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Help
Searched
refs:NV50_PRIM_GL_CASE
(Results
1 - 2
of
2
) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/
H
A
D
nv50_push.c
211
#define
NV50_PRIM_GL_CASE
(n) \
macro
218
NV50_PRIM_GL_CASE
(POINTS);
in nv50_prim_gl()
219
NV50_PRIM_GL_CASE
(LINES);
in nv50_prim_gl()
220
NV50_PRIM_GL_CASE
(LINE_LOOP);
in nv50_prim_gl()
221
NV50_PRIM_GL_CASE
(LINE_STRIP);
in nv50_prim_gl()
222
NV50_PRIM_GL_CASE
(TRIANGLES);
in nv50_prim_gl()
223
NV50_PRIM_GL_CASE
(TRIANGLE_STRIP);
in nv50_prim_gl()
224
NV50_PRIM_GL_CASE
(TRIANGLE_FAN);
in nv50_prim_gl()
225
NV50_PRIM_GL_CASE
(QUADS);
in nv50_prim_gl()
226
NV50_PRIM_GL_CASE
(QUAD_STRI
in nv50_prim_gl()
[all...]
H
A
D
nv50_vbo.c
420
#define
NV50_PRIM_GL_CASE
(n) \
macro
427
NV50_PRIM_GL_CASE
(POINTS);
in nv50_prim_gl()
428
NV50_PRIM_GL_CASE
(LINES);
in nv50_prim_gl()
429
NV50_PRIM_GL_CASE
(LINE_LOOP);
in nv50_prim_gl()
430
NV50_PRIM_GL_CASE
(LINE_STRIP);
in nv50_prim_gl()
431
NV50_PRIM_GL_CASE
(TRIANGLES);
in nv50_prim_gl()
432
NV50_PRIM_GL_CASE
(TRIANGLE_STRIP);
in nv50_prim_gl()
433
NV50_PRIM_GL_CASE
(TRIANGLE_FAN);
in nv50_prim_gl()
434
NV50_PRIM_GL_CASE
(QUADS);
in nv50_prim_gl()
435
NV50_PRIM_GL_CASE
(QUAD_STRI
in nv50_prim_gl()
[all...]
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