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Searched refs:OPCODE_MOV (Results 1 - 12 of 12) sorted by relevance

/third_party/mesa3d/src/mesa/main/
H A Dffvertex_prog.c639 emit_op1(p, OPCODE_MOV, temp, 0, reg); in make_temp()
715 emit_op1(p, OPCODE_MOV, out, 0, register_input(p, input)); in emit_passthrough()
1070 emit_op1(p, OPCODE_MOV, dots, WRITEMASK_W, swizzle1(shininess,X)); in build_lighting()
1087 emit_op1(p, OPCODE_MOV, dots, WRITEMASK_Z, in build_lighting()
1103 emit_op1(p, OPCODE_MOV, res0, 0, _col0); in build_lighting()
1108 emit_op1(p, OPCODE_MOV, res1, 0, _col1); in build_lighting()
1113 emit_op1(p, OPCODE_MOV, res0, 0, _bfc0); in build_lighting()
1118 emit_op1(p, OPCODE_MOV, res1, 0, _bfc1); in build_lighting()
1404 emit_op1(p, OPCODE_MOV, fog, WRITEMASK_X, input); in build_fog()
1419 emit_op1(p, OPCODE_MOV, fo in build_fog()
[all...]
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/
H A DOutputASM.cpp822 Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, left); in visitBinary()
956 emit(sw::Shader::OPCODE_MOV, result, left); in visitBinary()
962 emit(sw::Shader::OPCODE_MOV, result, right); in visitBinary()
980 emit(sw::Shader::OPCODE_MOV, result, left); in visitBinary()
985 emit(sw::Shader::OPCODE_MOV, result, right); in visitBinary()
1004 sw::Shader::Opcode op = isMov ? sw::Shader::OPCODE_MOV : sw::Shader::OPCODE_NEG; in emitDeterminant()
1204 Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, j, arg, i); in visitUnary()
1395 Instruction *mov = emit(sw::Shader::OPCODE_MOV, &coord, &coord); in visitAggregate()
1401 Instruction *mov = emit(sw::Shader::OPCODE_MOV, &coord, arg[1]); in visitAggregate()
1571 emit(sw::Shader::OPCODE_MOV, resul in visitAggregate()
[all...]
/third_party/mesa3d/src/mesa/program/
H A Dprog_instruction.h150 OPCODE_MOV, /* X X X X X */ enumerator
H A Dprog_instruction.c131 { OPCODE_MOV, "MOV", 1, 1 },
H A Dprogramopt.c393 inst->Opcode = OPCODE_MOV; in _mesa_append_fog_code()
H A Dprog_to_nir.c653 [OPCODE_MOV] = nir_op_mov,
/third_party/skia/third_party/externals/swiftshader/src/Shader/
H A DShader.hpp40 OPCODE_MOV, enumerator
H A DPixelShader.cpp616 case Shader::OPCODE_MOV: in analyzeInterpolants()
H A DShader.cpp769 case OPCODE_MOV: return "mov"; in operationString()
H A DVertexProgram.cpp238 case Shader::OPCODE_MOV: mov(d, s0, integer); break; in program()
H A DPixelPipeline.cpp120 case Shader::OPCODE_MOV: MOV(d, s0); break; in applyShader()
H A DPixelProgram.cpp192 case Shader::OPCODE_MOV: mov(d, s0); break; in applyShader()

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