TEXTURE in createTextureBufferTests()
711 modifyTypeGroup->addChild(new TextureBufferCase(context.getTestContext(), context.getRenderContext(), GL_RGBA8, size, 0, 0, RENDERBITS_NONE, modifyType, RENDERBITS_AS_FRAGMENT_TEXTURE, nam in createTextureBufferTests()
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/third_party/vk-gl-cts/modules/glshared/
H A DglsTextureBufferCase.cpp338 if (renderBits & RENDERBITS_AS_FRAGMENT_TEXTURE) in generateFragmentShaderTemplate()
345 if (renderBits & RENDERBITS_AS_FRAGMENT_TEXTURE) in generateFragmentShaderTemplate()
353 if (renderBits & RENDERBITS_AS_FRAGMENT_TEXTURE) in generateFragmentShaderTemplate()
617 if (renderBits & RENDERBITS_AS_FRAGMENT_TEXTURE) in renderGL()
636 if (renderBits & RENDERBITS_AS_FRAGMENT_TEXTURE) in renderGL()
672 const rr::FragmentShader* const fragmentShader = (renderBits & RENDERBITS_AS_FRAGMENT_TEXTURE ? static_cast<const rr::FragmentShader*>(&textureFragmentShader) : &coordFragmmentShader); in renderReference()
727 { RENDERBITS_AS_FRAGMENT_TEXTURE, "fragment texture" } in logRendering()
H A DglsTextureBufferCase.hpp58 RENDERBITS_AS_FRAGMENT_TEXTURE = (0x1<<3) enumerator

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