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Searched refs:PVR_BO_ALLOC_FLAG_CPU_ACCESS (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/imagination/vulkan/
H A Dpvr_bo.h57 #define PVR_BO_ALLOC_FLAG_CPU_ACCESS BITFIELD_BIT(0U) macro
60 * be mapped to the CPU. Implies #PVR_BO_ALLOC_FLAG_CPU_ACCESS.
63 (BITFIELD_BIT(1U) | PVR_BO_ALLOC_FLAG_CPU_ACCESS)
H A Dpvr_bo.c40 if (flags & PVR_BO_ALLOC_FLAG_CPU_ACCESS) in pvr_bo_alloc_to_winsys_flags()
143 * Buffer should have been created with the #PVR_BO_ALLOC_FLAG_CPU_ACCESS
H A Dpvr_job_context.c233 PVR_BO_ALLOC_FLAG_CPU_ACCESS, in pvr_render_job_pt_programs_setup()
647 PVR_BO_ALLOC_FLAG_CPU_ACCESS; in pvr_render_ctx_switch_init()
649 PVR_BO_ALLOC_FLAG_CPU_ACCESS; in pvr_render_ctx_switch_init()

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