/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
H A D | RenderPipelineD3D12.cpp | 109 D3D12_PRIMITIVE_TOPOLOGY D3D12PrimitiveTopology(wgpu::PrimitiveTopology primitiveTopology) { in D3D12PrimitiveTopology() 111 case wgpu::PrimitiveTopology::PointList: in D3D12PrimitiveTopology() 113 case wgpu::PrimitiveTopology::LineList: in D3D12PrimitiveTopology() 115 case wgpu::PrimitiveTopology::LineStrip: in D3D12PrimitiveTopology() 117 case wgpu::PrimitiveTopology::TriangleList: in D3D12PrimitiveTopology() 119 case wgpu::PrimitiveTopology::TriangleStrip: in D3D12PrimitiveTopology() 125 wgpu::PrimitiveTopology primitiveTopology) { in D3D12PrimitiveTopologyType() 127 case wgpu::PrimitiveTopology::PointList: in D3D12PrimitiveTopologyType() 129 case wgpu::PrimitiveTopology::LineList: in D3D12PrimitiveTopologyType() 130 case wgpu::PrimitiveTopology in D3D12PrimitiveTopologyType() [all...] |
/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
H A D | PrimitiveTopologyTests.cpp | 184 void DoTest(wgpu::PrimitiveTopology primitiveTopology, in DoTest() 191 if (primitiveTopology == wgpu::PrimitiveTopology::TriangleStrip || in DoTest() 192 primitiveTopology == wgpu::PrimitiveTopology::LineStrip) { in DoTest() 237 DoTest(wgpu::PrimitiveTopology::PointList, in TEST_P() 252 DoTest(wgpu::PrimitiveTopology::LineList, in TEST_P() 266 DoTest(wgpu::PrimitiveTopology::LineStrip, { in TEST_P() 279 DoTest(wgpu::PrimitiveTopology::TriangleList, in TEST_P() 291 DoTest(wgpu::PrimitiveTopology::TriangleStrip, in TEST_P()
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H A D | IndexFormatTests.cpp | 34 wgpu::PrimitiveTopology primitiveTopology = wgpu::PrimitiveTopology::TriangleStrip) { in MakeTestPipeline() 188 MakeTestPipeline(wgpu::IndexFormat::Undefined, wgpu::PrimitiveTopology::TriangleList); in TEST_P() 395 MakeTestPipeline(wgpu::IndexFormat::Uint32, wgpu::PrimitiveTopology::LineStrip); in TEST_P() 422 MakeTestPipeline(wgpu::IndexFormat::Uint32, wgpu::PrimitiveTopology::LineStrip); in TEST_P() 449 MakeTestPipeline(wgpu::IndexFormat::Uint16, wgpu::PrimitiveTopology::LineStrip); in TEST_P()
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H A D | CreatePipelineAsyncTests.cpp | 252 renderPipelineDescriptor.primitive.topology = wgpu::PrimitiveTopology::PointList; in TEST_P() 276 renderPipelineDescriptor.primitive.topology = wgpu::PrimitiveTopology::PointList; in TEST_P() 341 renderPipelineDescriptor.primitive.topology = wgpu::PrimitiveTopology::PointList; in TEST_P() 403 renderPipelineDescriptor.primitive.topology = wgpu::PrimitiveTopology::PointList; in TEST_P() 461 renderPipelineDescriptor.primitive.topology = wgpu::PrimitiveTopology::PointList; in TEST_P() 596 renderPipelineDescriptor.primitive.topology = wgpu::PrimitiveTopology::PointList; in TEST_P() 664 renderPipelineDescriptor.primitive.topology = wgpu::PrimitiveTopology::PointList; in TEST_P() 749 renderPipelineDescriptor.primitive.topology = wgpu::PrimitiveTopology::PointList; in TEST_P() 821 renderPipelineDescriptor.primitive.topology = wgpu::PrimitiveTopology::PointList; in TEST_P() 900 renderPipelineDescriptor.primitive.topology = wgpu::PrimitiveTopology in TEST_P() [all...] |
H A D | RenderPassTests.cpp | 48 descriptor.primitive.topology = wgpu::PrimitiveTopology::TriangleList; 146 descriptor.primitive.topology = wgpu::PrimitiveTopology::TriangleList; in TEST_P()
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H A D | TextureSubresourceTests.cpp | 71 descriptor.primitive.topology = wgpu::PrimitiveTopology::TriangleList; in DrawTriangle() 115 descriptor.primitive.topology = wgpu::PrimitiveTopology::TriangleList; in SampleAndDraw()
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H A D | OpArrayLengthTests.cpp | 180 descriptor.primitive.topology = wgpu::PrimitiveTopology::PointList; in TEST_P() 240 descriptor.primitive.topology = wgpu::PrimitiveTopology::PointList; in TEST_P()
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H A D | ViewportOrientationTests.cpp | 39 descriptor.primitive.topology = wgpu::PrimitiveTopology::PointList; in TEST_P()
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H A D | RenderAttachmentTests.cpp | 53 pipelineDesc.primitive.topology = wgpu::PrimitiveTopology::PointList; in TEST_P()
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H A D | GpuMemorySynchronizationTests.cpp | 78 rpDesc.primitive.topology = wgpu::PrimitiveTopology::PointList; in CreatePipelineAndBindGroupForRender() 284 rpDesc.primitive.topology = wgpu::PrimitiveTopology::PointList; in CreatePipelineAndBindGroupForRender() 522 rpDesc.primitive.topology = wgpu::PrimitiveTopology::TriangleList; in TEST_P() 638 rpDesc.primitive.topology = wgpu::PrimitiveTopology::TriangleList; in TEST_P()
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H A D | DrawIndirectTests.cpp | 43 descriptor.primitive.topology = wgpu::PrimitiveTopology::TriangleStrip;
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H A D | DrawTests.cpp | 43 descriptor.primitive.topology = wgpu::PrimitiveTopology::TriangleList;
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H A D | DrawIndexedTests.cpp | 43 descriptor.primitive.topology = wgpu::PrimitiveTopology::TriangleStrip;
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H A D | EntryPointTests.cpp | 43 desc.primitive.topology = wgpu::PrimitiveTopology::PointList; in TEST_P()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
H A D | RenderPipelineVk.cpp | 108 VkPrimitiveTopology VulkanPrimitiveTopology(wgpu::PrimitiveTopology topology) { in VulkanPrimitiveTopology() 110 case wgpu::PrimitiveTopology::PointList: in VulkanPrimitiveTopology() 112 case wgpu::PrimitiveTopology::LineList: in VulkanPrimitiveTopology() 114 case wgpu::PrimitiveTopology::LineStrip: in VulkanPrimitiveTopology() 116 case wgpu::PrimitiveTopology::TriangleList: in VulkanPrimitiveTopology() 118 case wgpu::PrimitiveTopology::TriangleStrip: in VulkanPrimitiveTopology() 124 bool ShouldEnablePrimitiveRestart(wgpu::PrimitiveTopology topology) { in ShouldEnablePrimitiveRestart() 128 case wgpu::PrimitiveTopology::PointList: in ShouldEnablePrimitiveRestart() 129 case wgpu::PrimitiveTopology::LineList: in ShouldEnablePrimitiveRestart() 130 case wgpu::PrimitiveTopology in ShouldEnablePrimitiveRestart() [all...] |
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
H A D | RenderPipelineGL.cpp | 26 GLenum GLPrimitiveTopology(wgpu::PrimitiveTopology primitiveTopology) { in GLPrimitiveTopology() 28 case wgpu::PrimitiveTopology::PointList: in GLPrimitiveTopology() 30 case wgpu::PrimitiveTopology::LineList: in GLPrimitiveTopology() 32 case wgpu::PrimitiveTopology::LineStrip: in GLPrimitiveTopology() 34 case wgpu::PrimitiveTopology::TriangleList: in GLPrimitiveTopology() 36 case wgpu::PrimitiveTopology::TriangleStrip: in GLPrimitiveTopology()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
H A D | RenderPipeline.h | 42 bool IsStripPrimitiveTopology(wgpu::PrimitiveTopology primitiveTopology); 81 wgpu::PrimitiveTopology GetPrimitiveTopology() const;
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/third_party/skia/src/gpu/dawn/ |
H A D | GrDawnProgramBuilder.cpp | 132 static wgpu::PrimitiveTopology to_dawn_primitive_topology(GrPrimitiveType primitiveType) { in to_dawn_primitive_topology() 135 return wgpu::PrimitiveTopology::TriangleList; in to_dawn_primitive_topology() 137 return wgpu::PrimitiveTopology::TriangleStrip; in to_dawn_primitive_topology() 139 return wgpu::PrimitiveTopology::PointList; in to_dawn_primitive_topology() 141 return wgpu::PrimitiveTopology::LineList; in to_dawn_primitive_topology() 143 return wgpu::PrimitiveTopology::LineStrip; in to_dawn_primitive_topology() 147 return wgpu::PrimitiveTopology::TriangleList; in to_dawn_primitive_topology()
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
H A D | IndexBufferValidationTests.cpp | 24 wgpu::PrimitiveTopology primitiveTopology) { in MakeTestPipeline() 155 wgpu::PrimitiveTopology::TriangleStrip); in TEST_F() 157 wgpu::PrimitiveTopology::LineStrip); in TEST_F() 159 MakeTestPipeline(wgpu::IndexFormat::Undefined, wgpu::PrimitiveTopology::LineStrip); in TEST_F()
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H A D | RenderPipelineValidationTests.cpp | 790 std::array<wgpu::PrimitiveTopology, kNumStripType> kStripTopologyTypes = { in TEST_F() 791 {wgpu::PrimitiveTopology::LineStrip, wgpu::PrimitiveTopology::TriangleStrip}}; in TEST_F() 793 std::array<wgpu::PrimitiveTopology, kNumListType> kListTopologyTypes = { in TEST_F() 794 {wgpu::PrimitiveTopology::PointList, wgpu::PrimitiveTopology::LineList, in TEST_F() 795 wgpu::PrimitiveTopology::TriangleList}}; in TEST_F() 800 for (wgpu::PrimitiveTopology primitiveTopology : kStripTopologyTypes) { in TEST_F() 813 for (wgpu::PrimitiveTopology primitiveTopology : kListTopologyTypes) { in TEST_F()
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/third_party/mesa3d/src/gallium/frontends/d3d10umd/ |
H A D | InputAssembly.cpp | 59 D3D10_DDI_PRIMITIVE_TOPOLOGY PrimitiveTopology) // IN in IaSetTopology() 66 switch (PrimitiveTopology) { in IaSetTopology() 58 IaSetTopology(D3D10DDI_HDEVICE hDevice, D3D10_DDI_PRIMITIVE_TOPOLOGY PrimitiveTopology) IaSetTopology() argument
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H A D | InputAssembly.h | 39 D3D10_DDI_PRIMITIVE_TOPOLOGY PrimitiveTopology);
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/third_party/skia/third_party/externals/imgui/backends/ |
H A D | imgui_impl_dx10.cpp | 207 D3D10_PRIMITIVE_TOPOLOGY PrimitiveTopology; in ImGui_ImplDX10_RenderDrawData() member 226 ctx->IAGetPrimitiveTopology(&old.PrimitiveTopology); in ImGui_ImplDX10_RenderDrawData() 288 ctx->IASetPrimitiveTopology(old.PrimitiveTopology); in ImGui_ImplDX10_RenderDrawData()
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/third_party/vk-gl-cts/external/amber/src/src/dawn/ |
H A D | engine_dawn.cc | 614 ::dawn::PrimitiveTopology* dawn_topology_ptr) { in GetDawnTopology() 615 ::dawn::PrimitiveTopology& dawn_topology = *dawn_topology_ptr; in GetDawnTopology() 618 dawn_topology = ::dawn::PrimitiveTopology::PointList; in GetDawnTopology() 621 dawn_topology = ::dawn::PrimitiveTopology::LineList; in GetDawnTopology() 624 dawn_topology = ::dawn::PrimitiveTopology::LineStrip; in GetDawnTopology() 627 dawn_topology = ::dawn::PrimitiveTopology::TriangleList; in GetDawnTopology() 630 dawn_topology = ::dawn::PrimitiveTopology::TriangleStrip; in GetDawnTopology() 633 return Result("Amber PrimitiveTopology " + in GetDawnTopology() 963 ::dawn::PrimitiveTopology::TriangleList; in CreateRenderPipelineDescriptor()
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/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/ |
H A D | Converter.cpp | 562 bool Converter::Convert(wgpu::PrimitiveTopology& out, const interop::GPUPrimitiveTopology& in) { in Convert() 563 out = wgpu::PrimitiveTopology::LineList; in Convert() 566 out = wgpu::PrimitiveTopology::PointList; in Convert() 569 out = wgpu::PrimitiveTopology::LineList; in Convert() 572 out = wgpu::PrimitiveTopology::LineStrip; in Convert() 575 out = wgpu::PrimitiveTopology::TriangleList; in Convert() 578 out = wgpu::PrimitiveTopology::TriangleStrip; in Convert()
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