/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/ |
H A D | nv30_transfer.c | 214 PUSH_DATAf(push, 0.0); in nv30_transfer_rect_blit() 215 PUSH_DATAf(push, 0.0); in nv30_transfer_rect_blit() 216 PUSH_DATAf(push, 0.0); in nv30_transfer_rect_blit() 217 PUSH_DATAf(push, 0.0); in nv30_transfer_rect_blit() 218 PUSH_DATAf(push, 1.0); in nv30_transfer_rect_blit() 219 PUSH_DATAf(push, 1.0); in nv30_transfer_rect_blit() 220 PUSH_DATAf(push, 1.0); in nv30_transfer_rect_blit() 221 PUSH_DATAf(push, 1.0); in nv30_transfer_rect_blit() 223 PUSH_DATAf(push, 0.0); in nv30_transfer_rect_blit() 224 PUSH_DATAf(pus in nv30_transfer_rect_blit() [all...] |
H A D | nv30_draw.c | 346 PUSH_DATAf(push, 0.0); in nv30_render_validate() 347 PUSH_DATAf(push, 0.0); in nv30_render_validate() 348 PUSH_DATAf(push, 0.0); in nv30_render_validate() 349 PUSH_DATAf(push, 0.0); in nv30_render_validate() 350 PUSH_DATAf(push, 1.0); in nv30_render_validate() 351 PUSH_DATAf(push, 1.0); in nv30_render_validate() 352 PUSH_DATAf(push, 1.0); in nv30_render_validate() 353 PUSH_DATAf(push, 1.0); in nv30_render_validate() 355 PUSH_DATAf(push, 0.0); in nv30_render_validate() 356 PUSH_DATAf(pus in nv30_render_validate() [all...] |
H A D | nv30_vbo.c | 56 PUSH_DATAf(push, v[0]); in nv30_emit_vtxattr() 57 PUSH_DATAf(push, v[1]); in nv30_emit_vtxattr() 58 PUSH_DATAf(push, v[2]); in nv30_emit_vtxattr() 59 PUSH_DATAf(push, v[3]); in nv30_emit_vtxattr() 63 PUSH_DATAf(push, v[0]); in nv30_emit_vtxattr() 64 PUSH_DATAf(push, v[1]); in nv30_emit_vtxattr() 65 PUSH_DATAf(push, v[2]); in nv30_emit_vtxattr() 69 PUSH_DATAf(push, v[0]); in nv30_emit_vtxattr() 70 PUSH_DATAf(push, v[1]); in nv30_emit_vtxattr() 74 PUSH_DATAf(pus in nv30_emit_vtxattr() [all...] |
H A D | nv30_state_validate.c | 257 PUSH_DATAf(push, vp->translate[0]); in nv30_validate_viewport() 258 PUSH_DATAf(push, vp->translate[1]); in nv30_validate_viewport() 259 PUSH_DATAf(push, vp->translate[2]); in nv30_validate_viewport() 260 PUSH_DATAf(push, 0.0f); in nv30_validate_viewport() 261 PUSH_DATAf(push, vp->scale[0]); in nv30_validate_viewport() 262 PUSH_DATAf(push, vp->scale[1]); in nv30_validate_viewport() 263 PUSH_DATAf(push, vp->scale[2]); in nv30_validate_viewport() 264 PUSH_DATAf(push, 0.0f); in nv30_validate_viewport() 266 PUSH_DATAf(push, vp->translate[2] - fabsf(vp->scale[2])); in nv30_validate_viewport() 267 PUSH_DATAf(pus in nv30_validate_viewport() [all...] |
/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/ |
H A D | nv50_state_validate.c | 143 PUSH_DATAf(push, xy[0]); in nv50_validate_fb() 144 PUSH_DATAf(push, xy[1]); in nv50_validate_fb() 155 PUSH_DATAf(push, nv50->blend_colour.color[0]); in nv50_validate_blend_colour() 156 PUSH_DATAf(push, nv50->blend_colour.color[1]); in nv50_validate_blend_colour() 157 PUSH_DATAf(push, nv50->blend_colour.color[2]); in nv50_validate_blend_colour() 158 PUSH_DATAf(push, nv50->blend_colour.color[3]); in nv50_validate_blend_colour() 261 PUSH_DATAf(push, vpt->translate[0]); in nv50_validate_viewport() 262 PUSH_DATAf(push, vpt->translate[1]); in nv50_validate_viewport() 263 PUSH_DATAf(push, vpt->translate[2]); in nv50_validate_viewport() 265 PUSH_DATAf(pus in nv50_validate_viewport() [all...] |
H A D | nv50_surface.c | 293 PUSH_DATAf(push, color->f[0]); in nv50_clear_render_target() 294 PUSH_DATAf(push, color->f[1]); in nv50_clear_render_target() 295 PUSH_DATAf(push, color->f[2]); in nv50_clear_render_target() 296 PUSH_DATAf(push, color->f[3]); in nv50_clear_render_target() 387 PUSH_DATAf(push, depth); in nv50_clear_depth_stencil() 561 PUSH_DATAf(push, color->f[0]); in nv50_clear() 562 PUSH_DATAf(push, color->f[1]); in nv50_clear() 563 PUSH_DATAf(push, color->f[2]); in nv50_clear() 564 PUSH_DATAf(push, color->f[3]); in nv50_clear() 1478 PUSH_DATAf(pus in nv50_blit_3d() [all...] |
H A D | nv50_vbo.c | 157 PUSH_DATAf(push, v[0]); in nv50_emit_vtxattr() 158 PUSH_DATAf(push, v[1]); in nv50_emit_vtxattr() 159 PUSH_DATAf(push, v[2]); in nv50_emit_vtxattr() 160 PUSH_DATAf(push, v[3]); in nv50_emit_vtxattr() 164 PUSH_DATAf(push, v[0]); in nv50_emit_vtxattr() 165 PUSH_DATAf(push, v[1]); in nv50_emit_vtxattr() 166 PUSH_DATAf(push, v[2]); in nv50_emit_vtxattr() 170 PUSH_DATAf(push, v[0]); in nv50_emit_vtxattr() 171 PUSH_DATAf(push, v[1]); in nv50_emit_vtxattr() 179 PUSH_DATAf(pus in nv50_emit_vtxattr() [all...] |
H A D | nv50_screen.c | 836 PUSH_DATAf(push, 0.0f); in nv50_screen_init_hwctx() 837 PUSH_DATAf(push, 0.0f); in nv50_screen_init_hwctx() 838 PUSH_DATAf(push, 0.0f); in nv50_screen_init_hwctx() 839 PUSH_DATAf(push, 0.0f); in nv50_screen_init_hwctx() 885 PUSH_DATAf(push, 0.0f); in nv50_screen_init_hwctx() 886 PUSH_DATAf(push, 1.0f); in nv50_screen_init_hwctx()
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/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
H A D | nvc0_state_validate.c | 178 PUSH_DATAf(push, xy[0]); in nvc0_validate_sample_locations() 179 PUSH_DATAf(push, xy[1]); in nvc0_validate_sample_locations() 331 PUSH_DATAf(push, nvc0->blend_colour.color[0]); in nvc0_validate_blend_colour() 332 PUSH_DATAf(push, nvc0->blend_colour.color[1]); in nvc0_validate_blend_colour() 333 PUSH_DATAf(push, nvc0->blend_colour.color[2]); in nvc0_validate_blend_colour() 334 PUSH_DATAf(push, nvc0->blend_colour.color[3]); in nvc0_validate_blend_colour() 405 PUSH_DATAf(push, vp->translate[0]); in nvc0_validate_viewport() 406 PUSH_DATAf(push, vp->translate[1]); in nvc0_validate_viewport() 407 PUSH_DATAf(push, vp->translate[2]); in nvc0_validate_viewport() 410 PUSH_DATAf(pus in nvc0_validate_viewport() [all...] |
H A D | nvc0_surface.c | 307 PUSH_DATAf(push, color->f[0]); in nvc0_clear_render_target() 308 PUSH_DATAf(push, color->f[1]); in nvc0_clear_render_target() 309 PUSH_DATAf(push, color->f[2]); in nvc0_clear_render_target() 310 PUSH_DATAf(push, color->f[3]); in nvc0_clear_render_target() 646 PUSH_DATAf(push, depth); in nvc0_clear_depth_stencil() 722 PUSH_DATAf(push, color->f[0]); in nvc0_clear() 723 PUSH_DATAf(push, color->f[1]); in nvc0_clear() 724 PUSH_DATAf(push, color->f[2]); in nvc0_clear() 725 PUSH_DATAf(push, color->f[3]); in nvc0_clear()
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H A D | nvc0_screen.c | 1333 PUSH_DATAf(push, 0.0f); in nvc0_screen_create() 1334 PUSH_DATAf(push, 0.0f); in nvc0_screen_create() 1335 PUSH_DATAf(push, 0.0f); in nvc0_screen_create() 1336 PUSH_DATAf(push, 0.0f); in nvc0_screen_create() 1434 PUSH_DATAf(push, 0.0f); in nvc0_screen_create() 1435 PUSH_DATAf(push, 1.0f); in nvc0_screen_create()
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/third_party/mesa3d/src/gallium/drivers/nouveau/ |
H A D | nouveau_winsys.h | 56 PUSH_DATAf(struct nouveau_pushbuf *push, float f) in PUSH_DATAf() function
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