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Searched refs:PNS (Results 1 - 2 of 2) sorted by relevance

/third_party/ffmpeg/libavcodec/
H A Daaccoder.c56 * beyond which no PNS is used (since the SFBs contain tone rather than noise) */
59 /* Parameter of f(x) = a*(100/lambda), defines how much PNS is allowed to
548 float *PNS = &s->scoefs[0*128], *PNS34 = &s->scoefs[1*128]; in search_for_pns() local
613 /* PNS is acceptable when all of these are true: in search_for_pns()
615 * 2. near-threshold energy (high PE means the random nature of PNS content will be noticed) in search_for_pns()
616 * 3. on short window groups, all windows have similar energy (variations in energy would be destroyed by PNS) in search_for_pns()
647 PNS[i] = s->random_state; in search_for_pns()
649 band_energy = s->fdsp->scalarproduct_float(PNS, PNS, sce->ics.swb_sizes[g]); in search_for_pns()
651 s->fdsp->vector_fmul_scalar(PNS, PN in search_for_pns()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Instrumentation/
H A DMemorySanitizer.cpp1294 PHINode *PNS = cast<PHINode>(getShadow(PN));
1298 PNS->addIncoming(getShadow(PN, v), PN->getIncomingBlock(v));

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