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Searched refs:NeedsSpillAtOutput (Results 1 - 1 of 1) sorted by relevance

/third_party/node/deps/v8/src/compiler/backend/
H A Dmid-tier-register-allocator.cc350 bool NeedsSpillAtOutput() const { return needs_spill_at_output_; } in NeedsSpillAtOutput() function in v8::internal::compiler::final
366 if (NeedsSpillAtOutput() || HasConstantSpillOperand()) return true; in IsSpilledAt()
626 if (!NeedsSpillAtOutput() && block->IsDeferred() && in TrySpillOnEntryToDeferred()
637 DCHECK(!NeedsSpillAtOutput()); in AddDeferredSpillOutput()
1042 } else if (!vreg_data.NeedsSpillAtOutput()) { in Commit()
2310 if (!virtual_register.NeedsSpillAtOutput() && in AllocateDeferredBlockSpillOutput()
2476 if (vreg_data.NeedsSpillAtOutput()) { in AllocateConstantOutput()
2528 if (vreg_data.NeedsSpillAtOutput()) { in AllocateOutput()
2739 if (virtual_register.NeedsSpillAtOutput() || block->IsLoopHeader()) { in AllocatePhi()

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