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Searched refs:NamedObject (Results 1 - 18 of 18) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/common/
H A DObject.cpp82 NamedObject::NamedObject(GLuint name) : name(name) in NamedObject() function in gl::NamedObject
86 NamedObject::~NamedObject() in ~NamedObject()
H A DObject.hpp60 class NamedObject : public Object class
63 explicit NamedObject(GLuint name);
64 virtual ~NamedObject();
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libEGL/
H A DTexture.hpp27 class [[clang::lto_visibility_public]] Texture : public gl::NamedObject
30 Texture(GLuint name) : NamedObject(name) {} in Texture()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DSampler.h28 class Sampler : public gl::NamedObject
31 Sampler(GLuint name) : NamedObject(name) in Sampler()
H A DQuery.h28 class Query : public gl::NamedObject
H A DVertexArray.h28 class VertexArray : public gl::NamedObject
H A DFence.h44 class FenceSync : public gl::NamedObject
H A DTransformFeedback.h30 class TransformFeedback : public gl::NamedObject
H A DBuffer.cpp28 Buffer::Buffer(GLuint name) : NamedObject(name) in Buffer()
H A DBuffer.h32 class Buffer : public gl::NamedObject
H A DFence.cpp118 FenceSync::FenceSync(GLuint name, GLenum condition, GLbitfield flags) : NamedObject(name), mCondition(condition), mFlags(flags) in FenceSync()
H A DQuery.cpp25 Query::Query(GLuint name, GLenum type) : NamedObject(name) in Query()
H A DTransformFeedback.cpp22 TransformFeedback::TransformFeedback(GLuint name) : NamedObject(name), mActive(false), mPaused(false), mVertexOffset(0) in TransformFeedback()
H A DVertexArray.cpp20 VertexArray::VertexArray(GLuint name) : gl::NamedObject(name) in VertexArray()
H A DRenderbuffer.h205 class Renderbuffer : public gl::NamedObject
H A DRenderbuffer.cpp331 Renderbuffer::Renderbuffer(GLuint name, RenderbufferInterface *instance) : NamedObject(name) in Renderbuffer()
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrReferenceContext.hpp54 class NamedObject class
57 virtual ~NamedObject (void) {} in ~NamedObject()
66 NamedObject (deUint32 name) : m_name(name), m_refCount(1) {} in NamedObject() function in sglr::rc::NamedObject
73 class Texture : public NamedObject
296 class Renderbuffer : public NamedObject
326 class Framebuffer : public NamedObject
391 class DataBuffer : public NamedObject
394 DataBuffer (deUint32 name) : NamedObject(name) {} in DataBuffer()
407 class VertexArray : public NamedObject
444 class ShaderProgramObjectContainer : public NamedObject
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H A DsglrReferenceContext.cpp4748 : NamedObject (name)
5433 : NamedObject (name)
5447 : NamedObject(name)
5456 : NamedObject (name)
5476 : NamedObject (name)

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