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Searched refs:PushItemWidth (Results 1 - 11 of 11) sorted by relevance

/third_party/mesa3d/src/imgui/
H A Dimgui_memory_editor.h325 ImGui::PushItemWidth(s.GlyphWidth * 2); in DrawContents()
454 ImGui::PushItemWidth(56); in DrawContents()
469 ImGui::PushItemWidth((s.AddrDigitsCount + 1) * s.GlyphWidth + style.FramePadding.x * 2.0f); in DrawContents()
501 ImGui::PushItemWidth((s.GlyphWidth * 10.0f) + style.FramePadding.x * 2.0f + style.ItemInnerSpacing.x); in DrawContents()
511 ImGui::PushItemWidth((s.GlyphWidth * 6.0f) + style.FramePadding.x * 2.0f + style.ItemInnerSpacing.x); in DrawContents()
H A Dimgui_widgets.cpp2671 PushItemWidth(ImMax(1.0f, CalcItemWidth() - (button_size + style.ItemInnerSpacing.x) * 2));
3897 PushItemWidth(w_item_one);
3903 PushItemWidth(w_item_last);
3927 PushItemWidth(w_items_all);
3975 PushItemWidth(square_sz * 12.0f); // Use 256 + bar sizes?
4276 PushItemWidth((alpha_bar ? bar1_pos_x : bar0_pos_x) + bars_width - picker_pos.x);
4583 PushItemWidth(picker_size.x);
5132 // Tip: To have a list filling the entire window width, PushItemWidth(-1) and pass an non-visible label e.g. "##empty"
H A Dimgui.h316 IMGUI_API void PushItemWidth(float item_width); // width of items for the common item+label case, pixels. 0.0f = default to ~2/3 of windows width, >0.0f: width in pixels, <0.0f align xx pixels to the right of window (so -1.0f always align width to the right side)
H A Dimgui.cpp480 - 2016/01/23 (1.48) - fixed not honoring exact width passed to PushItemWidth(), previously it would add extra FramePadding.x*2 over that width. if you had manual pixel-perfect alignment in place it might affect you.
2030 ImGui::PushItemWidth(width); in Draw()
5628 void ImGui::PushItemWidth(float item_width) in PushItemWidth() function in ImGui
8183 PushItemWidth(GetColumnWidth() * 0.65f); // FIXME: Move on columns setup in NextColumn()
8382 PushItemWidth(GetColumnWidth() * 0.65f); in BeginColumns()
8924 PushItemWidth(80.0f); in LogButtons()
/third_party/skia/tools/viewer/
H A DSkottieSlide.cpp342 ImGui::PushItemWidth(-1); in renderUI()
349 ImGui::PushItemWidth(kUI_fps_width); in renderUI()
/third_party/skia/third_party/externals/imgui/
H A Dimgui_demo.cpp354 //ImGui::PushItemWidth(-ImGui::GetWindowWidth() * 0.35f); in ShowDemoWindow()
357 ImGui::PushItemWidth(ImGui::GetFontSize() * -12); in ShowDemoWindow()
2477 // Use PushItemWidth()/PopItemWidth() to set the width of a group of items. in ShowDemoWindowLayout()
2481 ImGui::Text("SetNextItemWidth/PushItemWidth(100)"); in ShowDemoWindowLayout()
2483 ImGui::PushItemWidth(100); in ShowDemoWindowLayout()
2493 ImGui::Text("SetNextItemWidth/PushItemWidth(-100)"); in ShowDemoWindowLayout()
2495 ImGui::PushItemWidth(-100); in ShowDemoWindowLayout()
2505 ImGui::Text("SetNextItemWidth/PushItemWidth(GetContentRegionAvail().x * 0.5f)"); in ShowDemoWindowLayout()
2507 ImGui::PushItemWidth(ImGui::GetContentRegionAvail().x * 0.5f); in ShowDemoWindowLayout()
2517 ImGui::Text("SetNextItemWidth/PushItemWidth( in ShowDemoWindowLayout()
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H A Dimgui_tables.cpp142 // - right-side alignment features such as SetNextItemWidth(-x) or PushItemWidth(-x) will rely on this width.
3894 PushItemWidth(width * 0.65f);
3951 PushItemWidth(width * 0.65f);
H A Dimgui.h416 IMGUI_API void PushItemWidth(float item_width); // push width of items for common large "item+label" widgets. >0.0f: width in pixels, <0.0f align xx pixels to the right of window (so -FLT_MIN always align width to the right side).
H A Dimgui_widgets.cpp5285 PushItemWidth((alpha_bar ? bar1_pos_x : bar0_pos_x) + bars_width - picker_pos.x);
5642 PushItemWidth(picker_size.x);
H A Dimgui.cpp607 - 2016/01/23 (1.48) - fixed not honoring exact width passed to PushItemWidth(), previously it would add extra FramePadding.x*2 over that width. if you had manual pixel-perfect alignment in place it might affect you.
7465 // - PushItemWidth()
7704 void ImGui::PushItemWidth(float item_width) in PushItemWidth() function in ImGui
7735 // Calculate default item width given value passed to PushItemWidth() or SetNextItemWidth().
/third_party/mesa3d/src/intel/tools/
H A Daubinator_viewer.cpp748 ImGui::PushItemWidth(ImGui::GetContentRegionAvailWidth() / (2 * 2)); in display_batch_window()

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