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Help
Searched
refs:PushItemWidth
(Results
1 - 11
of
11
) sorted by relevance
/third_party/mesa3d/src/imgui/
H
A
D
imgui_memory_editor.h
325
ImGui::
PushItemWidth
(s.GlyphWidth * 2);
in DrawContents()
454
ImGui::
PushItemWidth
(56);
in DrawContents()
469
ImGui::
PushItemWidth
((s.AddrDigitsCount + 1) * s.GlyphWidth + style.FramePadding.x * 2.0f);
in DrawContents()
501
ImGui::
PushItemWidth
((s.GlyphWidth * 10.0f) + style.FramePadding.x * 2.0f + style.ItemInnerSpacing.x);
in DrawContents()
511
ImGui::
PushItemWidth
((s.GlyphWidth * 6.0f) + style.FramePadding.x * 2.0f + style.ItemInnerSpacing.x);
in DrawContents()
H
A
D
imgui_widgets.cpp
2671
PushItemWidth
(ImMax(1.0f, CalcItemWidth() - (button_size + style.ItemInnerSpacing.x) * 2));
3897
PushItemWidth
(w_item_one);
3903
PushItemWidth
(w_item_last);
3927
PushItemWidth
(w_items_all);
3975
PushItemWidth
(square_sz * 12.0f); // Use 256 + bar sizes?
4276
PushItemWidth
((alpha_bar ? bar1_pos_x : bar0_pos_x) + bars_width - picker_pos.x);
4583
PushItemWidth
(picker_size.x);
5132
// Tip: To have a list filling the entire window width,
PushItemWidth
(-1) and pass an non-visible label e.g. "##empty"
H
A
D
imgui.h
316
IMGUI_API void
PushItemWidth
(float item_width); // width of items for the common item+label case, pixels. 0.0f = default to ~2/3 of windows width, >0.0f: width in pixels, <0.0f align xx pixels to the right of window (so -1.0f always align width to the right side)
H
A
D
imgui.cpp
480
- 2016/01/23 (1.48) - fixed not honoring exact width passed to
PushItemWidth
(), previously it would add extra FramePadding.x*2 over that width. if you had manual pixel-perfect alignment in place it might affect you.
2030
ImGui::
PushItemWidth
(width);
in Draw()
5628
void ImGui::
PushItemWidth
(float item_width)
in PushItemWidth()
function in ImGui
8183
PushItemWidth
(GetColumnWidth() * 0.65f); // FIXME: Move on columns setup
in NextColumn()
8382
PushItemWidth
(GetColumnWidth() * 0.65f);
in BeginColumns()
8924
PushItemWidth
(80.0f);
in LogButtons()
/third_party/skia/tools/viewer/
H
A
D
SkottieSlide.cpp
342
ImGui::
PushItemWidth
(-1);
in renderUI()
349
ImGui::
PushItemWidth
(kUI_fps_width);
in renderUI()
/third_party/skia/third_party/externals/imgui/
H
A
D
imgui_demo.cpp
354
//ImGui::
PushItemWidth
(-ImGui::GetWindowWidth() * 0.35f);
in ShowDemoWindow()
357
ImGui::
PushItemWidth
(ImGui::GetFontSize() * -12);
in ShowDemoWindow()
2477
// Use
PushItemWidth
()/PopItemWidth() to set the width of a group of items.
in ShowDemoWindowLayout()
2481
ImGui::Text("SetNextItemWidth/
PushItemWidth
(100)");
in ShowDemoWindowLayout()
2483
ImGui::
PushItemWidth
(100);
in ShowDemoWindowLayout()
2493
ImGui::Text("SetNextItemWidth/
PushItemWidth
(-100)");
in ShowDemoWindowLayout()
2495
ImGui::
PushItemWidth
(-100);
in ShowDemoWindowLayout()
2505
ImGui::Text("SetNextItemWidth/
PushItemWidth
(GetContentRegionAvail().x * 0.5f)");
in ShowDemoWindowLayout()
2507
ImGui::
PushItemWidth
(ImGui::GetContentRegionAvail().x * 0.5f);
in ShowDemoWindowLayout()
2517
ImGui::Text("SetNextItemWidth/
PushItemWidth
(
in ShowDemoWindowLayout()
[all...]
H
A
D
imgui_tables.cpp
142
// - right-side alignment features such as SetNextItemWidth(-x) or
PushItemWidth
(-x) will rely on this width.
3894
PushItemWidth
(width * 0.65f);
3951
PushItemWidth
(width * 0.65f);
H
A
D
imgui.h
416
IMGUI_API void
PushItemWidth
(float item_width); // push width of items for common large "item+label" widgets. >0.0f: width in pixels, <0.0f align xx pixels to the right of window (so -FLT_MIN always align width to the right side).
H
A
D
imgui_widgets.cpp
5285
PushItemWidth
((alpha_bar ? bar1_pos_x : bar0_pos_x) + bars_width - picker_pos.x);
5642
PushItemWidth
(picker_size.x);
H
A
D
imgui.cpp
607
- 2016/01/23 (1.48) - fixed not honoring exact width passed to
PushItemWidth
(), previously it would add extra FramePadding.x*2 over that width. if you had manual pixel-perfect alignment in place it might affect you.
7465
// -
PushItemWidth
()
7704
void ImGui::
PushItemWidth
(float item_width)
in PushItemWidth()
function in ImGui
7735
// Calculate default item width given value passed to
PushItemWidth
() or SetNextItemWidth().
/third_party/mesa3d/src/intel/tools/
H
A
D
aubinator_viewer.cpp
748
ImGui::
PushItemWidth
(ImGui::GetContentRegionAvailWidth() / (2 * 2));
in display_batch_window()
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