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Searched refs:NodeState (Results 1 - 9 of 9) sorted by relevance

/third_party/node/deps/v8/src/compiler/
H A Dint64-lowering.h86 struct NodeState { struct in v8::internal::compiler::Int64Lowering
97 ZoneDeque<NodeState> stack_;
H A Dgraph-reducer.h161 struct NodeState {
198 ZoneStack<NodeState> stack_;
H A Descape-analysis.h66 struct NodeState { struct in v8::internal::compiler::EffectGraphReducer
76 ZoneStack<NodeState> stack_;
H A Dgraph-reducer.cc149 NodeState& entry = stack_.top(); in ReduceTop()
H A Dint64-lowering.cc54 NodeState& top = stack_.back(); in LowerGraph()
H A Dsimplified-lowering.cc587 ZoneStack<NodeState> stack(zone_); in GenerateTraversal()
592 NodeState& current = stack.top(); in GenerateTraversal()
4176 struct NodeState { struct in v8::internal::compiler::RepresentationSelector
/third_party/node/deps/v8/src/handles/
H A Dglobal-handles.cc449 STATIC_ASSERT(static_cast<int>(NodeState::kMask) == in Node()
466 State state() const { return NodeState::decode(flags_); } in state()
467 void set_state(State state) { flags_ = NodeState::update(flags_, state); } in set_state()
652 using NodeState = base::BitField8<State, 0, 3>;
653 using IsInYoungList = NodeState::Next<bool, 1>;
675 State state() const { return NodeState::decode(flags_); } in state()
676 void set_state(State state) { flags_ = NodeState::update(flags_, state); } in set_state()
724 using NodeState = base::BitField8<State, 0, 2>;
725 using IsInYoungList = NodeState::Next<bool, 1>;
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Object/
H A DMachO.h97 struct NodeState { struct in llvm::object::ExportEntry
98 NodeState(const uint8_t *Ptr);
111 using NodeList = SmallVector<NodeState, 16>;
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Object/
H A DMachOObjectFile.cpp2854 ExportEntry::NodeState::NodeState(const uint8_t *Ptr) in NodeState() function in ExportEntry::NodeState
2860 NodeState State(Ptr); in pushNode()
2996 NodeState &Top = Stack.back(); in pushDownUntilBottom()
3019 for (const NodeState &node : nodes()) { in pushDownUntilBottom()
3070 NodeState &Top = Stack.back(); in moveNext()

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