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Help
Searched
refs:PNS
(Results
1 - 2
of
2
) sorted by relevance
/third_party/ffmpeg/libavcodec/
H
A
D
aaccoder.c
56
* beyond which no
PNS
is used (since the SFBs contain tone rather than noise) */
59
/* Parameter of f(x) = a*(100/lambda), defines how much
PNS
is allowed to
548
float *
PNS
= &s->scoefs[0*128], *PNS34 = &s->scoefs[1*128];
in search_for_pns()
local
613
/*
PNS
is acceptable when all of these are true:
in search_for_pns()
615
* 2. near-threshold energy (high PE means the random nature of
PNS
content will be noticed)
in search_for_pns()
616
* 3. on short window groups, all windows have similar energy (variations in energy would be destroyed by
PNS
)
in search_for_pns()
647
PNS
[i] = s->random_state;
in search_for_pns()
649
band_energy = s->fdsp->scalarproduct_float(
PNS
,
PNS
, sce->ics.swb_sizes[g]);
in search_for_pns()
651
s->fdsp->vector_fmul_scalar(
PNS
, PN
in search_for_pns()
[all...]
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Instrumentation/
H
A
D
MemorySanitizer.cpp
1294
PHINode *
PNS
= cast<PHINode>(getShadow(PN));
1298
PNS
->addIncoming(getShadow(PN, v), PN->getIncomingBlock(v));
Completed in 6 milliseconds