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Searched refs:NineDevice9_GetVertexShaderConstantI (Results 1 - 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
H A Ddevice9ex.c469 (void *)NineDevice9_GetVertexShaderConstantI,
H A Ddevice9.h740 NineDevice9_GetVertexShaderConstantI( struct NineDevice9 *This,
H A Ddevice9.c3604 NineDevice9_GetVertexShaderConstantI( struct NineDevice9 *This, in NineDevice9_GetVertexShaderConstantI() function
4265 (void *)NineDevice9_GetVertexShaderConstantI,
H A Dnine_lock.c1690 r = NineDevice9_GetVertexShaderConstantI(This, StartRegister, pConstantData, Vector4iCount); in LockDevice9_GetVertexShaderConstantI()

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