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Searched refs:P_TEX_HEIGHT (Results 1 - 1 of 1) sorted by relevance

/third_party/glfw/examples/
H A Dparticles.c107 #define P_TEX_HEIGHT 8 macro
115 const unsigned char particle_texture[ P_TEX_WIDTH * P_TEX_HEIGHT ] = {
1017 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, P_TEX_WIDTH, P_TEX_HEIGHT, in main()

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